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path: root/src/runtime/q3dsscenemanager_p.h
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* Start animations at first frameKaj Grönholm2019-03-131-0/+1
* Implement delayed image loading and slide resource listMäättä Antti2019-03-121-5/+11
* Load subpresentations asynchronouslyAntti Määttä2019-03-121-2/+7
* Fix datainput metadata APIJanne Kangas2019-03-081-2/+0
* Reduce stereoscopic texture sizes when unusedKaj Grönholm2019-02-281-1/+2
* Drop shadow for distance field textEskil Abrahamsen Blomfeldt2019-02-271-0/+1
* Implement datainput metadataJanne Kangas2019-02-121-0/+1
* Implement distance field text renderingEskil Abrahamsen Blomfeldt2019-02-081-1/+16
* Implement datainput getter API in Q3DSPresentationJanne Kangas2019-02-061-0/+2
* Enable adding a raycaster to a layerJere Tuliniemi2019-01-311-1/+3
* Add API for uncaching layersMiikka Heikkinen2019-01-241-0/+1
* Add text renderer getter to scene managerMäättä Antti2019-01-071-0/+1
* DragonsWingsChristian Strømme2018-12-101-6/+9
* Fix issue with multiple View3D + stereoscopicKaj Grönholm2018-11-081-1/+2
* Don't draw left & right selectors by defaultKaj Grönholm2018-11-051-1/+1
* Create rendering framegraph only for required viewportsKaj Grönholm2018-11-021-1/+1
* Support advanced blending for sterescopic modesKaj Grönholm2018-10-291-0/+3
* Support stereoscopic renderingKaj Grönholm2018-10-241-70/+106
* Add id information to Q3DSProfile itemsPasi Keranen2018-10-241-2/+2
* Implement Q3DSScenePickerMäättä Antti2018-10-111-0/+2
* Merge remote-tracking branch 'origin/2.1'Christian Strømme2018-09-211-2/+3
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| * Add support for nested subpresentationsLaszlo Agocs2018-09-131-2/+3
* | Enable changing scene clear colorMäättä Antti2018-09-201-0/+5
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* Add support for deferred subpres. loading in ImageLaszlo Agocs2018-09-071-1/+3
* Add the option of deferring loading uip subpresentationsLaszlo Agocs2018-09-031-1/+1
* Handle Layer.sourcepath changesLaszlo Agocs2018-09-031-0/+1
* Allow non-nodes outside LayerLaszlo Agocs2018-08-261-0/+1
* Initialize non-visual objects before processing layersLaszlo Agocs2018-08-261-1/+1
* Make ReferencedMaterial more dynamicLaszlo Agocs2018-08-231-0/+5
* Improve frame rate reporting in profileuiLaszlo Agocs2018-08-201-1/+6
* Introduce Studio3DEngine and Layer3DLaszlo Agocs2018-08-141-0/+2
* Add an optional separated engine-view mode to Studio3DLaszlo Agocs2018-08-141-0/+2
* Pick up the new custom property list when changing cust.mat. classLaszlo Agocs2018-08-061-0/+2
* profileui: Show effect info and explanation in Layer listLaszlo Agocs2018-08-031-0/+1
* Disable layer caching with time dependent effectsLaszlo Agocs2018-08-031-0/+1
* Make effects dynamically spawnable, destroyable, and changeableLaszlo Agocs2018-08-021-3/+2
* Set images with subpresentation transparent by defaultMäättä Antti2018-07-301-0/+1
* Add missing scene build steps when dyn.adding entire layersLaszlo Agocs2018-07-271-0/+1
* Enablers for adding and removing layers to the scene at run timeLaszlo Agocs2018-07-161-0/+9
* Remove scene and slide callbacks when removing objectsLaszlo Agocs2018-07-101-1/+8
* Start listening to slide list and slide object changesLaszlo Agocs2018-07-101-0/+2
* Differentiate between two types of "dirty" lightsLaszlo Agocs2018-07-101-1/+2
* Fix inherited eyeball handling for nodesLaszlo Agocs2018-07-051-1/+2
* Fix updating when light eyeball changesLaszlo Agocs2018-07-041-0/+1
* Revise camera visibility handlingLaszlo Agocs2018-06-211-2/+3
* Add slide switching in the consoleLaszlo Agocs2018-06-201-0/+1
* Move towards enabling dynamically adding and changing modelsLaszlo Agocs2018-06-201-1/+4
* Fix updates when using QML subpres. as texture mapLaszlo Agocs2018-06-191-0/+1
* Reset Q3DSEffectAttached in a clean wayLaszlo Agocs2018-06-181-0/+2
* Provide shadow maps for custom materials as one paramLaszlo Agocs2018-06-181-4/+5