diff options
Diffstat (limited to 'src/core/delegated_frame_node.h')
-rw-r--r-- | src/core/delegated_frame_node.h | 61 |
1 files changed, 19 insertions, 42 deletions
diff --git a/src/core/delegated_frame_node.h b/src/core/delegated_frame_node.h index e37ad08a3..a39ae864b 100644 --- a/src/core/delegated_frame_node.h +++ b/src/core/delegated_frame_node.h @@ -43,14 +43,8 @@ #include "base/containers/circular_deque.h" #include "components/viz/common/quads/compositor_frame.h" #include "components/viz/common/quads/render_pass.h" -#include "components/viz/common/resources/transferable_resource.h" -#include "gpu/command_buffer/service/sync_point_manager.h" -#include "ui/gl/gl_fence.h" -#include <QMutex> #include <QSGNode> -#include <QSharedData> #include <QSharedPointer> -#include <QWaitCondition> #include <QtGui/QOffscreenSurface> #include "chromium_gpu_helper.h" @@ -72,77 +66,60 @@ class DrawPolygon; namespace QtWebEngineCore { +class CompositorResource; +class CompositorResourceTracker; class DelegatedNodeTreeHandler; class MailboxTexture; -class ResourceHolder; - -// Separating this data allows another DelegatedFrameNode to reconstruct the QSGNode tree from the mailbox textures -// and render pass information. -class ChromiumCompositorData : public QSharedData { -public: - ChromiumCompositorData() : frameDevicePixelRatio(1) { } - QHash<unsigned, QSharedPointer<ResourceHolder> > resourceHolders; - viz::CompositorFrame frameData; - viz::CompositorFrame previousFrameData; - qreal frameDevicePixelRatio; -}; class DelegatedFrameNode : public QSGTransformNode { public: DelegatedFrameNode(); ~DelegatedFrameNode(); - void preprocess(); - void commit(ChromiumCompositorData *chromiumCompositorData, std::vector<viz::ReturnedResource> *resourcesToRelease, RenderWidgetHostViewQtDelegate *apiDelegate); + void preprocess() override; + void commit(const viz::CompositorFrame &pendingFrame, const viz::CompositorFrame &committedFrame, const CompositorResourceTracker *resourceTracker, RenderWidgetHostViewQtDelegate *apiDelegate); private: void flushPolygons(base::circular_deque<std::unique_ptr<viz::DrawPolygon> > *polygonQueue, QSGNode *renderPassChain, DelegatedNodeTreeHandler *nodeHandler, - QHash<unsigned, QSharedPointer<ResourceHolder> > &resourceCandidates, + const CompositorResourceTracker *resourceTracker, RenderWidgetHostViewQtDelegate *apiDelegate); void handlePolygon( const viz::DrawPolygon *polygon, QSGNode *currentLayerChain, DelegatedNodeTreeHandler *nodeHandler, - QHash<unsigned, QSharedPointer<ResourceHolder> > &resourceCandidates, + const CompositorResourceTracker *resourceTracker, RenderWidgetHostViewQtDelegate *apiDelegate); void handleClippedQuad( const viz::DrawQuad *quad, const gfx::QuadF &clipRegion, QSGNode *currentLayerChain, DelegatedNodeTreeHandler *nodeHandler, - QHash<unsigned, QSharedPointer<ResourceHolder> > &resourceCandidates, + const CompositorResourceTracker *resourceTracker, RenderWidgetHostViewQtDelegate *apiDelegate); void handleQuad( const viz::DrawQuad *quad, QSGNode *currentLayerChain, DelegatedNodeTreeHandler *nodeHandler, - QHash<unsigned, QSharedPointer<ResourceHolder> > &resourceCandidates, + const CompositorResourceTracker *resourceTracker, RenderWidgetHostViewQtDelegate *apiDelegate); - void fetchAndSyncMailboxes(QList<MailboxTexture *> &mailboxesToFetch); - // Making those callbacks static bypasses base::Bind's ref-counting requirement - // of the this pointer when the callback is a method. - static void pullTexture(DelegatedFrameNode *frameNode, MailboxTexture *mailbox); - static void pullTextures(DelegatedFrameNode *frameNode, const QVector<MailboxTexture *> mailboxes); - static void fenceAndUnlockQt(DelegatedFrameNode *frameNode); - static void unlockQt(DelegatedFrameNode *frameNode); - ResourceHolder *findAndHoldResource(unsigned resourceId, QHash<unsigned, QSharedPointer<ResourceHolder> > &candidates); - void holdResources(const viz::DrawQuad *quad, QHash<unsigned, QSharedPointer<ResourceHolder> > &candidates); - void holdResources(const viz::RenderPass *pass, QHash<unsigned, QSharedPointer<ResourceHolder> > &candidates); - QSGTexture *initAndHoldTexture(ResourceHolder *resource, bool quadIsAllOpaque, RenderWidgetHostViewQtDelegate *apiDelegate = 0); + const CompositorResource *findAndHoldResource(unsigned resourceId, const CompositorResourceTracker *resourceTracker); + void holdResources(const viz::DrawQuad *quad, const CompositorResourceTracker *resourceTracker); + void holdResources(const viz::RenderPass *pass, const CompositorResourceTracker *resourceTracker); + QSGTexture *initAndHoldTexture(const CompositorResource *resource, bool hasAlphaChannel, RenderWidgetHostViewQtDelegate *apiDelegate = 0, int target = -1); + QSharedPointer<QSGTexture> createBitmapTexture(const CompositorResource *resource, bool hasAlphaChannel, RenderWidgetHostViewQtDelegate *apiDelegate); + QSharedPointer<MailboxTexture> createMailboxTexture(const CompositorResource *resource, bool hasAlphaChannel, int target); + + void copyMailboxTextures(); - QExplicitlySharedDataPointer<ChromiumCompositorData> m_chromiumCompositorData; struct SGObjects { QVector<QPair<int, QSharedPointer<QSGLayer> > > renderPassLayers; QVector<QSharedPointer<QSGRootNode> > renderPassRootNodes; - QVector<QSharedPointer<QSGTexture> > textureStrongRefs; - } m_sgObjects; + QHash<unsigned, QSharedPointer<QSGTexture> > bitmapTextures; + QHash<unsigned, QSharedPointer<MailboxTexture> > mailboxTextures; + } m_sgObjects, m_previousSGObjects; QVector<QSGNode*> m_sceneGraphNodes; - int m_numPendingSyncPoints; - QWaitCondition m_mailboxesFetchedWaitCond; - QMutex m_mutex; - QList<gl::TransferableFence> m_textureFences; #if defined(USE_OZONE) bool m_contextShared; QScopedPointer<QOffscreenSurface> m_offsurface; |