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-rw-r--r--examples/studio3d/simpleqml/doc/images/simpleqml.pngbin0 -> 405882 bytes
-rw-r--r--examples/studio3d/simpleqml/doc/src/simpleqml.qdoc51
-rw-r--r--examples/studio3d/simpleqml/main.cpp75
-rw-r--r--examples/studio3d/simpleqml/main.qml284
-rw-r--r--examples/studio3d/simpleqml/presentation/barrel.uia16
-rw-r--r--examples/studio3d/simpleqml/presentation/barrel.uip58
-rw-r--r--examples/studio3d/simpleqml/presentation/barrel/barrel.import18
-rw-r--r--examples/studio3d/simpleqml/presentation/barrel/meshes/Barrel.meshbin0 -> 280864 bytes
-rw-r--r--examples/studio3d/simpleqml/presentation/barrel_no_background.uip56
-rw-r--r--examples/studio3d/simpleqml/presentation/fonts/Arimo-Regular.ttfbin0 -> 43616 bytes
-rw-r--r--examples/studio3d/simpleqml/presentation/maps/barrel_barrel_Diffuse.pngbin0 -> 789475 bytes
-rw-r--r--examples/studio3d/simpleqml/presentation/maps/barrel_barrel_Emissive.pngbin0 -> 3150 bytes
-rw-r--r--examples/studio3d/simpleqml/presentation/maps/barrel_barrel_Normal.pngbin0 -> 721686 bytes
-rw-r--r--examples/studio3d/simpleqml/presentation/maps/barrel_barrel_Specular.pngbin0 -> 195862 bytes
-rw-r--r--examples/studio3d/simpleqml/simpleqml.pro16
-rw-r--r--examples/studio3d/simpleqml/simpleqml.qrc14
16 files changed, 588 insertions, 0 deletions
diff --git a/examples/studio3d/simpleqml/doc/images/simpleqml.png b/examples/studio3d/simpleqml/doc/images/simpleqml.png
new file mode 100644
index 0000000..73d9207
--- /dev/null
+++ b/examples/studio3d/simpleqml/doc/images/simpleqml.png
Binary files differ
diff --git a/examples/studio3d/simpleqml/doc/src/simpleqml.qdoc b/examples/studio3d/simpleqml/doc/src/simpleqml.qdoc
new file mode 100644
index 0000000..a7dcec7
--- /dev/null
+++ b/examples/studio3d/simpleqml/doc/src/simpleqml.qdoc
@@ -0,0 +1,51 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:FDL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+/*!
+ \example simpleqml
+ \title Qt 3D Studio Runtime: Simple QML Example
+ \ingroup OpenGLRuntime-examples-qml
+ \brief Demonstrates using the Studio3D element in a Qt Quick application.
+
+ \image simpleqml.png
+
+ \e {This example demonstrates basic usage of the Studio3D element in Qt Quick applications}
+
+ \include examples-run.qdocinc
+
+ \section1 Description
+
+ This example consists of a simple C++ main() function that sets up
+ a QQuickView and a QML scene demonstrating the usage of the \l
+ Studio3D, \l Presentation, \l DataInput, \l SceneElement, and \l
+ Element QML types.
+
+ Besides displaying the presentation designed in the Qt 3D Studio
+ application, a few simple cases of interacting with the scene
+ (such as, changing 3D object properties via data input, changing
+ slides, controlling the timeline) are also demonstrated.
+*/
diff --git a/examples/studio3d/simpleqml/main.cpp b/examples/studio3d/simpleqml/main.cpp
new file mode 100644
index 0000000..f2640b5
--- /dev/null
+++ b/examples/studio3d/simpleqml/main.cpp
@@ -0,0 +1,75 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtWidgets/QApplication> // for MessageDialog
+#include <QtQuick/QQuickView>
+#include <qstudio3dglobal.h>
+
+int main(int argc, char *argv[])
+{
+ QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
+ qputenv("QSG_INFO", "1");
+ QApplication app(argc, argv);
+
+ // Use the ideal format (i.e. OpenGL version and profile) recommended by
+ // the Qt 3D Studio runtime. Without this the format set on the QQuickView
+ // would be used instead.
