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path: root/src/Runtime/Source/runtimerender
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* Copy distance field shader changes to OpenGL runtimeJere Tuliniemi2019-05-202-19/+18
* Increment UIP versionMahmoud Badri2019-05-167-50/+6
* Assume project fonts are in a subdirectory relative to project or presentationJari Karppinen2019-05-142-5/+3
* Autogenerate mipmaps for texturesAntti Määttä2019-05-141-0/+8
* Fix crash in editor when changing presentationsAntti Määttä2019-05-131-0/+1
* Only utilize active camerasKaj Grönholm2019-05-101-7/+12
* Add a missing float4 parsing methodMahmoud Badri2019-05-091-0/+4
* Add missing float4 types to Runtime data model datatypesMahmoud Badri2019-05-081-4/+4
* Fix OpenGL runtime picking with scaled cameraKaj Grönholm2019-05-075-9/+22
* Add simple performance viewAntti Määttä2019-05-074-4/+33
* Move CRenderString to foundation and rename to Qt3DSStringPasi Keränen2019-05-0619-709/+101
* Implement fixes to the distance field rendererJere Tuliniemi2019-05-0611-65/+40
* Convert CRenderString to be QString basedPasi Keränen2019-05-0310-111/+710
* Implement dynamic loading of slide resourcesAntti Määttä2019-05-039-69/+300
* Allow subpresentations as textures for custom materials and effectsJere Tuliniemi2019-05-026-21/+105
* Support alpha channel initial workMahmoud Badri2019-05-0225-57/+101
* Add clipping to distance field fontsJere Tuliniemi2019-04-292-38/+88
* Convert RGBA64 images to RGBA8 when loadingAntti Määttä2019-04-261-0/+11
* Add distance field rendering to OpenGL runtimeJere Tuliniemi2019-04-1621-47/+2323
* Flatten OpenGL source directory hierarchyPasi Keränen2019-04-15173-0/+59264