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Diffstat (limited to 'tests/manual/quick/touchbrowser/touchmockingapplication.cpp')
-rw-r--r-- | tests/manual/quick/touchbrowser/touchmockingapplication.cpp | 287 |
1 files changed, 0 insertions, 287 deletions
diff --git a/tests/manual/quick/touchbrowser/touchmockingapplication.cpp b/tests/manual/quick/touchbrowser/touchmockingapplication.cpp deleted file mode 100644 index 41b731a6a..000000000 --- a/tests/manual/quick/touchbrowser/touchmockingapplication.cpp +++ /dev/null @@ -1,287 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2018 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtWebEngine module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:GPL-EXCEPT$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 as published by the Free Software -** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "touchmockingapplication.h" - -#include <qpa/qwindowsysteminterface.h> -#include <QtCore/QEvent> -#include <QtGui/QMouseEvent> -#include <QtGui/QTouchDevice> -#include <QtGui/QTouchEvent> -#include <QtQuick/QQuickItem> -#include <QtQuick/QQuickView> - -static inline bool isTouchEvent(const QEvent* event) -{ - switch (event->type()) { - case QEvent::TouchBegin: - case QEvent::TouchUpdate: - case QEvent::TouchEnd: - return true; - default: - return false; - } -} - -static inline bool isMouseEvent(const QEvent* event) -{ - switch (event->type()) { - case QEvent::MouseButtonPress: - case QEvent::MouseMove: - case QEvent::MouseButtonRelease: - case QEvent::MouseButtonDblClick: - return true; - default: - return false; - } -} - -TouchMockingApplication::TouchMockingApplication(int& argc, char** argv) - : QGuiApplication(argc, argv) - , m_realTouchEventReceived(false) - , m_pendingFakeTouchEventCount(0) - , m_holdingControl(false) -{ -} - -bool TouchMockingApplication::notify(QObject* target, QEvent* event) -{ - // We try to be smart, if we received real touch event, we are probably on a device - // with touch screen, and we should not have touch mocking. - - if (!event->spontaneous() || m_realTouchEventReceived) - return QGuiApplication::notify(target, event); - - if (isTouchEvent(event)) { - if (m_pendingFakeTouchEventCount) - --m_pendingFakeTouchEventCount; - else - m_realTouchEventReceived = true; - return QGuiApplication::notify(target, event); - } - - QQuickView* window = qobject_cast<QQuickView*>(target); - if (!window) - return QGuiApplication::notify(target, event); - - m_holdingControl = QGuiApplication::keyboardModifiers().testFlag(Qt::ControlModifier); - - if (event->type() == QEvent::KeyRelease && static_cast<QKeyEvent*>(event)->key() == Qt::Key_Control) { - foreach (int id, m_heldTouchPoints) - if (m_touchPoints.contains(id) && !QGuiApplication::mouseButtons().testFlag(Qt::MouseButton(id))) { - m_touchPoints[id].setState(Qt::TouchPointReleased); - m_heldTouchPoints.remove(id); - } else - m_touchPoints[id].setState(Qt::TouchPointStationary); - - sendTouchEvent(window, m_heldTouchPoints.isEmpty() ? QEvent::TouchEnd : QEvent::TouchUpdate, static_cast<QKeyEvent*>(event)->timestamp()); - } - - if (isMouseEvent(event)) { - const QMouseEvent* const mouseEvent = static_cast<QMouseEvent*>(event); - - QTouchEvent::TouchPoint touchPoint; - touchPoint.setPressure(1); - - QEvent::Type touchType = QEvent::None; - - switch (mouseEvent->type()) { - case QEvent::MouseButtonPress: - touchPoint.setId(mouseEvent->button()); - if (m_touchPoints.contains(touchPoint.id())) { - touchPoint.setState(Qt::TouchPointMoved); - touchType = QEvent::TouchUpdate; - } else { - touchPoint.setState(Qt::TouchPointPressed); - // Check if more buttons are held down than just the event triggering one. - if (mouseEvent->buttons() > mouseEvent->button()) - touchType = QEvent::TouchUpdate; - else - touchType = QEvent::TouchBegin; - } - break; - case QEvent::MouseMove: - if (!mouseEvent->buttons()) { - // We have to swallow the event instead of propagating it, - // since we avoid sending the mouse release events and if the - // Flickable is the mouse grabber it would receive the event - // and would move the content. - event->accept(); - return true; - } - touchType = QEvent::TouchUpdate; - touchPoint.setId(mouseEvent->buttons()); - touchPoint.setState(Qt::TouchPointMoved); - break; - case QEvent::MouseButtonRelease: - // Check if any buttons are still held down after this event. - if (mouseEvent->buttons()) - touchType = QEvent::TouchUpdate; - else - touchType = QEvent::TouchEnd; - touchPoint.setId(mouseEvent->button()); - touchPoint.setState(Qt::TouchPointReleased); - break; - case QEvent::MouseButtonDblClick: - // Eat double-clicks, their accompanying press event is all we need. - event->accept(); - return true; - default: - Q_ASSERT_X(false, "multi-touch mocking", "unhandled event type"); - } - - // A move can have resulted in multiple buttons, so we need check them individually. - if (touchPoint.id() & Qt::LeftButton) - updateTouchPoint(mouseEvent, touchPoint, Qt::LeftButton); - if (touchPoint.id() & Qt::MiddleButton) - updateTouchPoint(mouseEvent, touchPoint, Qt::MiddleButton); - if (touchPoint.id() & Qt::RightButton) - updateTouchPoint(mouseEvent, touchPoint, Qt::RightButton); - - if (m_holdingControl && touchPoint.state() == Qt::TouchPointReleased) { - // We avoid sending the release event because the Flickable is - // listening to mouse events and would start a bounce-back - // animation if it received a mouse release. - event->accept(); - return true; - } - - // Update states for all other touch-points - for (QHash<int, QTouchEvent::TouchPoint>::iterator it = m_touchPoints.begin(), end = m_touchPoints.end(); it != end; ++it) { - if (!