diff options
author | Zeno Albisser <zeno.albisser@digia.com> | 2014-04-02 02:27:31 -0700 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-04-09 18:13:50 +0200 |
commit | 8e1a9c88431bbae3a47d09799395d81f76626ec0 (patch) | |
tree | d09be6d92354ac9afdc46d809f17fe617f9a66c4 /src/core/web_engine_context.cpp | |
parent | 6de87734c623d0b6ecfea0440ee396a00d59d74f (diff) |
Add GLContextHelper class for EGL context creation.
Shared EGL contexts should always be created on the same
thread, as otherwise context creation might fail.
We use a GLContextHelper singleton that is initialized
on startup and creates the contexts when requested
through a BlockingQueuedConnection.
There is a pretty and a correct solution for this problem.
This is the pretty one. It is based on the assumption
that Chromium decides to use the same or a similar enough
configuration for the EGLContext as Qt previously did.
But we prefer pretty over correct as the correct solution
would potentially impose a layering violation.
This is enabled for all embedded linux devices.
Change-Id: I910cc90d0f87fd6d1fe0a475b17ba56cd8c503f6
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
Diffstat (limited to 'src/core/web_engine_context.cpp')
-rw-r--r-- | src/core/web_engine_context.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/core/web_engine_context.cpp b/src/core/web_engine_context.cpp index 7fd7e577d..b4e54aae1 100644 --- a/src/core/web_engine_context.cpp +++ b/src/core/web_engine_context.cpp @@ -68,6 +68,7 @@ #include "content_browser_client_qt.h" #include "content_client_qt.h" #include "content_main_delegate_qt.h" +#include "gl_context_qt.h" #include "type_conversion.h" #include "web_engine_library_info.h" #include <QGuiApplication> @@ -152,6 +153,8 @@ WebEngineContext::WebEngineContext() parsedCommandLine->AppendSwitch(cc::switches::kDisable4444Textures); #endif + GLContextHelper::initialize(); + // Tell Chromium to use EGL instead of GLX if the Qt xcb plugin also does. if (qApp->platformName() == QStringLiteral("xcb") && qApp->platformNativeInterface()->nativeResourceForWindow(QByteArrayLiteral("egldisplay"), 0)) parsedCommandLine->AppendSwitchASCII(switches::kUseGL, gfx::kGLImplementationEGLName); |