+ QSurfaceFormat::setDefaultFormat(Q3DS::surfaceFormat());
+
+ QQuickView viewer;
+ viewer.setSource(QUrl("qrc:/main.qml"));
+
+ viewer.setTitle(QStringLiteral("Qt 3D Studio Example"));
+ viewer.setResizeMode(QQuickView::SizeRootObjectToView);
+ viewer.resize(1280, 720);
+ viewer.show();
+
+ return app.exec();
+}
diff --git a/examples/studio3d/simpleqml/main.qml b/examples/studio3d/simpleqml/main.qml
new file mode 100644
index 0000000..06321a7
--- /dev/null
+++ b/examples/studio3d/simpleqml/main.qml
@@ -0,0 +1,284 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+import QtStudio3D.OpenGL 2.4
+import QtQuick.Window 2.3
+import QtQuick.Controls 2.2
+import QtQuick.Layouts 1.3
+import Qt.labs.platform 1.0
+
+Rectangle {
+ id: root
+ color: "lightGray"
+
+ MessageDialog {
+ id: errorDialog
+ }
+
+ Studio3D {
+ id: s3d
+ focus: true
+ anchors.margins: 60
+ anchors.fill: parent
+ property string textValue: "hello world"
+
+ Presentation {
+ id: s3dpres
+ source: "qrc:/presentation/barrel.uip"
+ onCustomSignalEmitted: customSignalName.text = Date.now() + ": " + name
+ onSlideEntered: slideEnter.text = "Entered slide " + name + "(index " + index + ") on " + elementPath
+ onSlideExited: slideExit.text = "Exited slide " + name + "(index " + index + ") on " + elementPath
+
+ DataInput {
+ name: "di_text"
+ value: s3d.textValue
+ }
+
+ SceneElement {
+ id: sceneElementForScene
+ elementPath: "Scene" // could also refer to a Component node instead
+ onCurrentSlideIndexChanged: console.log("Current slide index for 'Scene': " + currentSlideIndex)
+ onCurrentSlideNameChanged: console.log("Current slide name for 'Scene': " + currentSlideName)
+ }
+
+ // Exercise Element a bit. This is no different from using the
+ // functions on Presentations, just avoids the need to specify the
+ // name/path repeatedly.
+ Element {
+ id: barrelRef
+ elementPath: "Barrel" // or Scene.Layer.Barrel but as long as it's unique the name's good enough
+ }
+ }
+ ignoredEvents: mouseEvCb.checked ? Studio3D.EnableAllEvents : (Studio3D.IgnoreMouseEvents | Studio3D.IgnoreWheelEvents)
+ onRunningChanged: console.log("running: " + s3d.running)
+ onPresentationReady: console.log("presentationReady")
+ onErrorChanged: {
+ if (s3d.error !== "") {
+ errorDialog.text = s3d.error;
+ errorDialog.open();
+ }
+ }
+
+ property int frameCount: 0
+ onFrameUpdate: frameCount += 1
+
+ Timer {
+ running: true
+ repeat: true
+ interval: 1000
+ onTriggered: {
+ fpsCount.text = "~" + s3d.frameCount + " FPS";
+ s3d.frameCount = 0;
+ }
+ }
+
+ Timer {
+ interval: 2000
+ running: true
+ repeat: true
+ }
+
+ NumberAnimation on opacity {
+ id: opacityAnimation
+ from: 1
+ to: 0
+ duration: 5000
+ running: false
+ onStopped: s3d.opacity = 1
+ }
+ }
+
+ Window {
+ id: w
+ visible: false
+ width: 500
+ height: 500
+ Item {
+ id: wroot
+ anchors.fill: parent
+ }
+ title: "Second window"
+ }
+
+ RowLayout {
+ Button {
+ text: "Move to other window"
+ onClicked: {
+ w.visible = true;
+ if (s3d.parent === wroot) s3d.parent = root; else s3d.parent = wroot;
+ }
+ focusPolicy: Qt.NoFocus
+ }
+ Button {
+ text: "Open barrel without background"
+ onClicked: s3dpres.source = "qrc:/presentation/barrel_no_background.uip"
+ focusPolicy: Qt.NoFocus
+ }
+ Button {
+ text: "Animate opacity"
+ onClicked: opacityAnimation.running = true
+ focusPolicy: Qt.NoFocus
+ }
+ Button {
+ text: "Reload"
+ onClicked: s3dpres.reload()
+ focusPolicy: Qt.NoFocus
+ }
+ Button {
+ text: "Open"
+ onClicked: openDialog.open()
+ focusPolicy: Qt.NoFocus
+ }
+ CheckBox {
+ id: mouseEvCb
