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/****************************************************************************
**
** Copyright (C) 2018 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtWebEngine module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef GL_SURFACE_WGL_QT_H
#define GL_SURFACE_WGL_QT_H

#include "gl_surface_qt.h"

#if defined(OS_WIN)

namespace gl {

class PbufferGLSurfaceWGL;

class GLSurfaceWGLQt: public GLSurfaceQt {
public:
    explicit GLSurfaceWGLQt(const gfx::Size& size);

    static bool InitializeOneOff();

    bool Initialize(GLSurfaceFormat format) override;
    void Destroy() override;
    void *GetHandle() override;
    void *GetDisplay() override;
    void *GetConfig() override;

protected:
    ~GLSurfaceWGLQt();

private:
    scoped_refptr<PbufferGLSurfaceWGL> m_surfaceBuffer;
    DISALLOW_COPY_AND_ASSIGN(GLSurfaceWGLQt);
};

}
#endif // defined(OS_WIN)
#endif // GL_SURFACE_WGL_QT_H