diff options
author | Allan Sandfeld Jensen <allan.jensen@qt.io> | 2018-10-23 14:43:39 +0200 |
---|---|---|
committer | Allan Sandfeld Jensen <allan.jensen@qt.io> | 2018-11-01 15:49:11 +0000 |
commit | 6e3aaa4b22892fd1fecdb9cf6c6e96296c13844a (patch) | |
tree | 56c7262749702b22b4bae63330698387148d6123 /src/core/web_engine_context.cpp | |
parent | 1f90c16845dfda2639712354ded1121b5c999ef3 (diff) |
Allow --enable-webgl-software-rendering outside Windows
While less useful, it still makes sense occasionally on other platform,
if software OpenGL is used. At least for testing.
Change-Id: I1371674aec58b4e9e4f848ab353d04a896137973
Reviewed-by: Jüri Valdmann <juri.valdmann@qt.io>
Diffstat (limited to 'src/core/web_engine_context.cpp')
-rw-r--r-- | src/core/web_engine_context.cpp | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/src/core/web_engine_context.cpp b/src/core/web_engine_context.cpp index fefccae0e..62ed3c2fd 100644 --- a/src/core/web_engine_context.cpp +++ b/src/core/web_engine_context.cpp @@ -354,10 +354,8 @@ WebEngineContext::WebEngineContext() appArgs.append(QString::fromLocal8Bit(qgetenv(kChromiumFlagsEnv)).split(' ')); } -#ifdef Q_OS_WIN bool enableWebGLSoftwareRendering = appArgs.removeAll(QStringLiteral("--enable-webgl-software-rendering")); -#endif bool useEmbeddedSwitches = false; #if defined(QTWEBENGINE_EMBEDDED_SWITCHES) @@ -452,12 +450,10 @@ WebEngineContext::WebEngineContext() bool tryGL = !usingANGLE() && (!usingSoftwareDynamicGL() -#ifdef Q_OS_WIN - // If user requested WebGL support on Windows, instead of using Skia rendering to - // bitmaps, use software rendering via opengl32sw.dll. This might be less + // If user requested WebGL support instead of using Skia rendering to + // bitmaps, use software rendering via software OpenGL. This might be less // performant, but at least provides WebGL support. || enableWebGLSoftwareRendering -#endif ) && !usingQtQuick2DRenderer(); @@ -524,12 +520,10 @@ WebEngineContext::WebEngineContext() if (glType) { parsedCommandLine->AppendSwitchASCII(switches::kUseGL, glType); parsedCommandLine->AppendSwitch(switches::kInProcessGPU); -#ifdef Q_OS_WIN if (enableWebGLSoftwareRendering) { parsedCommandLine->AppendSwitch(switches::kDisableGpuRasterization); parsedCommandLine->AppendSwitch(switches::kIgnoreGpuBlacklist); } -#endif } else { parsedCommandLine->AppendSwitch(switches::kDisableGpu); } |