+ text: "Let mouse events through"
+ checked: true
+ focusPolicy: Qt.NoFocus
+ }
+ Button {
+ text: "Toggle camera"
+ onClicked: {
+ var v = s3dpres.getAttribute("Scene.Layer.Camera", "eyeball")
+ s3dpres.setAttribute("Scene.Layer.Camera", "eyeball", !v)
+ }
+ focusPolicy: Qt.NoFocus
+ }
+ Button {
+ text: "Send new data input value"
+ property int invocationCount: 0
+ onClicked: s3d.textValue = "Data input value " + (++invocationCount)
+ focusPolicy: Qt.NoFocus
+ }
+ }
+
+ Text {
+ id: fpsCount
+ text: "0 FPS"
+ anchors.bottom: parent.bottom
+ anchors.left: parent.left
+ }
+ Text {
+ id: customSignalName
+ anchors.bottom: parent.bottom
+ anchors.left: fpsCount.right
+ anchors.leftMargin: 8
+ }
+ Text {
+ id: slideEnter
+ anchors.bottom: parent.bottom
+ anchors.left: customSignalName.right
+ anchors.leftMargin: 8
+ }
+ Text {
+ id: slideExit
+ anchors.bottom: parent.bottom
+ anchors.left: slideEnter.right
+ anchors.leftMargin: 8
+ }
+ Button {
+ id: nextSlideByIndex
+ text: "Next slide (via pres., wrap)"
+ anchors.left: parent.left
+ anchors.bottom: fpsCount.top
+ onClicked: s3dpres.goToSlide("Scene", true, true)
+ focusPolicy: Qt.NoFocus
+ }
+ Button {
+ id: seekBtn
+ text: "Seek to 5 seconds (via pres.)"
+ anchors.left: nextSlideByIndex.right
+ anchors.bottom: fpsCount.top
+ onClicked: s3dpres.goToTime("Scene", 5)
+ focusPolicy: Qt.NoFocus
+ }
+ Button {
+ id: nextSlideViaSceneElement
+ text: "Next slide (via SceneElement, no wrap)"
+ anchors.left: seekBtn.right
+ anchors.bottom: fpsCount.top
+ onClicked: sceneElementForScene.currentSlideIndex += 1
+ focusPolicy: Qt.NoFocus
+ }
+ Button {
+ id: seekBtn2
+ text: "Seek to 5 seconds (via SceneElement)"
+ anchors.left: nextSlideViaSceneElement.right
+ anchors.bottom: fpsCount.top
+ onClicked: sceneElementForScene.goToTime(5)
+ focusPolicy: Qt.NoFocus
+ }
+
+ Button {
+ id: profTogBtn
+ text: "Toggle profile UI"
+ anchors.right: parent.right
+ anchors.bottom: parent.bottom
+ focusPolicy: Qt.NoFocus
+ onClicked: s3dpres.profileUiVisible = !s3dpres.profileUiVisible
+ }
+ Slider {
+ id: profUiScale
+ width: profTogBtn.width
+ anchors.right: profTogBtn.left
+ anchors.bottom: parent.bottom
+ from: 50
+ to: 400
+ value: 100
+ focusPolicy: Qt.NoFocus
+ }
+
+ FileDialog {
+ id: openDialog
+ fileMode: FileDialog.OpenFile
+ nameFilters: ["UIP files (*.uip)", "UIA files (*.uia)", "All files (*)"]
+ onAccepted: s3dpres.source = file
+ }
+}
diff --git a/examples/studio3d/simpleqml/presentation/barrel.uia b/examples/studio3d/simpleqml/presentation/barrel.uia
new file mode 100644
index 0000000..d936e42
--- /dev/null
+++ b/examples/studio3d/simpleqml/presentation/barrel.uia
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<application>
+ <assets initial="barrel">
+ <dataInput name="di_text" type="String"/>
+ <presentation id="barrel" src="barrel.uip"/>
+ </assets>
+ <statemachine ref="#logic">
+ <visual-states>
+ <state ref="Initial">
+ <enter>
+ <goto-slide element="main:Scene" rel="next"/>
+ </enter>
+ </state>
+ </visual-states>
+ </statemachine>
+</application>
diff --git a/examples/studio3d/simpleqml/presentation/barrel.uip b/examples/studio3d/simpleqml/presentation/barrel.uip
new file mode 100644
index 0000000..48b4edc
--- /dev/null
+++ b/examples/studio3d/simpleqml/presentation/barrel.uip
@@ -0,0 +1,58 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<UIP version="6" >
+ <Project >
+ <ProjectSettings author="" company="" presentationWidth="800" presentationHeight="480" maintainAspect="False" >
+ <CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors>
