blob: b45573ac455d16c35ed43614908ad3780a686b8d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
|
/****************************************************************************
**
** Copyright (C) 2018 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef Q3DSOBJECT3D_P_H
#define Q3DSOBJECT3D_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DStudioRuntime2/private/q3dsruntimeglobal_p.h>
#include <QQuickItem>
#include <private/q3dsuippresentation_p.h>
QT_BEGIN_NAMESPACE
class Q3DSLayer3D;
class Q3DSV_PRIVATE_EXPORT Q3DSObject3D : public QQuickItem
{
Q_OBJECT
public:
Q3DSObject3D();
~Q3DSObject3D();
virtual Q3DSGraphObject *createObject(Q3DSUipPresentation *presentation) = 0;
Q3DSGraphObject *object() const { return m_object; }
Q3DSLayer3D *layer() const { return m_layer; }
enum InvalidateFlag {
InvalidateObject = 0x01,
InvalidateLayer = 0x02
};
Q_DECLARE_FLAGS(InvalidateFlags, InvalidateFlag)
void invalidate(InvalidateFlags flags);
protected:
void itemChange(ItemChange, const ItemChangeData &) override;
QByteArray makeIdAndName() const;
virtual bool propertyChanged(const QMetaProperty &property,
Q3DSGraphObject *target,
const QMetaProperty &targetProperty);
private:
void activate();
void activate_helper(Q3DSLayer3D *layer);
void setLayer_recursive(Q3DSLayer3D *layer);
Q3DSGraphObject *m_object = nullptr;
Q3DSLayer3D *m_layer = nullptr;
Q3DSObject3D *m_pendingObjectParent = nullptr;
bool m_hasPendingActivate = false;
QMetaObject::Connection m_layerConn;
friend class Q3DSLayer3D;
friend class Q3DSPropertyBinder;
};
Q_DECLARE_OPERATORS_FOR_FLAGS(Q3DSObject3D::InvalidateFlags)
QT_END_NAMESPACE
#endif // Q3DSOBJECT3D_P_H
|