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-rw-r--r--src/core/compositor/native_skia_output_device_direct3d11.cpp88
1 files changed, 88 insertions, 0 deletions
diff --git a/src/core/compositor/native_skia_output_device_direct3d11.cpp b/src/core/compositor/native_skia_output_device_direct3d11.cpp
new file mode 100644
index 000000000..352fa9f92
--- /dev/null
+++ b/src/core/compositor/native_skia_output_device_direct3d11.cpp
@@ -0,0 +1,88 @@
+// Copyright (C) 2024 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
+
+#include "native_skia_output_device_direct3d11.h"
+
+#include <QtCore/private/qsystemerror_p.h>
+#include <QtQuick/qquickwindow.h>
+#include <QtQuick/qsgtexture.h>
+
+#include <d3d11_1.h>
+
+namespace QtWebEngineCore {
+
+NativeSkiaOutputDeviceDirect3D11::NativeSkiaOutputDeviceDirect3D11(
+ scoped_refptr<gpu::SharedContextState> contextState, bool requiresAlpha,
+ gpu::MemoryTracker *memoryTracker, viz::SkiaOutputSurfaceDependency *dependency,
+ gpu::SharedImageFactory *shared_image_factory,
+ gpu::SharedImageRepresentationFactory *shared_image_representation_factory,
+ DidSwapBufferCompleteCallback didSwapBufferCompleteCallback)
+ : NativeSkiaOutputDevice(contextState, requiresAlpha, memoryTracker, dependency,
+ shared_image_factory, shared_image_representation_factory,
+ didSwapBufferCompleteCallback)
+{
+ SkColorType skColorType = kRGBA_8888_SkColorType;
+ capabilities_.sk_color_types[static_cast<int>(gfx::BufferFormat::RGBA_8888)] = skColorType;
+ capabilities_.sk_color_types[static_cast<int>(gfx::BufferFormat::RGBX_8888)] = skColorType;
+ capabilities_.sk_color_types[static_cast<int>(gfx::BufferFormat::BGRA_8888)] = skColorType;
+ capabilities_.sk_color_types[static_cast<int>(gfx::BufferFormat::BGRX_8888)] = skColorType;
+}
+
+NativeSkiaOutputDeviceDirect3D11::~NativeSkiaOutputDeviceDirect3D11() { }
+
+QSGTexture *NativeSkiaOutputDeviceDirect3D11::texture(QQuickWindow *win, uint32_t textureOptions)
+{
+ if (!m_frontBuffer || !m_readyWithTexture)
+ return nullptr;
+
+ absl::optional<gl::DCLayerOverlayImage> overlayImage = m_frontBuffer->overlayImage();
+ if (!overlayImage) {
+ qWarning("No overlay image.");
+ return nullptr;
+ }
+
+ QSGRendererInterface *ri = win->rendererInterface();
+
+ HRESULT status = S_OK;
+ HANDLE sharedHandle = nullptr;
+ IDXGIResource1 *resource = nullptr;
+ if (!overlayImage->nv12_texture()) {
+ qWarning("No D3D texture.");
+ return nullptr;
+ }
+ status = overlayImage->nv12_texture()->QueryInterface(__uuidof(IDXGIResource1),
+ (void **)&resource);
+ Q_ASSERT(status == S_OK);
+ status = resource->CreateSharedHandle(NULL, DXGI_SHARED_RESOURCE_READ, NULL, &sharedHandle);
+ Q_ASSERT(status == S_OK);
+ Q_ASSERT(sharedHandle);
+
+ // Pass texture between two D3D devices:
+ ID3D11Device1 *device = static_cast<ID3D11Device1 *>(
+ ri->getResource(win, QSGRendererInterface::DeviceResource));
+
+ ID3D11Texture2D *qtTexture;
+ status = device->OpenSharedResource1(sharedHandle, __uuidof(ID3D11Texture2D),
+ (void **)&qtTexture);
+ if (status != S_OK) {
+ qWarning("Failed to share D3D11 texture (%s). This will result in failed rendering. Report "
+ "the bug, and try restarting with QTWEBENGINE_CHROMIUM_FLAGS=--disble-gpu",
+ qPrintable(QSystemError::windowsComString(status)));
+ ::CloseHandle(sharedHandle);
+ return nullptr;
+ }
+
+ Q_ASSERT(qtTexture);
+ QQuickWindow::CreateTextureOptions texOpts(textureOptions);
+ QSGTexture *texture =
+ QNativeInterface::QSGD3D11Texture::fromNative(qtTexture, win, size(), texOpts);
+
+ m_frontBuffer->textureCleanupCallback = [qtTexture, sharedHandle]() {
+ qtTexture->Release();
+ ::CloseHandle(sharedHandle);
+ };
+
+ return texture;
+}
+
+} // namespace QtWebEngineCore