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* Remove QMake project filesJoerg Bornemann2021-02-111-54/+0
| | | | | | | | | | This includes removal of the corresponding .prev_CMakeLists.txt files. Pick-to: 6.1 Task-number: QTBUG-88742 Change-Id: I4247294258629c92e80914518e9208019090c815 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
* Bump import version to 6.0Mitch Curtis2020-08-261-1/+1
| | | | | | Task-number: QTBUG-82922 Change-Id: I2eb924eaaaddbe75d342f59f5fb3cd30c4a84fef Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
* Register C++ types declarativelyMitch Curtis2020-08-261-0/+54
Adapt to the new way of registering C++ types. The types need to be seen at compile time so that code can be generated that invokes them. This patch: - Adds QML_* macros where applicable. - Adapts the build system files to the new way of registering modules. - Splits up the QtQuick.Controls[.*].impl files into their own plugins, as we can only register one QML module per .pro file. - Removes C++ type registration calls in every plugin. - Moves private types from src/quickcontrols2/quickcontrols2.pro to src/quickcontrols2/impl/quickcontrols2-impl.pro. Some of these types need to be exposed to QML, but quickcontrols2.pro is already in use to declare the QtQuick.Controls import (and also provides the public C++ QQuickStyle API), and the new QML_IMPORT_NAME/VERSION syntax only allows one module per project. As some of the types that need to be exposed to QML are also referenced by some C++ code (e.g. tests, etc.), we just move all of the private types to the new library. Follow-up patches will register the QML types declaratively. Task-number: QTBUG-82922 Change-Id: Iaf9ee106237d61701d57a8896f3822304c8151a6 Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>