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+/****************************************************************************
+**
+** Copyright (C) 2002 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//==============================================================================
+// Prefix
+//==============================================================================
+
+#ifndef _MENUEDIT_H_
+#define _MENUEDIT_H_
+
+//==============================================================================
+// Forwards
+//==============================================================================
+
+//==============================================================================
+// Class
+//==============================================================================
+
+//==============================================================================
+/**
+ * @class CMenuEdit
+ * @brief This edit control has a BCMenu context menu.
+ */
+//==============================================================================
+class CMenuEdit : public CEdit
+{
+ // Fields
+
+public:
+ // Methods
+
+public:
+ DECLARE_DYNAMIC(CMenuEdit)
+ CMenuEdit();
+ virtual ~CMenuEdit() {}
+
+protected:
+ //{{AFX_MSG(CMenuEdit)
+ afx_msg void OnSetFocus(CWnd *pOldWnd);
+ afx_msg void OnContextMenu(CWnd *pWnd, CPoint point);
+ //}}AFX_MSG
+
+ DECLARE_MESSAGE_MAP()
+};
+
+#endif // _MENUEDIT_H_