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-rw-r--r--src/platformspecific/macos/assets/courier+lucida_256.abcbin0 -> 2048 bytes
-rw-r--r--src/platformspecific/macos/assets/courier+lucida_256.ddsbin0 -> 87509 bytes
-rw-r--r--src/platformspecific/macos/assets/courier+lucida_512.abcbin0 -> 2048 bytes
-rw-r--r--src/platformspecific/macos/assets/courier+lucida_512.ddsbin0 -> 349653 bytes
-rw-r--r--src/platformspecific/macos/assets/font.frag39
-rw-r--r--src/platformspecific/macos/assets/font.vert49
6 files changed, 88 insertions, 0 deletions
diff --git a/src/platformspecific/macos/assets/courier+lucida_256.abc b/src/platformspecific/macos/assets/courier+lucida_256.abc
new file mode 100644
index 0000000..f7e3c2f
--- /dev/null
+++ b/src/platformspecific/macos/assets/courier+lucida_256.abc
Binary files differ
diff --git a/src/platformspecific/macos/assets/courier+lucida_256.dds b/src/platformspecific/macos/assets/courier+lucida_256.dds
new file mode 100644
index 0000000..5bde760
--- /dev/null
+++ b/src/platformspecific/macos/assets/courier+lucida_256.dds
Binary files differ
diff --git a/src/platformspecific/macos/assets/courier+lucida_512.abc b/src/platformspecific/macos/assets/courier+lucida_512.abc
new file mode 100644
index 0000000..2ff7875
--- /dev/null
+++ b/src/platformspecific/macos/assets/courier+lucida_512.abc
Binary files differ
diff --git a/src/platformspecific/macos/assets/courier+lucida_512.dds b/src/platformspecific/macos/assets/courier+lucida_512.dds
new file mode 100644
index 0000000..f9e76d9
--- /dev/null
+++ b/src/platformspecific/macos/assets/courier+lucida_512.dds
Binary files differ
diff --git a/src/platformspecific/macos/assets/font.frag b/src/platformspecific/macos/assets/font.frag
new file mode 100644
index 0000000..e4673cf
--- /dev/null
+++ b/src/platformspecific/macos/assets/font.frag
@@ -0,0 +1,39 @@
+/****************************************************************************
+**
+** Copyright (C) 2007-2008 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+uniform sampler2D fontTex;
+
+varying lowp vec4 col_var;
+varying lowp vec2 tex_var;
+
+void main()
+{
+ gl_FragColor = texture2D(fontTex, tex_var).a * col_var;
+}
+
diff --git a/src/platformspecific/macos/assets/font.vert b/src/platformspecific/macos/assets/font.vert
new file mode 100644
index 0000000..9f307a2
--- /dev/null
+++ b/src/platformspecific/macos/assets/font.vert
@@ -0,0 +1,49 @@
+/****************************************************************************
+**
+** Copyright (C) 2007-2008 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+// this is set from higher level. think of it as the upper model matrix
+uniform mat4 pixelToClipMat;
+
+uniform vec4 col_uni;
+
+attribute vec2 pos_attr;
+attribute vec2 tex_attr;
+attribute vec4 col_attr;
+
+varying vec4 col_var;
+varying vec2 tex_var;
+
+void main()
+{
+ // account for translation and rotation of the primitive into [-1,1] spatial default.
+ gl_Position = pixelToClipMat * vec4(pos_attr.x, pos_attr.y, 0, 1);
+
+ col_var = col_attr * col_uni;
+ tex_var = tex_attr;
+}