+ </ProjectSettings>
+ <Graph >
+ <Scene id="Scene" >
+ <Layer id="Layer" >
+ <Camera id="Camera" />
+ <Light id="Light" />
+ <Model id="Barrel" >
+ <Material id="Material" >
+ <Image id="Material_diffusemap" />
+ <Image id="Material_normalmap" />
+ <Image id="Material_emissivemap" />
+ <Image id="Material_specularmap" />
+ </Material>
+ </Model>
+ <Text id="Text" />
+ <Text id="Text2" />
+ </Layer>
+ </Scene>
+ </Graph>
+ <Logic >
+ <State name="Master Slide" component="#Scene" >
+ <Add ref="#Layer" />
+ <Add ref="#Camera" />
+ <Add ref="#Light" />
+ <State id="Scene-Slide1" name="Slide1" playmode="Looping" >
+ <Add ref="#Barrel" name="Barrel" position="0 -42 -483" rotation="90 0 0" scale="100 100 100" sourcepath=".\barrel\meshes\Barrel.mesh#1" >
+ <AnimationTrack property="opacity" type="EaseInOut" />
+ <AnimationTrack property="rotation.x" type="EaseInOut" >0 90 100 100 5 64 100 100 10 90 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.y" type="EaseInOut" >0 0 100 100 5 -302 100 100 10 0 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.z" type="EaseInOut" >0 0 100 100 5 0 100 100 10 0 100 100</AnimationTrack>
+ </Add>
+ <Add ref="#Material" bumpamount="0" diffuse="1 1 1" diffusemap="#Material_diffusemap" emissivemap="#Material_emissivemap" fresnelPower="25" normalmap="#Material_normalmap" specularamount="4" specularmap="#Material_specularmap" specularmodel="Default" specularroughness="0.001" >
+ <AnimationTrack property="bumpamount" type="EaseInOut" >0 0 100 100 5 1 100 100</AnimationTrack>
+ </Add>
+ <Add ref="#Material_diffusemap" sourcepath=".\maps\barrel_barrel_Diffuse.png" />
+ <Add ref="#Material_normalmap" sourcepath=".\maps\barrel_barrel_Normal.png" />
+ <Add ref="#Material_emissivemap" sourcepath=".\maps\barrel_barrel_Emissive.png" />
+ <Add ref="#Material_specularmap" sourcepath=".\maps\barrel_barrel_Specular.png" />
+ <Add ref="#Text" name="Text" font="Arimo-Regular" position="-486.418 297.128 50.5569" textcolor="0 1 0" textstring="Barrel!" tracking="0" >
+ <AnimationTrack property="opacity" type="EaseInOut" >0 100 100 100 5.009 43.75 100 100 10 100 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.x" type="EaseInOut" >0 0 100 100 4.997 0 100 100 5.009 0 100 100 10 0 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.y" type="EaseInOut" >0 0 100 100 4.997 0 100 100 5.009 0 100 100 10 360 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.z" type="EaseInOut" >0 0 100 100 4.997 0 100 100 5.009 0 100 100 10 0 100 100</AnimationTrack>
+ <AnimationTrack property="textcolor.x" type="EaseInOut" >0 0 100 100 5.009 0.501961 100 100 10 0 100 100</AnimationTrack>
+ <AnimationTrack property="textcolor.y" type="EaseInOut" >0 1 100 100 5.009 0.235294 100 100 10 1 100 100</AnimationTrack>
+ <AnimationTrack property="textcolor.z" type="EaseInOut" >0 0 100 100 5.009 0.333333 100 100 10 0 100 100</AnimationTrack>
+ </Add>
+ <Add ref="#Text2" name="Text2" controlledproperty="di_text textstring" font="Arimo-Regular" position="435.899 267.025 0" />
+ </State>
+ </State>
+ </Logic>
+ </Project>
+</UIP>
diff --git a/examples/studio3d/simpleqml/presentation/barrel/barrel.import b/examples/studio3d/simpleqml/presentation/barrel/barrel.import
new file mode 100644
index 0000000..cf56bb4
--- /dev/null
+++ b/examples/studio3d/simpleqml/presentation/barrel/barrel.import
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<UIP Version="1" >
+ <Project Revision="1" >
+ <Graph >
+ <Group id="__import__root__" >
