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authorPeter Varga <pvarga@inf.u-szeged.hu>2018-11-21 14:09:38 +0100
committerPeter Varga <pvarga@inf.u-szeged.hu>2018-11-29 13:26:18 +0000
commit35ee29eb348b4629f47a6b700f9e2c356265aeba (patch)
treeb33d72bf152b494f7c5b7017fdc218da1d975a07 /src/core/render_widget_host_view_qt.cpp
parentce7d46d6122c0af2c5820d51bbb804bc81cdefa7 (diff)
Fix input method update
Do the update after the input properties are changed in RenderWidgetHostViewQt. Moreover, always update on input state changes, like cursor position, surrounding text and text selection (see QInputMethod::update() docs). Task-number: QTBUG-70158 Task-number: QTBUG-71995 Change-Id: I9d5c6e299826fbe66f5285b648013ef79aabed9b Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Diffstat (limited to 'src/core/render_widget_host_view_qt.cpp')
-rw-r--r--src/core/render_widget_host_view_qt.cpp31
1 files changed, 19 insertions, 12 deletions
diff --git a/src/core/render_widget_host_view_qt.cpp b/src/core/render_widget_host_view_qt.cpp
index 267460bdc..2326dbdf7 100644
--- a/src/core/render_widget_host_view_qt.cpp
+++ b/src/core/render_widget_host_view_qt.cpp
@@ -746,25 +746,29 @@ void RenderWidgetHostViewQt::OnUpdateTextInputStateCalled(content::TextInputMana
Q_UNUSED(updated_view);
Q_UNUSED(did_update_state);
- ui::TextInputType type = getTextInputType();
- m_delegate->inputMethodStateChanged(type != ui::TEXT_INPUT_TYPE_NONE, type == ui::TEXT_INPUT_TYPE_PASSWORD);
- m_delegate->setInputMethodHints(toQtInputMethodHints(type));
-
const content::TextInputState *state = text_input_manager_->GetTextInputState();
- if (!state)
+ if (!state) {
+ m_delegate->inputMethodStateChanged(false /*editorVisible*/, false /*passwordInput*/);
+ m_delegate->setInputMethodHints(Qt::ImhNone);
return;
+ }
- // At this point it is unknown whether the text input state has been updated due to a text selection.
- // Keep the cursor position updated for cursor movements too.
- if (GetSelectedText().empty())
- m_cursorPosition = state->selection_start;
+ ui::TextInputType type = getTextInputType();
+ m_delegate->setInputMethodHints(toQtInputMethodHints(getTextInputType()));
m_surroundingText = QString::fromStdString(state->value);
-
// Remove IME composition text from the surrounding text
if (state->composition_start != -1 && state->composition_end != -1)
m_surroundingText.remove(state->composition_start, state->composition_end - state->composition_start);
+ // In case of text selection, the update is expected in RenderWidgetHostViewQt::selectionChanged().
+ if (GetSelectedText().empty()) {
+ // At this point it is unknown whether the text input state has been updated due to a text selection.
+ // Keep the cursor position updated for cursor movements too.
+ m_cursorPosition = state->selection_start;
+ m_delegate->inputMethodStateChanged(type != ui::TEXT_INPUT_TYPE_NONE, type == ui::TEXT_INPUT_TYPE_PASSWORD);
+ }
+
if (m_imState & ImStateFlags::TextInputStateUpdated) {
m_imState = ImStateFlags::TextInputStateUpdated;
return;
@@ -821,9 +825,10 @@ void RenderWidgetHostViewQt::selectionChanged()
{
// Reset input manager state
m_imState = 0;
+ ui::TextInputType type = getTextInputType();
// Handle text selection out of an input field
- if (getTextInputType() == ui::TEXT_INPUT_TYPE_NONE) {
+ if (type == ui::TEXT_INPUT_TYPE_NONE) {
if (GetSelectedText().empty() && m_emptyPreviousSelection)
return;
@@ -843,12 +848,13 @@ void RenderWidgetHostViewQt::selectionChanged()
// if the selection is cleared because TextInputState changes before the TextSelection change.
Q_ASSERT(text_input_manager_->GetTextInputState());
m_cursorPosition = text_input_manager_->GetTextInputState()->selection_start;
+ m_delegate->inputMethodStateChanged(true /*editorVisible*/, type == ui::TEXT_INPUT_TYPE_PASSWORD);
m_anchorPositionWithinSelection = m_cursorPosition;
m_cursorPositionWithinSelection = m_cursorPosition;
if (!m_emptyPreviousSelection) {
- m_emptyPreviousSelection = GetSelectedText().empty();
+ m_emptyPreviousSelection = true;
m_adapterClient->selectionChanged();
}
@@ -883,6 +889,7 @@ void RenderWidgetHostViewQt::selectionChanged()
m_cursorPosition = newCursorPositionWithinSelection;
m_emptyPreviousSelection = selection->selected_text().empty();
+ m_delegate->inputMethodStateChanged(true /*editorVisible*/, type == ui::TEXT_INPUT_TYPE_PASSWORD);
m_adapterClient->selectionChanged();
}