summaryrefslogtreecommitdiffstats
path: root/src/dm/systems/cores/SimpleActionCore.cpp
blob: b2f355382fd0ef00cc2d901a48656af446e56710 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
/****************************************************************************
**
** Copyright (C) 1993-2009 NVIDIA Corporation.
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "Qt3DSDMPrefix.h"
#include "SimpleActionCore.h"

namespace qt3dsdm {

Qt3DSDMActionHandle CSimpleActionCore::CreateAction(Qt3DSDMInstanceHandle inInstance,
                                                   Qt3DSDMSlideHandle inSlide,
                                                   Qt3DSDMInstanceHandle inOwner,
                                                   SLong4 inTriggerTargetObjects)
{
    int nextId = GetNextId();
    Qt3DSDMActionHandle retval = CreateActionWithHandle(nextId, inInstance, inSlide, inOwner);
    SetTriggerObject(retval, inTriggerTargetObjects);
    SetTargetObject(retval, inTriggerTargetObjects);
    return retval;
}

void CSimpleActionCore::DeleteAction(Qt3DSDMActionHandle inAction, Qt3DSDMInstanceHandle &outInstance)
{
    SAction *theAction = GetActionNF(inAction, m_Objects);
    outInstance = theAction->m_ActionInfo.m_Instance;
    do_all(theAction->m_ActionInfo.m_HandlerArgs,
           std::bind(EraseHandle, std::placeholders::_1, std::ref(m_Objects)));
    EraseHandle(inAction, m_Objects);
}

const SActionInfo &CSimpleActionCore::GetActionInfo(Qt3DSDMActionHandle inAction) const
{
    const SAction *theAction = GetActionNF(inAction, m_Objects);
    return theAction->m_ActionInfo;
}

inline void AddIfActionMatches(const THandleObjectPair &inPair, Qt3DSDMSlideHandle inSlide,
                               Qt3DSDMInstanceHandle inOwner, TActionHandleList &outActions)
{
    if (inPair.second->GetType() == CHandleObject::EHandleObjectTypeAction) {
        const SAction *theAction = static_cast<SAction *>(inPair.second.get());
        if ((!inSlide.Valid() || inSlide == theAction->m_ActionInfo.m_Slide)
            && (!inOwner.Valid() || inOwner == theAction->m_ActionInfo.m_Owner))
            outActions.push_back(inPair.first);
    }
}

// Return all actions that belong to a certain instance in a certain slide
void CSimpleActionCore::GetActions(Qt3DSDMSlideHandle inSlide, Qt3DSDMInstanceHandle inOwner,
                                   TActionHandleList &outActions) const
{
    outActions.clear();
    do_all(m_Objects,
           std::bind(AddIfActionMatches,
                     std::placeholders::_1, inSlide, inOwner, std::ref(outActions)));
}

// Return all actions that exist in a certain slide
void CSimpleActionCore::GetActions(Qt3DSDMSlideHandle inSlide, TActionHandleList &outActions) const
{
    GetActions(inSlide, 0, outActions);
}

// Return all actions that belong to a certain instance
void CSimpleActionCore::GetActions(Qt3DSDMInstanceHandle inOwner,
                                   TActionHandleList &outActions) const
{
    GetActions(0, inOwner, outActions);
}

// Return all actions
void CSimpleActionCore::GetActions(TActionHandleList &outActions) const
{
    outActions.clear();
    outActions.reserve(m_Objects.size());
    do_all(m_Objects,
           std::bind(MaybeAddObject<SAction, Qt3DSDMActionHandle>,
                     std::placeholders::_1, std::ref(outActions)));
}

// Return the instance that was allocated for this action.
Qt3DSDMInstanceHandle CSimpleActionCore::GetActionInstance(Qt3DSDMActionHandle inAction) const
{
    return GetActionNF(inAction, m_Objects)->m_ActionInfo.m_Instance;
}

inline bool ActionInstanceMatches(const THandleObjectPair &inPair, Qt3DSDMInstanceHandle inInstance)
{
    if (inPair.second->GetType() == CHandleObject::EHandleObjectTypeAction) {
        const SAction *theAction = static_cast<SAction *>(inPair.second.get());
        if (inInstance == theAction->m_ActionInfo.m_Instance)
            return true;
    }
    return false;
}

// Reverse lookup into the action system so you can match actions to instances.
Qt3DSDMActionHandle
CSimpleActionCore::GetActionByInstance(Qt3DSDMInstanceHandle inActionInstance) const
{
    THandleObjectMap::const_iterator theAction =
        find_if(m_Objects.begin(), m_Objects.end(),
                std::bind(ActionInstanceMatches, std::placeholders::_1, inActionInstance));
    if (theAction != m_Objects.end())
        return theAction->first;
    throw ActionNotFound(L"");
}

