Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Add documentation for frameDraw signal | Tony Leinonen | 2021-03-30 | 1 | -1/+9 |
* | Implement shader cache loading error handling | Antti Määttä | 2020-02-10 | 1 | -0/+2 |
* | Bump qml module version | Tomi Korpipaa | 2019-10-01 | 1 | -0/+1 |
* | Implement shader caching | Miikka Heikkinen | 2019-09-12 | 1 | -14/+11 |
* | Clear the QQuickWindow background before rendering | Miikka Heikkinen | 2019-08-19 | 1 | -4/+0 |
* | Don't share surface between async init contexts | Miikka Heikkinen | 2019-08-14 | 1 | -1/+18 |
* | Make runtime initialization optionally not block QML | Miikka Heikkinen | 2019-08-13 | 1 | -3/+30 |
* | Batch datainput value changes per-frame for QML context | Janne Kangas | 2019-08-09 | 1 | -0/+5 |
* | Fix simpleqml example | Antti Määttä | 2019-06-28 | 1 | -3/+12 |
* | Add Q3DSStudio3D::viewerSettings() documentation | Mats Honkamaa | 2019-06-25 | 1 | -1/+4 |
* | Initial OpenGL runtime documentation structure | Mats Honkamaa | 2019-06-19 | 1 | -1/+1 |
* | Pass QML engine to stream proxy | Jari Karppinen | 2019-06-11 | 1 | -1/+3 |
* | Long live the slayer! | Pasi Keränen | 2019-06-07 | 1 | -0/+535 |