(it.value().id() & touchPoint.id())) - it.value().setState(Qt::TouchPointStationary); - } - - Q_ASSERT(touchType != QEvent::None); - - if (!sendTouchEvent(window, touchType, mouseEvent->timestamp())) - return QGuiApplication::notify(target, event); - - event->accept(); - return true; - } - - return QGuiApplication::notify(target, event); -} - -void TouchMockingApplication::updateTouchPoint(const QMouseEvent* mouseEvent, QTouchEvent::TouchPoint touchPoint, Qt::MouseButton mouseButton) -{ - // Ignore inserting additional touch points if Ctrl isn't held because it produces - // inconsistent touch events and results in assers in the gesture recognizers. - if (!m_holdingControl && m_touchPoints.size() && !m_touchPoints.contains(mouseButton)) - return; - - if (m_holdingControl && touchPoint.state() == Qt::TouchPointReleased) { - m_heldTouchPoints.insert(mouseButton); - return; - } - - // Gesture recognition uses the screen position for the initial threshold - // but since the canvas translates touch events we actually need to pass - // the screen position as the scene position to deliver the appropriate - // coordinates to the target. - touchPoint.setPos(mouseEvent->localPos()); - touchPoint.setScenePos(mouseEvent->screenPos()); - - if (touchPoint.state() == Qt::TouchPointPressed) - touchPoint.setStartScenePos(mouseEvent->screenPos()); - else { - const QTouchEvent::TouchPoint& oldTouchPoint = m_touchPoints[mouseButton]; - touchPoint.setStartScenePos(oldTouchPoint.startScenePos()); - touchPoint.setLastPos(oldTouchPoint.pos()); - touchPoint.setLastScenePos(oldTouchPoint.scenePos()); - } - - // Update current touch-point. - touchPoint.setId(mouseButton); - m_touchPoints.insert(mouseButton, touchPoint); -} - -bool TouchMockingApplication::sendTouchEvent(QQuickView* window, QEvent::Type type, ulong timestamp) -{ - static QTouchDevice* device = 0; - if (!device) { - device = new QTouchDevice; - device->setType(QTouchDevice::TouchScreen); - QWindowSystemInterface::registerTouchDevice(device); - } - - m_pendingFakeTouchEventCount++; - - const QList<QTouchEvent::TouchPoint>& currentTouchPoints = m_touchPoints.values(); - Qt::TouchPointStates touchPointStates = Qt::TouchPointState(); - foreach (const QTouchEvent::TouchPoint& touchPoint, currentTouchPoints) - touchPointStates |= touchPoint.state(); - - QTouchEvent event(type, device, Qt::NoModifier, touchPointStates, currentTouchPoints); - event.setTimestamp(timestamp); - event.setAccepted(false); - - QGuiApplication::notify(window, &event); - - updateVisualMockTouchPoints(window,m_holdingControl ? currentTouchPoints : QList<QTouchEvent::TouchPoint>()); - - // Get rid of touch-points that are no longer valid - foreach (const QTouchEvent::TouchPoint& touchPoint, currentTouchPoints) { - if (touchPoint.state() == Qt::TouchPointReleased) - m_touchPoints.remove(touchPoint.id()); - } - - return event.isAccepted(); -} - -void TouchMockingApplication::updateVisualMockTouchPoints(QQuickView* window,const QList<QTouchEvent::TouchPoint>& touchPoints) -{ - if (touchPoints.isEmpty()) { - // Hide all touch indicator items. - foreach (QQuickItem* item, m_activeMockComponents.values()) - item->setProperty("pressed", false); - - return; - } - - foreach (const QTouchEvent::TouchPoint& touchPoint, touchPoints) { - QQuickItem* mockTouchPointItem = m_activeMockComponents.value(touchPoint.id()); - - if (!mockTouchPointItem) { - QQmlComponent touchMockPointComponent(window->engine(), QUrl("qrc:///qml/MockTouchPoint.qml")); - mockTouchPointItem = qobject_cast<QQuickItem*>(touchMockPointComponent.create()); - Q_ASSERT(mockTouchPointItem); - m_activeMockComponents.insert(touchPoint.id(), mockTouchPointItem); - mockTouchPointItem->setProperty("pointId", QVariant(touchPoint.id())); - mockTouchPointItem->setParent(window->rootObject()); - mockTouchPointItem->setParentItem(window->rootObject()); - } - - mockTouchPointItem->setX(touchPoint.pos().x()); - mockTouchPointItem->setY(touchPoint.pos().y()); - mockTouchPointItem->setWidth(touchPoint.ellipseDiameters().width()); - mockTouchPointItem->setHeight(touchPoint.ellipseDiameters().height()); - mockTouchPointItem->setProperty("pressed", QVariant(touchPoint.state() != Qt::TouchPointReleased)); - } -} |