+ <Model id="Barrel" name="Barrel" orientation="Right Handed" position="0 0 -0" rotation="-90 -0 0" rotationorder="XYZr" scale="100 100 100" sourcepath=".\meshes\Barrel.mesh#1" >
+ <Material id="Barrel_0001" name="Barrel" blendmode="Normal" diffuse="0.64 0.64 0.64" emissivepower="0" opacity="100" specularamount="0" specularroughness="9.60784" />
+ </Model>
+ </Group>
+ </Graph>
+ <Import SrcFile="..\..\..\barrel.fbx" ImageDir="Images" MeshDir="Meshes" >
+ <Mesh >
+ <Source >Barrel</Source>
+ <Dest >.\meshes\Barrel.mesh</Dest>
+ </Mesh>
+ </Import>
+ </Project>
+</UIP>
diff --git a/examples/studio3d/simpleqml/presentation/barrel/meshes/Barrel.mesh b/examples/studio3d/simpleqml/presentation/barrel/meshes/Barrel.mesh
new file mode 100644
index 0000000..1d935a4
--- /dev/null
+++ b/examples/studio3d/simpleqml/presentation/barrel/meshes/Barrel.mesh
Binary files differ
diff --git a/examples/studio3d/simpleqml/presentation/barrel_no_background.uip b/examples/studio3d/simpleqml/presentation/barrel_no_background.uip
new file mode 100644
index 0000000..aef5ddb
--- /dev/null
+++ b/examples/studio3d/simpleqml/presentation/barrel_no_background.uip
@@ -0,0 +1,56 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<UIP version="4" >
+ <Project >
+ <ProjectSettings author="" company="" presentationWidth="800" presentationHeight="480" maintainAspect="False" >
+ <CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors>
+ </ProjectSettings>
+ <Graph >
+ <Scene id="Scene" bgcolorenable="False" >
+ <Layer id="Layer" >
+ <Camera id="Camera" />
+ <Light id="Light" />
+ <Model id="Barrel" >
+ <Material id="Material" >
+ <Image id="Material_diffusemap" />
+ <Image id="Material_normalmap" />
+ <Image id="Material_emissivemap" />
+ <Image id="Material_specularmap" />
+ </Material>
+ </Model>
+ <Text id="Text" />
+ </Layer>
+ </Scene>
+ </Graph>
+ <Logic >
+ <State name="Master Slide" component="#Scene" >
+ <Add ref="#Layer" />
+ <Add ref="#Camera" />
+ <Add ref="#Light" />
+ <State id="Scene-Slide1" name="Slide1" playmode="Looping" >
+ <Add ref="#Barrel" name="Barrel" position="0 -42 -483" rotation="90 0 0" scale="100 100 100" sourcepath=".\barrel\meshes\Barrel.mesh#1" >
+ <AnimationTrack property="opacity" type="EaseInOut" />
+ <AnimationTrack property="rotation.x" type="EaseInOut" >0 90 100 100 5 64 100 100 10 90 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.y" type="EaseInOut" >0 0 100 100 5 -302 100 100 10 0 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.z" type="EaseInOut" >0 0 100 100 5 0 100 100 10 0 100 100</AnimationTrack>
+ </Add>
+ <Add ref="#Material" bumpamount="0" diffusemap="#Material_diffusemap" emissivemap="#Material_emissivemap" fresnelPower="25" normalmap="#Material_normalmap" specularamount="4" specularmap="#Material_specularmap" specularmodel="Default" specularroughness="0.001" >
+ <AnimationTrack property="bumpamount" type="EaseInOut" >0 0 100 100 5 1 100 100</AnimationTrack>
+ </Add>
+ <Add ref="#Material_diffusemap" sourcepath=".\maps\barrel_barrel_Diffuse.png" />
+ <Add ref="#Material_normalmap" sourcepath=".\maps\barrel_barrel_Normal.png" />
+ <Add ref="#Material_emissivemap" sourcepath=".\maps\barrel_barrel_Emissive.png" />
+ <Add ref="#Material_specularmap" sourcepath=".\maps\barrel_barrel_Specular.png" />
+ <Add ref="#Text" name="Text" font="Arimo-Regular" position="-486.418 297.128 50.5569" textcolor="0 1 0" textstring="Barrel!" tracking="0" >
