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+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#ifndef COMPOSITOR_H
+#define COMPOSITOR_H
+
+#include <QtWebEngineCore/private/qtwebenginecoreglobal_p.h>
+
+QT_BEGIN_NAMESPACE
+class QQuickWindow;
+class QSize;
+class QSGTexture;
+QT_END_NAMESPACE
+
+namespace viz {
+class FrameSinkId;
+} // namespace viz
+
+namespace QtWebEngineCore {
+
+// Produces composited frames for display.
+//
+// Used by quick/widgets libraries for accessing the frames and
+// controlling frame swapping.
+class Q_WEBENGINECORE_EXPORT Compositor
+{
+ struct Binding;
+
+public:
+ // Identifies the implementation type.
+ enum class Type {
+ Software,
+ OpenGL, // TODO: Legacy, remove it with DisplaySkiaOutputDevice!
+ Native
+ };
+
+ // Identifies a compositor.
+ //
+ // The purpose of assigning ids to compositors is to allow the
+ // corresponding observer to be registered before the compositor
+ // itself is created, which is necessary since the creation
+ // happens on a different thread in the depths of viz.
+ //
+ // (Maps to viz::FrameSinkId internally).
+ struct Id
+ {
+ quint32 client_id;
+ quint32 sink_id;
+
+ Id(viz::FrameSinkId);
+ };
+
+ // Pointer to Compositor or Observer that holds a lock to prevent
+ // either from being unbound and destroyed.
+ template<typename T>
+ class Handle
+ {
+ public:
+ Handle(std::nullptr_t) : m_data(nullptr) { }
+ Handle(T *data) : m_data(data) { }
+ Handle(Handle &&that) : m_data(that.m_data) { that.m_data = nullptr; }
+ ~Handle()
+ {
+ if (m_data)
+ Compositor::unlockBindings();
+ }
+ T *operator->() const { return m_data; }
+ T &operator*() const { return *m_data; }
+ explicit operator bool() const { return m_data; }
+
+ private:
+ T *m_data;
+ };
+
+ // Observes the compositor corresponding to the given id.
+ //
+ // Only one observer can exist per compositor.
+ class Q_WEBENGINECORE_EXPORT Observer
+ {
+ public:
+ // Binding to compositor
+ void bind(Id id);
+ void unbind();
+
+ // Compositor if bound
+ Handle<Compositor> compositor();
+
+ // There's a new frame ready, time to swapFrame().
+ virtual void readyToSwap() = 0;
+
+ protected:
+ Observer() = default;
+ ~Observer() { if (m_binding) unbind(); }
+
+ private:
+ Binding *m_binding = nullptr;
+ };
+
+ // Type determines which methods can be called.
+ Type type() const { return m_type; }
+
+ // Binding to observer.
+ void bind(Id id);
+ void unbind();
+
+ // Observer if bound.
+ Handle<Observer> observer();
+
+ // Update to next frame if possible.
+ virtual void swapFrame() = 0;
+
+ // Ratio of pixels to DIPs.
+ //
+ // Don't use the devicePixelRatio of QImage, it's always 1.
+ virtual float devicePixelRatio() = 0;
+
+ // Size of frame in pixels.
+ virtual QSize size() = 0;
+
+ // Whether frame needs an alpha channel.
+ virtual bool requiresAlphaChannel() = 0;
+
+ // Wait on texture to be ready aka. sync.
+ virtual void waitForTexture();
+
+ // Release any held texture resources
+ virtual void releaseTexture();
+
+ // QSGTexture of the frame.
+ virtual QSGTexture *texture(QQuickWindow *win, uint32_t textureOptions);
+
+ // Is the texture produced upside down?
+ virtual bool textureIsFlipped();
+
+ // Release resources created in texture()
+ virtual void releaseResources();
+
+protected:
+ Compositor(Type type) : m_type(type) { }
+ virtual ~Compositor() { if (m_binding) unbind(); }
+
+private:
+ template<typename T>
+ friend class Handle;
+
+ class BindingMap;
+ static void unlockBindings();
+
+ const Type m_type;
+ Binding *m_binding = nullptr;
+};
+
+} // namespace QtWebEngineCore
+
+#endif // !COMPOSITOR_H