diff options
author | Andras Becsi <andras.becsi@digia.com> | 2014-05-14 17:53:59 +0200 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-05-15 17:37:10 +0200 |
commit | c0bc770eb1dfcc6689df44438cd396721d5129fc (patch) | |
tree | f07b2a56863a40c0cc7916910b7dd5977ad5e118 /src/core/web_engine_context.cpp | |
parent | c45fc409c14f2e4ccb1aacd0b8af36dbba399666 (diff) |
Enable GLContextHelper and register a SurfaceFactoryQt on eAndroid
This is needed to run on certain hardware that needs the shared EGL
contexts to be created on the same thread.
To prevent a deadlock on eAndroid only use a blocking connection
if we are not on the main thread where the singleton was created,
since there is a call to this from gpu_info_collector_android
before the GPU thread is launched.
Change-Id: I6887ad1218b8426097f454741dc5a79ee94f9d62
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com>
Diffstat (limited to 'src/core/web_engine_context.cpp')
-rw-r--r-- | src/core/web_engine_context.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/core/web_engine_context.cpp b/src/core/web_engine_context.cpp index d2550e48d..feec45e90 100644 --- a/src/core/web_engine_context.cpp +++ b/src/core/web_engine_context.cpp @@ -75,6 +75,7 @@ #include "gl_context_qt.h" #include "media_capture_devices_dispatcher.h" #include "type_conversion.h" +#include "surface_factory_qt.h" #include "web_engine_library_info.h" #include <QGuiApplication> #include <QStringList> @@ -94,6 +95,7 @@ void destroyContext() WebEngineContext::~WebEngineContext() { + GLContextHelper::destroy(); m_runLoop->AfterRun(); } @@ -159,6 +161,11 @@ WebEngineContext::WebEngineContext() parsedCommandLine->AppendSwitch(cc::switches::kDisableCompositedAntialiasing); parsedCommandLine->AppendSwitchASCII(switches::kProfilerTiming, switches::kProfilerTimingDisabledValue); + + // On eAndroid we use this to get the native display + // from Qt in GLSurfaceEGL::InitializeOneOff. + m_surfaceFactory.reset(new SurfaceFactoryQt()); + gfx::SurfaceFactoryOzone::SetInstance(m_surfaceFactory.get()); #endif GLContextHelper::initialize(); |