+ <AnimationTrack property="opacity" type="EaseInOut" >0 100 100 100 5.009 43.75 100 100 10 100 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.x" type="EaseInOut" >0 0 100 100 4.997 0 100 100 5.009 0 100 100 10 0 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.y" type="EaseInOut" >0 0 100 100 4.997 0 100 100 5.009 0 100 100 10 360 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.z" type="EaseInOut" >0 0 100 100 4.997 0 100 100 5.009 0 100 100 10 0 100 100</AnimationTrack>
+ <AnimationTrack property="textcolor.x" type="EaseInOut" >0 0 100 100 5.009 0.501961 100 100 10 0 100 100</AnimationTrack>
+ <AnimationTrack property="textcolor.y" type="EaseInOut" >0 1 100 100 5.009 0.235294 100 100 10 1 100 100</AnimationTrack>
+ <AnimationTrack property="textcolor.z" type="EaseInOut" >0 0 100 100 5.009 0.333333 100 100 10 0 100 100</AnimationTrack>
+ </Add>
+ </State>
+ </State>
+ </Logic>
+ </Project>
+</UIP>
diff --git a/examples/studio3d/simpleqml/presentation/fonts/Arimo-Regular.ttf b/examples/studio3d/simpleqml/presentation/fonts/Arimo-Regular.ttf
new file mode 100644
index 0000000..720d419
--- /dev/null
+++ b/examples/studio3d/simpleqml/presentation/fonts/Arimo-Regular.ttf
Binary files differ
diff --git a/examples/studio3d/simpleqml/presentation/maps/barrel_barrel_Diffuse.png b/examples/studio3d/simpleqml/presentation/maps/barrel_barrel_Diffuse.png
new file mode 100644
index 0000000..426f129
--- /dev/null
+++ b/examples/studio3d/simpleqml/presentation/maps/barrel_barrel_Diffuse.png
Binary files differ
diff --git a/examples/studio3d/simpleqml/presentation/maps/barrel_barrel_Emissive.png b/examples/studio3d/simpleqml/presentation/maps/barrel_barrel_Emissive.png
new file mode 100644
index 0000000..b6be9f3
--- /dev/null
+++ b/examples/studio3d/simpleqml/presentation/maps/barrel_barrel_Emissive.png
Binary files differ
diff --git a/examples/studio3d/simpleqml/presentation/maps/barrel_barrel_Normal.png b/examples/studio3d/simpleqml/presentation/maps/barrel_barrel_Normal.png
new file mode 100644
index 0000000..4e16c47
--- /dev/null
+++ b/examples/studio3d/simpleqml/presentation/maps/barrel_barrel_Normal.png
Binary files differ
diff --git a/examples/studio3d/simpleqml/presentation/maps/barrel_barrel_Specular.png b/examples/studio3d/simpleqml/presentation/maps/barrel_barrel_Specular.png
new file mode 100644
index 0000000..1882559
--- /dev/null
+++ b/examples/studio3d/simpleqml/presentation/maps/barrel_barrel_Specular.png
Binary files differ
diff --git a/examples/studio3d/simpleqml/simpleqml.pro b/examples/studio3d/simpleqml/simpleqml.pro
new file mode 100644
index 0000000..62afa78
--- /dev/null
+++ b/examples/studio3d/simpleqml/simpleqml.pro
@@ -0,0 +1,16 @@
+TEMPLATE = app
+
+QT += widgets qml quick studio3d
+
+SOURCES += \
+ main.cpp
+
+RESOURCES += simpleqml.qrc
+
+OTHER_FILES += \
+ main.qml \
+ doc/src/* \
+ doc/images/*
+
+target.path = $$[QT_INSTALL_EXAMPLES]/studio3d/$$TARGET
+INSTALLS += target
diff --git a/examples/studio3d/simpleqml/simpleqml.qrc b/examples/studio3d/simpleqml/simpleqml.qrc
new file mode 100644
index 0000000..bc843a9
--- /dev/null
+++ b/examples/studio3d/simpleqml/simpleqml.qrc
@@ -0,0 +1,14 @@
+<RCC>
+ <qresource prefix="/">
+ <file>main.qml</file>
+ <file>presentation/barrel.uip</file>
+ <file>presentation/barrel.uia</file>
+ <file>presentation/barrel_no_background.uip</file>
+ <file>presentation/barrel/meshes/Barrel.mesh</file>
+ <file>presentation/fonts/Arimo-Regular.ttf</file>
+ <file>presentation/maps/barrel_barrel_Diffuse.png</file>
+ <file>presentation/maps/barrel_barrel_Emissive.png</file>
+ <file>presentation/maps/barrel_barrel_Normal.png</file>
+ <file>presentation/maps/barrel_barrel_Specular.png</file>
+ </qresource>
+</RCC>