diff options
Diffstat (limited to 'src/core/compositor/compositor_resource_fence.cpp')
-rw-r--r-- | src/core/compositor/compositor_resource_fence.cpp | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/src/core/compositor/compositor_resource_fence.cpp b/src/core/compositor/compositor_resource_fence.cpp new file mode 100644 index 000000000..bd1c95cd9 --- /dev/null +++ b/src/core/compositor/compositor_resource_fence.cpp @@ -0,0 +1,129 @@ +// Copyright (C) 2018 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only + +#include "compositor_resource_fence.h" +#include "ozone/gl_surface_qt.h" +#include "ui/gl/gl_context.h" + +#include <QtGui/qopenglcontext.h> + +#ifndef GL_TIMEOUT_IGNORED +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#endif + + +#if QT_CONFIG(egl) +#include <EGL/egl.h> +#include <EGL/eglext.h> +#endif + +namespace QtWebEngineCore { + +void CompositorResourceFence::wait() +{ + if (!m_sync) + return; + + QOpenGLContext *context = QOpenGLContext::currentContext(); + if (!context) + return; + + // Chromium uses its own GL bindings and stores in in thread local storage. + // For that reason, let chromium_gpu_helper.cpp contain the producing code that will run in the Chromium + // GPU thread, and put the sync consuming code here that will run in the QtQuick SG or GUI thread. + switch (m_sync.type) { + case gl::TransferableFence::NoSync: + break; + case gl::TransferableFence::EglSync: +#ifdef EGL_KHR_reusable_sync + { + static bool resolved = false; + static PFNEGLCLIENTWAITSYNCKHRPROC eglClientWaitSyncKHR = 0; + + if (!resolved) { + if (gl::GLSurfaceQt::HasEGLExtension("EGL_KHR_fence_sync")) + eglClientWaitSyncKHR = (PFNEGLCLIENTWAITSYNCKHRPROC)context->getProcAddress("eglClientWaitSyncKHR"); + resolved = true; + } + + if (eglClientWaitSyncKHR) + // FIXME: Use the less wasteful eglWaitSyncKHR once we have a device that supports EGL_KHR_wait_sync. + eglClientWaitSyncKHR(m_sync.egl.display, m_sync.egl.sync, 0, EGL_FOREVER_KHR); + } +#endif + break; + case gl::TransferableFence::ArbSync: + typedef void (QOPENGLF_APIENTRYP WaitSyncPtr)(GLsync sync, GLbitfield flags, GLuint64 timeout); + static WaitSyncPtr glWaitSync_ = 0; + if (!glWaitSync_) { + glWaitSync_ = (WaitSyncPtr)context->getProcAddress("glWaitSync"); + Q_ASSERT(glWaitSync_); + } + glWaitSync_(m_sync.arb.sync, 0, GL_TIMEOUT_IGNORED); + break; + } + + release(); +} + +void CompositorResourceFence::release() +{ + if (!m_sync) + return; + + QOpenGLContext *context = QOpenGLContext::currentContext(); + if (!context) + return; + + // Chromium uses its own GL bindings and stores in in thread local storage. + // For that reason, let chromium_gpu_helper.cpp contain the producing code that will run in the Chromium + // GPU thread, and put the sync consuming code here that will run in the QtQuick SG or GUI thread. + switch (m_sync.type) { + case gl::TransferableFence::NoSync: + break; + case gl::TransferableFence::EglSync: +#ifdef EGL_KHR_reusable_sync + { + static bool resolved = false; + static PFNEGLDESTROYSYNCKHRPROC eglDestroySyncKHR = 0; + + if (!resolved) { + if (gl::GLSurfaceQt::HasEGLExtension("EGL_KHR_fence_sync")) + eglDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC)context->getProcAddress("eglDestroySyncKHR"); + resolved = true; + } + + if (eglDestroySyncKHR) { + // FIXME: Use the less wasteful eglWaitSyncKHR once we have a device that supports EGL_KHR_wait_sync. + eglDestroySyncKHR(m_sync.egl.display, m_sync.egl.sync); + m_sync.reset(); + } + } +#endif + break; + case gl::TransferableFence::ArbSync: + typedef void (QOPENGLF_APIENTRYP DeleteSyncPtr)(GLsync sync); + static DeleteSyncPtr glDeleteSync_ = 0; + if (!glDeleteSync_) { + glDeleteSync_ = (DeleteSyncPtr)context->getProcAddress("glDeleteSync"); + Q_ASSERT(glDeleteSync_); + } + glDeleteSync_(m_sync.arb.sync); + m_sync.reset(); + break; + } + // If Chromium was able to create a sync, we should have been able to handle its type here too. + Q_ASSERT(!m_sync); +} + +// static +scoped_refptr<CompositorResourceFence> CompositorResourceFence::create(std::unique_ptr<gl::GLFence> glFence) +{ + if (!glFence && gl::GLContext::GetCurrent() && gl::GLFence::IsSupported()) + glFence = gl::GLFence::Create(); + if (glFence) + return base::MakeRefCounted<CompositorResourceFence>(glFence->Transfer()); + return nullptr; +} + +} // namespace QtWebEngineCore |