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/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef Q3DSVARIANTCONFIG_P_H
#define Q3DSVARIANTCONFIG_P_H

#include <QtCore/qobject.h>
#include <QtCore/qhash.h>
#include <QtCore/qvector.h>

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists for the convenience
// of a number of Qt sources files.  This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
namespace qt3ds {

class Q3DSVariantConfig
{
public:
    Q3DSVariantConfig();
    ~Q3DSVariantConfig();

    inline bool operator==(const Q3DSVariantConfig &other) const
    {
        return (this->m_variantList == other.m_variantList);
    }

    inline bool operator!=(const Q3DSVariantConfig &other) const
    {
        return (this->m_variantList != other.m_variantList);
    }

    inline bool isEmpty() const { return m_variantList.isEmpty(); }

    void setVariantList(const QStringList &variantList);

    bool isPartOfConfig(const QStringRef &variantAttributes) const;

    inline const QStringList &variantList() const { return m_variantList; }

private:
    QStringList m_variantList;
    QList<QString *> m_internalVariantList;
    QHash<QStringRef, QVector<QStringRef>> m_variantFilter;
};

};
#endif // Q3DSVARIANTCONFIG_P_H