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qt3dstudio/ogl-runtime.git
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OpenGL based runtime for Qt 3D Studio
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src
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api
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studio3dqml
/
q3dsstudio3d.cpp
Commit message (
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Author
Age
Files
Lines
*
Add frameDraw signal to QML API
Tony Leinonen
2021-03-31
1
-0
/
+2
*
Add documentation for frameDraw signal
Tony Leinonen
2021-03-30
1
-1
/
+9
*
Implement shader cache loading error handling
Antti Määttä
2020-02-10
1
-0
/
+2
*
Bump qml module version
Tomi Korpipaa
2019-10-01
1
-0
/
+1
*
Implement shader caching
Miikka Heikkinen
2019-09-12
1
-14
/
+11
*
Clear the QQuickWindow background before rendering
Miikka Heikkinen
2019-08-19
1
-4
/
+0
*
Don't share surface between async init contexts
Miikka Heikkinen
2019-08-14
1
-1
/
+18
*
Make runtime initialization optionally not block QML
Miikka Heikkinen
2019-08-13
1
-3
/
+30
*
Batch datainput value changes per-frame for QML context
Janne Kangas
2019-08-09
1
-0
/
+5
*
Fix simpleqml example
Antti Määttä
2019-06-28
1
-3
/
+12
*
Add Q3DSStudio3D::viewerSettings() documentation
Mats Honkamaa
2019-06-25
1
-1
/
+4
*
Initial OpenGL runtime documentation structure
Mats Honkamaa
2019-06-19
1
-1
/
+1
*
Pass QML engine to stream proxy
Jari Karppinen
2019-06-11
1
-1
/
+3
*
Long live the slayer!
Pasi Keränen
2019-06-07
1
-0
/
+535