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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:FDL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Free Documentation License Usage
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file. Please review the following information to ensure
** the GNU Free Documentation License version 1.3 requirements
** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
** $QT_END_LICENSE$
**
****************************************************************************/
/*!
\page qtwebengine-debugging.html
\title Qt WebEngine Debugging and Profiling
\section1 Console Logging
JavaScript executed inside Qt WebEngine can use the
\l{Chrome console API} to log information to a console. The logging messages
are forwarded to Qt's logging facilities inside a \c js
\l{QLoggingCategory}{logging category}. However, only warning and fatal
messages are printed by default. To change this, you either have to set custom
rules for the \c js category, or provide custom message handlers
by reimplementing \l{QWebEnginePage::javaScriptConsoleMessage()}, or
connecting to \l{WebEngineView::javaScriptConsoleMessage()}.
All messages can also be accessed through the Qt WebEngine developer
tools.
\section1 Qt WebEngine Developer Tools
The Qt WebEngine module provides web developer tools that make it easy
to inspect and debug layout and performance issues of any web content.
The developer tools are accessed as a local web page using a Chromium or
Qt WebEngine based browser, such as the Chrome browser.
To activate the developer tools, start an application that uses Qt
WebEngine with the command-line arguments:
\badcode
--remote-debugging-port=<port_number>
\endcode
Where \c <port_number> refers to a local network port. The web developer
tools can then be accessed by launching a browser at the address
\c http://localhost:<port_number>.
Alternatively, the environment variable QTWEBENGINE_REMOTE_DEBUGGING
can be set. It can be set as either just a port working similarly to
\c --remote-debugging-port or given both a host address and a port. The
latter can be used to control which network interface to export the
interface on, so that you can access the developer tools from a remote
device.
For a detailed explanation of the capabilities of developer tools, see the
\l {Chrome DevTools} page.
\section1 Using Command-Line Arguments
You can use the following command-line arguments while debugging to provide
input for bug reports:
\list
\li \c {--disable-gpu} disables GPU hardware acceleration. This is
useful when diagnosing OpenGL problems.
\li \c {--disable-logging} disables console logging, which might be
useful for debug builds.
\li \c {--enable-logging --log-level=0} enables console logging and sets
the logging level to 0, which means that messages of the severity
\c info and above are recorded in the log. This is the default for
debug builds. Other possible log levels are \c 1 for warnings, \c 2
for errors, and \c 3 for fatal errors.
\li \c {--v=1} Increases the logging level beyond what \c {--log-level}
can, and enables logging debug messages up to verbosity level \c 1.
A higher number further increases verbosity, but may result in a
large number of logged messages. Default is \c 0 (no debug messages).
\li \c {--no-sandbox} disables the sandbox for the renderer and plugin
processes. Keep in mind that disabling the sandbox might present a
security risk.
\li \c {--single-process} runs the renderer and plugins in the same
process as the browser. This is useful for getting stack traces for
renderer crashes.
\endlist
Alternatively, the environment variable QTWEBENGINE_CHROMIUM_FLAGS can be
set. For example, the following value could be set to disable logging while
debugging an application called \e mybrowser:
\code
QTWEBENGINE_CHROMIUM_FLAGS="--disable-logging" mybrowser
\endcode
*/
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