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+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#ifndef NATIVE_SKIA_OUTPUT_DEVICE_H
+#define NATIVE_SKIA_OUTPUT_DEVICE_H
+
+#include "compositor.h"
+
+#include "base/task/single_thread_task_runner.h"
+#include "components/viz/service/display_embedder/skia_output_device.h"
+#include "gpu/command_buffer/service/shared_context_state.h"
+#include "gpu/command_buffer/service/shared_image/shared_image_representation.h"
+#include "gpu/config/gpu_preferences.h"
+
+#include <QMutex>
+
+#if defined(Q_OS_WIN)
+#include "ui/gl/dc_layer_overlay_image.h"
+#endif
+
+#if defined(Q_OS_MACOS)
+#include "ui/gfx/mac/io_surface.h"
+#endif
+
+QT_BEGIN_NAMESPACE
+class QQuickWindow;
+QT_END_NAMESPACE
+
+namespace gl {
+class GLFence;
+}
+
+namespace gfx {
+class GpuFence;
+class NativePixmap;
+}
+
+namespace gpu {
+class SharedImageFactory;
+class SharedImageRepresentationFactory;
+}
+
+namespace viz {
+class SkiaOutputSurfaceDependency;
+}
+
+namespace QtWebEngineCore {
+
+class NativeSkiaOutputDevice : public viz::SkiaOutputDevice, public Compositor
+{
+public:
+ NativeSkiaOutputDevice(scoped_refptr<gpu::SharedContextState> contextState,
+ bool requiresAlpha,
+ gpu::MemoryTracker *memoryTracker,
+ viz::SkiaOutputSurfaceDependency *dependency,
+ gpu::SharedImageFactory *shared_image_factory,
+ gpu::SharedImageRepresentationFactory *shared_image_representation_factory,
+ DidSwapBufferCompleteCallback didSwapBufferCompleteCallback);
+ ~NativeSkiaOutputDevice() override;
+
+ // Overridden from SkiaOutputDevice.
+ void SetFrameSinkId(const viz::FrameSinkId &frame_sink_id) override;
+ bool Reshape(const SkImageInfo &image_info,
+ const gfx::ColorSpace &color_space,
+ int sample_count,
+ float device_scale_factor,
+ gfx::OverlayTransform transform) override;
+ void Present(const absl::optional<gfx::Rect>& update_rect,
+ BufferPresentedCallback feedback,
+ viz::OutputSurfaceFrame frame) override;
+ void EnsureBackbuffer() override;
+ void DiscardBackbuffer() override;
+ SkSurface *BeginPaint(std::vector<GrBackendSemaphore> *semaphores) override;
+ void EndPaint() override;
+
+ // Overridden from Compositor.
+ void swapFrame() override;
+ void waitForTexture() override;
+ void releaseTexture() override;
+ void releaseResources() override;
+ bool textureIsFlipped() override;
+ QSize size() override;
+ bool requiresAlphaChannel() override;
+ float devicePixelRatio() override;
+
+protected:
+ struct Shape
+ {
+ SkImageInfo imageInfo;
+ float devicePixelRatio;
+ gfx::ColorSpace colorSpace;
+ int sampleCount;
+
+ bool operator==(const Shape &that) const
+ {
+ return (imageInfo == that.imageInfo &&
+ devicePixelRatio == that.devicePixelRatio &&
+ colorSpace == that.colorSpace &&
+ sampleCount == that.sampleCount);
+ }
+ bool operator!=(const Shape &that) const { return !(*this == that); }
+ };
+
+ class Buffer
+ {
+ public:
+ Buffer(NativeSkiaOutputDevice *parent);
+ ~Buffer();
+
+ bool initialize();
+ SkSurface *beginWriteSkia();
+ void endWriteSkia(bool force_flush);
+ std::vector<GrBackendSemaphore> takeEndWriteSkiaSemaphores();
+ void beginPresent();
+ void endPresent();
+ void freeTexture();
+ void createFence();
+ void consumeFence();
+
+ sk_sp<SkImage> skImage();
+#if defined(USE_OZONE)
+ scoped_refptr<gfx::NativePixmap> nativePixmap();
+#elif defined(Q_OS_WIN)
+ absl::optional<gl::DCLayerOverlayImage> overlayImage() const;
+#elif defined(Q_OS_MACOS)
+ gfx::ScopedIOSurface ioSurface() const;
+#endif
+
+ const Shape &shape() const { return m_shape; }
+ viz::SharedImageFormat sharedImageFormat() const { return m_skiaRepresentation->format(); }
+
+ std::function<void()> textureCleanupCallback;
+
+ private:
+ void createSkImageOnGPUThread();
+
+ NativeSkiaOutputDevice *m_parent;
+ Shape m_shape;
+ uint64_t m_estimatedSize = 0; // FIXME: estimate size
+ std::unique_ptr<gfx::GpuFence> m_acquireFence;
+ std::unique_ptr<gl::GLFence> m_fence;
+ gpu::Mailbox m_mailbox;
+ std::unique_ptr<gpu::SkiaImageRepresentation> m_skiaRepresentation;
+ std::unique_ptr<gpu::SkiaImageRepresentation::ScopedWriteAccess> m_scopedSkiaWriteAccess;
+ std::unique_ptr<gpu::SkiaImageRepresentation::ScopedReadAccess> m_scopedSkiaReadAccess;
+ std::unique_ptr<gpu::OverlayImageRepresentation> m_overlayRepresentation;
+ std::unique_ptr<gpu::OverlayImageRepresentation::ScopedReadAccess>
+ m_scopedOverlayReadAccess;
+ std::vector<GrBackendSemaphore> m_endSemaphores;
+ int m_presentCount = 0;
+
+ mutable QMutex m_skImageMutex;
+ sk_sp<SkImage> m_cachedSkImage;
+ };
+
+protected:
+ scoped_refptr<gpu::SharedContextState> m_contextState;
+ std::unique_ptr<Buffer> m_frontBuffer;
+ bool m_readyWithTexture = false;
+ bool m_isNativeBufferSupported = true;
+
+private:
+ friend class NativeSkiaOutputDevice::Buffer;
+
+ void SwapBuffersFinished();
+
+ mutable QMutex m_mutex;
+ Shape m_shape;
+ std::unique_ptr<Buffer> m_middleBuffer;
+ std::unique_ptr<Buffer> m_backBuffer;
+ viz::OutputSurfaceFrame m_frame;
+ bool m_readyToUpdate = false;
+ bool m_requiresAlpha;
+ scoped_refptr<base::SingleThreadTaskRunner> m_gpuTaskRunner;
+
+ const raw_ptr<gpu::SharedImageFactory> m_factory;
+ const raw_ptr<gpu::SharedImageRepresentationFactory> m_representationFactory;
+ const raw_ptr<viz::SkiaOutputSurfaceDependency> m_deps;
+};
+
+} // namespace QtWebEngineCore
+
+#endif // !NATIVE_SKIA_OUTPUT_DEVICE_H