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/****************************************************************************
**
** Copyright (C) 2018 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtWebEngine module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "gl_surface_wgl_qt.h"

#if defined(OS_WIN)
#include "ui/gl/gl_surface_wgl.h"

namespace gl {

GLSurfaceWGLQt::GLSurfaceWGLQt(const gfx::Size& size)
    : GLSurfaceQt(size),
      m_surfaceBuffer(nullptr)
{
}

GLSurfaceWGLQt::~GLSurfaceWGLQt()
{
    Destroy();
}

bool GLSurfaceWGLQt::InitializeOneOff()
{
    return GLSurfaceWGL::InitializeOneOff();
}

bool GLSurfaceWGLQt::Initialize(GLSurfaceFormat format)
{
    m_surfaceBuffer = new PbufferGLSurfaceWGL(m_size);
    m_format = format;
    return m_surfaceBuffer->Initialize(format);
}

void GLSurfaceWGLQt::Destroy()
{
    m_surfaceBuffer = nullptr;
}

void *GLSurfaceWGLQt::GetHandle()
{
    return m_surfaceBuffer->GetHandle();
}

void *GLSurfaceWGLQt::GetDisplay()
{
    return m_surfaceBuffer->GetDisplay();
}

void *GLSurfaceWGLQt::GetConfig()
{
    return m_surfaceBuffer->GetConfig();
}

} //namespace gl

#endif // defined(OS_WIN)