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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QML Shaders plugin of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef GLFUNCTIONS_H
+#define GLFUNCTIONS_H
+
+#ifndef QT_OPENGL_ES
+
+#ifndef Q_WS_MAC
+# ifndef APIENTRYP
+# ifdef APIENTRY
+# define APIENTRYP APIENTRY *
+# else
+# define APIENTRY
+# define APIENTRYP *
+# endif
+# endif
+#else
+# define APIENTRY
+# define APIENTRYP *
+#endif
+
+#define GL_TEXTURE0 0x84C0
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_BGRA 0x80E1
+
+typedef void (APIENTRYP type_glActiveTexture)(GLenum texture);
+typedef void (APIENTRYP type_glGenerateMipmap)(GLenum target);
+typedef void (APIENTRYP type_glVertexAttribPointer)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
+
+#define glActiveTexture ((type_glActiveTexture)QGLContext::currentContext()->getProcAddress(QLatin1String("glActiveTexture")))
+#define glGenerateMipmap ((type_glGenerateMipmap)QGLContext::currentContext()->getProcAddress(QLatin1String("glGenerateMipmap")))
+#define glVertexAttribPointer ((type_glVertexAttribPointer)QGLContext::currentContext()->getProcAddress(QLatin1String("glVertexAttribPointer")))
+
+#endif
+
+#endif // GLFUNCTIONS_H