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path: root/src/multimedia/shaders/bgra.frag
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* Use correct gamma depending on the output surfaceLars Knoll2022-04-071-0/+5
* Shader refactoring: Share the uniform buffer across shadersLars Knoll2022-04-071-7/+3
* Handle JPEG encoded video frames correctly when rendering to RHILars Knoll2022-01-201-0/+18
* Use correct texture format and do not swizzle around channelsPiotr Srebrny2021-11-291-18/+0
* Larger rework of the RGB pixel formatsLars Knoll2021-08-091-1/+1
* Various fixes to the shader codeLars Knoll2021-04-081-0/+1
* Cleanups in the shadersLars Knoll2021-04-081-2/+2
* Add a colorMatrix to the rgb shadersLars Knoll2021-04-081-1/+2
* Move the shaders from the quick tools into QtMultimediaLars Knoll2021-04-071-0/+16