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-rw-r--r--sources/pyside2/tests/registry/exists_darwin_5_12_0_ci.py4
-rw-r--r--sources/pyside2/tests/registry/exists_opensuse423_5_12_0_ci.py4
-rw-r--r--sources/pyside2/tests/registry/exists_redhatenterpriselinuxworkstation74_5_12_0_ci.py4
-rw-r--r--sources/pyside2/tests/registry/exists_win32_5_12_0_ci.py4
4 files changed, 12 insertions, 4 deletions
diff --git a/sources/pyside2/tests/registry/exists_darwin_5_12_0_ci.py b/sources/pyside2/tests/registry/exists_darwin_5_12_0_ci.py
index a1fd624d9..689c17750 100644
--- a/sources/pyside2/tests/registry/exists_darwin_5_12_0_ci.py
+++ b/sources/pyside2/tests/registry/exists_darwin_5_12_0_ci.py
@@ -5184,7 +5184,9 @@ if "PySide2.QtGui" in sys.modules:
"QOpenGLShaderProgram.setDefaultInnerTessellationLevels": ('list',),
"QOpenGLShaderProgram.setDefaultOuterTessellationLevels": ('list',),
"QOpenGLShaderProgram.setPatchVertexCount": ('int',),
- "QOpenGLShaderProgram.setUniformValue": [('int', 'PySide2.QtCore.QPoint'), ('int', 'PySide2.QtCore.QPointF'), ('int', 'PySide2.QtCore.QSize'), ('int', 'PySide2.QtCore.QSizeF'), ('int', 'PySide2.QtGui.QColor'), ('int', 'PySide2.QtGui.QMatrix2x2'), ('int', 'PySide2.QtGui.QMatrix2x3'), ('int', 'PySide2.QtGui.QMatrix2x4'), ('int', 'PySide2.QtGui.QMatrix3x2'), ('int', 'PySide2.QtGui.QMatrix3x3'), ('int', 'PySide2.QtGui.QMatrix3x4'), ('int', 'PySide2.QtGui.QMatrix4x2'), ('int', 'PySide2.QtGui.QMatrix4x3'), ('int', 'PySide2.QtGui.QMatrix4x4'), ('int', 'PySide2.QtGui.QTransform'), ('int', 'PySide2.QtGui.QVector2D'), ('int', 'PySide2.QtGui.QVector3D'), ('int', 'PySide2.QtGui.QVector4D'), ('int', 'float'), ('int', 'float', 'float'), ('int', 'float', 'float', 'float'), ('int', 'float', 'float', 'float', 'float'), ('int', 'int'), ('int', 'typing.List[typing.List[float]]'), ('str', 'PySide2.QtCore.QPoint'), ('str', 'PySide2.QtCore.QPointF'), ('str', 'PySide2.QtCore.QSize'), ('str', 'PySide2.QtCore.QSizeF'), ('str', 'PySide2.QtGui.QColor'), ('str', 'PySide2.QtGui.QMatrix2x2'), ('str', 'PySide2.QtGui.QMatrix2x3'), ('str', 'PySide2.QtGui.QMatrix2x4'), ('str', 'PySide2.QtGui.QMatrix3x2'), ('str', 'PySide2.QtGui.QMatrix3x3'), ('str', 'PySide2.QtGui.QMatrix3x4'), ('str', 'PySide2.QtGui.QMatrix4x2'), ('str', 'PySide2.QtGui.QMatrix4x3'), ('str', 'PySide2.QtGui.QMatrix4x4'), ('str', 'PySide2.QtGui.QTransform'), ('str', 'PySide2.QtGui.QVector2D'), ('str', 'PySide2.QtGui.QVector3D'), ('str', 'PySide2.QtGui.QVector4D'), ('str', 'float'), ('str', 'float', 'float'), ('str', 'float', 'float', 'float'), ('str', 'float', 'float', 'float', 'float'), ('str', 'int'), ('str', 'typing.List[typing.List[float]]')],