// Action Properties
void CSimpleActionCore::SetTriggerObject(Qt3DSDMActionHandle inAction,
                                         const SObjectRefType &inTriggerObject)
{
    SAction *theAction = GetActionNF(inAction, m_Objects);
    theAction->m_ActionInfo.m_TriggerObject = inTriggerObject;
}

void CSimpleActionCore::SetTargetObject(Qt3DSDMActionHandle inAction,
                                        const SObjectRefType &inTargetObject)
{
    SAction *theAction = GetActionNF(inAction, m_Objects);
    theAction->m_ActionInfo.m_TargetObject = inTargetObject;
}

void CSimpleActionCore::SetEvent(Qt3DSDMActionHandle inAction, const wstring &inEventHandle)
{
    SAction *theAction = GetActionNF(inAction, m_Objects);
    theAction->m_ActionInfo.m_Event = inEventHandle;
}

void CSimpleActionCore::SetHandler(Qt3DSDMActionHandle inAction, const wstring &inHandlerHandle)
{
    SAction *theAction = GetActionNF(inAction, m_Objects);
    theAction->m_ActionInfo.m_Handler = inHandlerHandle;
}

// Action Argument
Qt3DSDMHandlerArgHandle CSimpleActionCore::AddHandlerArgument(Qt3DSDMActionHandle inAction,
                                                             const TCharStr &inName,
                                                             HandlerArgumentType::Value inArgType,
                                                             DataModelDataType::Value inValueType)
{
    int nextId = GetNextId();
    return AddHandlerArgumentWithHandle(nextId, inAction, inName, inArgType, inValueType);
}

void CSimpleActionCore::RemoveHandlerArgument(Qt3DSDMHandlerArgHandle inHandlerArgument)
{
    SHandlerArgument *theHandlerArgument = GetHandlerArgumentNF(inHandlerArgument, m_Objects);
    SAction *theAction = GetActionNF(theHandlerArgument->m_HandlerArgInfo.m_Action, m_Objects);
    EraseHandle(inHandlerArgument, m_Objects);
    erase_if(theAction->m_ActionInfo.m_HandlerArgs,
             std::bind(equal_to<int>(), std::placeholders::_1, inHandlerArgument.GetHandleValue()));
}

const SHandlerArgumentInfo &
CSimpleActionCore::GetHandlerArgumentInfo(Qt3DSDMHandlerArgHandle inHandlerArgument) const
{
    if (HandleValid(inHandlerArgument)) {
        const SHandlerArgument *theHandlerArgument =
            GetHandlerArgumentNF(inHandlerArgument, m_Objects);
        return theHandlerArgument->m_HandlerArgInfo;
    } else {
        static SHandlerArgumentInfo dummy;
        return dummy;
    }
}

void CSimpleActionCore::GetHandlerArguments(Qt3DSDMActionHandle inAction,
                                            THandlerArgHandleList &outHandlerArguments) const
{
    const SAction *theAction = GetActionNF(inAction, m_Objects);
    outHandlerArguments = theAction->m_ActionInfo.m_HandlerArgs;
}

// Action Argument Properties
void CSimpleActionCore::GetHandlerArgumentValue(Qt3DSDMHandlerArgHandle inHandlerArgument,
                                                SValue &outValue) const
{
    const SHandlerArgument *theHandlerArgument = GetHandlerArgumentNF(inHandlerArgument, m_Objects);
    outValue = theHandlerArgument->m_HandlerArgInfo.m_Value;
}

void CSimpleActionCore::SetHandlerArgumentValue(Qt3DSDMHandlerArgHandle inHandlerArgument,
                                                const SValue &inValue)
{
    SHandlerArgument *theHandlerArgument = GetHandlerArgumentNF(inHandlerArgument, m_Objects);
    theHandlerArgument->m_HandlerArgInfo.m_Value = inValue;
}

// Helper functions
Qt3DSDMActionHandle CSimpleActionCore::CreateActionWithHandle(int inHandle,
                                                             Qt3DSDMInstanceHandle inInstance,
                                                             Qt3DSDMSlideHandle inSlide,
                                                             Qt3DSDMInstanceHandle inOwner)
{
    if (HandleValid(inHandle))
        throw HandleExists(L"");
    m_Objects.insert(make_pair(
        inHandle, (THandleObjectPtr) new SAction(inHandle, inInstance, inSlide, inOwner)));
    return inHandle;
}

Qt3DSDMHandlerArgHandle
CSimpleActionCore::AddHandlerArgumentWithHandle(int inHandle, Qt3DSDMActionHandle inAction,
                                                const TCharStr &inName, HandlerArgumentType::Value inArgType,
                                                DataModelDataType::Value inValueType)
{
    if (HandleValid(inHandle))
        throw HandleExists(L"");
    m_Objects.insert(make_pair(inHandle, (THandleObjectPtr) new SHandlerArgument(
                                             inHandle, inAction, inName, inArgType, inValueType)));
    SAction *theAction = GetActionNF(inAction, m_Objects);
    theAction->m_ActionInfo.m_HandlerArgs.push_back(inHandle);
    return inHandle;
}
}