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* Make Q3DSEngine::setPresentation a first class APILaszlo Agocs2018-07-303-5/+5
* Make Q3DSCamera default to 0 0 -600 from C++ tooLaszlo Agocs2018-07-303-7/+3
* Add missing scene build steps when dyn.adding entire layersLaszlo Agocs2018-07-272-0/+16
* Update Qt 3D Studio Explorer applicationAndy Nichols2018-07-263-23/+173
* Enable changing properties in SceneExplorerAndy Nichols2018-07-261-3/+9
* Enablers for adding and removing layers to the scene at run timeLaszlo Agocs2018-07-162-0/+30
* Add some test scriptsLaszlo Agocs2018-07-114-0/+66
* Fix inherited eyeball handling for nodesLaszlo Agocs2018-07-053-0/+200
* Add a handcrafted lights on-off test sceneLaszlo Agocs2018-07-041-0/+65
* Add some tests scenes for ASTC-in-KTXLaszlo Agocs2018-06-287-0/+90
* Add ktx supportLaszlo Agocs2018-06-283-0/+45
* Fix not correctly resolving texture source pathsLaszlo Agocs2018-06-253-0/+118
* Part one of the property re-workChristian Strømme2018-06-224-37/+37
* Add slide switching in the consoleLaszlo Agocs2018-06-201-0/+1
* newObject: reject duplicate ids by returning nullLaszlo Agocs2018-06-201-0/+3
* Move towards enabling dynamically adding and changing modelsLaszlo Agocs2018-06-204-6/+33
* Make it possible to select and control component slides in qt3dsexplorerChristian Strømme2018-06-181-16/+30
* Don't use a slide's time value to update the component playerChristian Strømme2018-06-181-15/+102
* Fix directory separator in qmlstreamlayer.uipv2.0.0-rc2v2.0.0Christian Strømme2018-06-121-1/+1
* Generate custom material shadow map uniforms correctlyLaszlo Agocs2018-06-086-0/+423
* Improve visibility updates and add effective visibility trackingv2.0.0-rcChristian Strømme2018-06-011-40/+40
* Fix inputmgr ignoring pressesLaszlo Agocs2018-06-012-1/+46
* When no part in model mesh with sub-meshes use last instead of firstAndy Nichols2018-05-281-1/+1
* Remove negative scale from cameraMäättä Antti2018-05-231-1/+1
* Make calling Q3DS::surfaceFormat() optional for Studio3DLaszlo Agocs2018-05-146-6/+6
* Make ViewerSettings available in all public APIsLaszlo Agocs2018-05-042-0/+2
* Add lancelot tests for alias nodes and scoped lightsAndy Nichols2018-04-273-1/+118
* Add Optional scene grabber for Q3DS1Andy Nichols2018-04-275-4/+224
* Add support for the fuzzy flagAndy Nichols2018-04-271-0/+11
* Add support for dynamic key-framesChristian Strømme2018-04-261-0/+94
* Move qt3dsexplorer to tests/manualLaszlo Agocs2018-04-2348-2/+19481
* Add Q3DSDataInputLaszlo Agocs2018-04-232-0/+36
* Add roughness map to the standard materialJere Tuliniemi2018-04-203-0/+60
* Copy IBL tests to tests/scenes as wellLaszlo Agocs2018-04-1915-0/+730
* Temporal AALaszlo Agocs2018-04-191-2/+2
* ProgAA: Enable for subpresentationsLaszlo Agocs2018-04-113-0/+54
* ProgAA: add a test scene with subpresentationLaszlo Agocs2018-04-112-0/+53
* Eyeball for behavior instancesLaszlo Agocs2018-04-103-0/+222
* Fix non-functional checks in surfaceviewer autotestLaszlo Agocs2018-04-101-6/+6
* Shuffle around Q3DSGraphicsLimits usageLaszlo Agocs2018-04-101-16/+6
* Add support for eyeball in effectsLaszlo Agocs2018-04-103-45/+144
* Add a dummy magenta image in place of missing texturesLaszlo Agocs2018-04-051-0/+41
* Stabilize documents autotestLaszlo Agocs2018-04-031-6/+7
* Disable ANGLE in autotestsLaszlo Agocs2018-04-031-0/+2
* Reenable all autotests by adding a check for crappy OpenGL implsLaszlo Agocs2018-04-0311-52/+107
* Avoid duplication in uipparser test's qrcLaszlo Agocs2018-03-271-1/+0
* Fix regression in how end-of-slide is handledChristian Strømme2018-03-261-2/+2
* Always create the slide animator, even if there's no animation tracksChristian Strømme2018-03-262-2/+28
* Support using Alias NodesAndy Nichols2018-03-263-4/+196
* Completely disable tests that tend to crash due to Qt3DLaszlo Agocs2018-03-263-12/+13