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Diffstat (limited to 'src/api/studio3d/q3dsdatainput_p.h')
-rw-r--r-- | src/api/studio3d/q3dsdatainput_p.h | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/src/api/studio3d/q3dsdatainput_p.h b/src/api/studio3d/q3dsdatainput_p.h new file mode 100644 index 0000000..19b06f9 --- /dev/null +++ b/src/api/studio3d/q3dsdatainput_p.h @@ -0,0 +1,89 @@ +/**************************************************************************** +** +** Copyright (C) 2018 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef Q3DSDATAINPUT_P_P_H +#define Q3DSDATAINPUT_P_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the QtStudio3D API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include "q3dsdatainput.h" +#include "q3dscommandqueue_p.h" +#include "Qt3DSViewerApp.h" + +QT_BEGIN_NAMESPACE + +class Q3DSPresentationPrivate; + +class Q_STUDIO3D_EXPORT Q3DSDataInputPrivate +{ + Q_DECLARE_PUBLIC(Q3DSDataInput) +public: + explicit Q3DSDataInputPrivate(Q3DSDataInput *parent); + virtual ~Q3DSDataInputPrivate(); + + void setValue(const QVariant &value, + Q3DSDataInput::ValueRole valueRole = Q3DSDataInput::ValueRole::Value); + void setViewerApp(Q3DSViewer::Q3DSViewerApp *app); + void setCommandQueue(CommandQueue *queue); + void setPresentation(Q3DSPresentation *presentation); + +protected: + Q3DSDataInput *q_ptr; + Q3DSViewer::Q3DSViewerApp *m_viewerApp = nullptr; // Not owned + CommandQueue *m_commandQueue = nullptr; // Not owned + Q3DSPresentation *m_presentation = nullptr; // Not owned + QString m_name; + // Local cached values, used only when synchronous getter from runtime engine + // is not available (for QML -side that is behind command queue). + QVariant m_value; + float m_max = 0; + float m_min = 0; + + // Note: Qt3d Runtime allows metadata to be both read and set, therefore requiring + // internal representation of both keys and values to be QVariant as per API convention. + // OpenGL Runtime, in contrast, only allows metadata to be read. As metadata now can only + // come from UIA file where it is stored as string, we use QStrings in API as well. + QHash<QString, QString> m_metadata; + + friend class Q3DSPresentationPrivate; + friend class Q3DSRenderer; +}; + +QT_END_NAMESPACE + +#endif // Q3DSDATAINPUT_P_P_H |