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diff --git a/examples/studio3d/simpleqml/presentation/barrel.uip b/examples/studio3d/simpleqml/presentation/barrel.uip
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+<?xml version="1.0" encoding="UTF-8" ?>
+<UIP version="6" >
+ <Project >
+ <ProjectSettings author="" company="" presentationWidth="800" presentationHeight="480" maintainAspect="False" >
+ <CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors>
+ </ProjectSettings>
+ <Graph >
+ <Scene id="Scene" >
+ <Layer id="Layer" >
+ <Camera id="Camera" />
+ <Light id="Light" />
+ <Model id="Barrel" >
+ <Material id="Material" >
+ <Image id="Material_diffusemap" />
+ <Image id="Material_normalmap" />
+ <Image id="Material_emissivemap" />
+ <Image id="Material_specularmap" />
+ </Material>
+ </Model>
+ <Text id="Text" />
+ <Text id="Text2" />
+ </Layer>
+ </Scene>
+ </Graph>
+ <Logic >
+ <State name="Master Slide" component="#Scene" >
+ <Add ref="#Layer" />
+ <Add ref="#Camera" />
+ <Add ref="#Light" />
+ <State id="Scene-Slide1" name="Slide1" playmode="Looping" >
+ <Add ref="#Barrel" name="Barrel" position="0 -42 -483" rotation="90 0 0" scale="100 100 100" sourcepath=".\barrel\meshes\Barrel.mesh#1" >
+ <AnimationTrack property="opacity" type="EaseInOut" />
+ <AnimationTrack property="rotation.x" type="EaseInOut" >0 90 100 100 5 64 100 100 10 90 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.y" type="EaseInOut" >0 0 100 100 5 -302 100 100 10 0 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.z" type="EaseInOut" >0 0 100 100 5 0 100 100 10 0 100 100</AnimationTrack>
+ </Add>
+ <Add ref="#Material" bumpamount="0" diffuse="1 1 1" diffusemap="#Material_diffusemap" emissivemap="#Material_emissivemap" fresnelPower="25" normalmap="#Material_normalmap" specularamount="4" specularmap="#Material_specularmap" specularmodel="Default" specularroughness="0.001" >
+ <AnimationTrack property="bumpamount" type="EaseInOut" >0 0 100 100 5 1 100 100</AnimationTrack>
+ </Add>
+ <Add ref="#Material_diffusemap" sourcepath=".\maps\barrel_barrel_Diffuse.png" />
+ <Add ref="#Material_normalmap" sourcepath=".\maps\barrel_barrel_Normal.png" />
+ <Add ref="#Material_emissivemap" sourcepath=".\maps\barrel_barrel_Emissive.png" />
+ <Add ref="#Material_specularmap" sourcepath=".\maps\barrel_barrel_Specular.png" />
+ <Add ref="#Text" name="Text" font="Arimo-Regular" position="-486.418 297.128 50.5569" textcolor="0 1 0" textstring="Barrel!" tracking="0" >
+ <AnimationTrack property="opacity" type="EaseInOut" >0 100 100 100 5.009 43.75 100 100 10 100 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.x" type="EaseInOut" >0 0 100 100 4.997 0 100 100 5.009 0 100 100 10 0 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.y" type="EaseInOut" >0 0 100 100 4.997 0 100 100 5.009 0 100 100 10 360 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.z" type="EaseInOut" >0 0 100 100 4.997 0 100 100 5.009 0 100 100 10 0 100 100</AnimationTrack>
+ <AnimationTrack property="textcolor.x" type="EaseInOut" >0 0 100 100 5.009 0.501961 100 100 10 0 100 100</AnimationTrack>
+ <AnimationTrack property="textcolor.y" type="EaseInOut" >0 1 100 100 5.009 0.235294 100 100 10 1 100 100</AnimationTrack>
+ <AnimationTrack property="textcolor.z" type="EaseInOut" >0 0 100 100 5.009 0.333333 100 100 10 0 100 100</AnimationTrack>
+ </Add>
+ <Add ref="#Text2" name="Text2" controlledproperty="di_text textstring" font="Arimo-Regular" position="435.899 267.025 0" />
+ </State>
+ </State>
+ </Logic>
+ </Project>
+</UIP>