diff options
Diffstat (limited to 'res/effectlib/shadowMappingFragment.glsllib')
-rw-r--r-- | res/effectlib/shadowMappingFragment.glsllib | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/res/effectlib/shadowMappingFragment.glsllib b/res/effectlib/shadowMappingFragment.glsllib new file mode 100644 index 0000000..660d736 --- /dev/null +++ b/res/effectlib/shadowMappingFragment.glsllib @@ -0,0 +1,10 @@ +#include "depthpass.glsllib" +float FragmentParaboloidDepth( vec4 inWorldPos, mat4 inMVP, vec2 inCameraProperties ) +{ + if (inWorldPos.w < 0.0) + discard; + vec4 projVec = inMVP * vec4( inWorldPos.xyz, 1.0 ); + projVec /= projVec.w; + projVec.z = depthValueToLinearDistance( 1.0 - projVec.z, inCameraProperties ); + return (projVec.z - inCameraProperties.x) / (inCameraProperties.y - inCameraProperties.x); +} |