+ "QOpenGLShaderProgram.setUniformValue": [('int', 'PySide2.QtCore.QPoint'), ('int', 'PySide2.QtCore.QPointF'), ('int', 'PySide2.QtCore.QSize'), ('int', 'PySide2.QtCore.QSizeF'), ('int', 'PySide2.QtGui.QColor'), ('int', 'PySide2.QtGui.QMatrix2x2'), ('int', 'PySide2.QtGui.QMatrix2x3'), ('int', 'PySide2.QtGui.QMatrix2x4'), ('int', 'PySide2.QtGui.QMatrix3x2'), ('int', 'PySide2.QtGui.QMatrix3x3'), ('int', 'PySide2.QtGui.QMatrix3x4'), ('int', 'PySide2.QtGui.QMatrix4x2'), ('int', 'PySide2.QtGui.QMatrix4x3'), ('int', 'PySide2.QtGui.QMatrix4x4'), ('int', 'PySide2.QtGui.QTransform'), ('int', 'PySide2.QtGui.QVector2D'), ('int', 'PySide2.QtGui.QVector3D'), ('int', 'PySide2.QtGui.QVector4D'), ('int', 'float'), ('int', 'float', 'float'), ('int', 'float', 'float', 'float'), ('int', 'float', 'float', 'float', 'float'), ('int', 'int'), ('int', 'typing.List[typing.List[float]]'), ('str', 'PySide2.QtCore.QPoint'), ('str', 'PySide2.QtCore.QPointF'), ('str', 'PySide2.QtCore.QSize'), ('str', 'PySide2.QtCore.QSizeF'), ('str', 'PySide2.QtGui.QColor'), ('str', 'PySide2.QtGui.QMatrix2x2'), ('str', 'PySide2.QtGui.QMatrix2x3'), ('str', 'PySide2.QtGui.QMatrix2x4'), ('str', 'PySide2.QtGui.QMatrix3x2'), ('str', 'PySide2.QtGui.QMatrix3x3'), ('str', 'PySide2.QtGui.QMatrix3x4'), ('str', 'PySide2.QtGui.QMatrix4x2'), ('str', 'PySide2.QtGui.QMatrix4x3'), ('str', 'PySide2.QtGui.QMatrix4x4'), ('str', 'PySide2.QtGui.QTransform'), ('str', 'PySide2.QtGui.QVector2D'), ('str', 'PySide2.QtGui.QVector3D'), ('str', 'PySide2.QtGui.QVector4D'), ('str', 'float', 'float'), ('str', 'float', 'float', 'float'), ('str', 'float', 'float', 'float', 'float'), ('str', 'typing.List[typing.List[float]]')],
+ "QOpenGLShaderProgram.setUniformValue1i": [('str', 'int')],
+ "QOpenGLShaderProgram.setUniformValue1f": [('str', 'float')],
"QOpenGLShaderProgram.setUniformValueArray": [('int', 'float', 'int', 'int'), ('int', 'int', 'int'), ('str', 'float', 'int', 'int'), ('str', 'int', 'int')],
"QOpenGLShaderProgram.shaders": (),
"QOpenGLShaderProgram.uniformLocation": [('PySide2.QtCore.QByteArray',), ('str',)],
diff --git a/sources/pyside2/tests/registry/exists_opensuse423_5_12_0_ci.py b/sources/pyside2/tests/registry/exists_opensuse423_5_12_0_ci.py
index 4b753386f..1bc359d3f 100644
--- a/sources/pyside2/tests/registry/exists_opensuse423_5_12_0_ci.py
+++ b/sources/pyside2/tests/registry/exists_opensuse423_5_12_0_ci.py
@@ -5183,7 +5183,9 @@ if "PySide2.QtGui" in sys.modules:
"QOpenGLShaderProgram.setDefaultInnerTessellationLevels": ('list',),
"QOpenGLShaderProgram.setDefaultOuterTessellationLevels": ('list',),
"QOpenGLShaderProgram.setPatchVertexCount": ('int',),
- "QOpenGLShaderProgram.setUniformValue": [('int', 'PySide2.QtCore.QPoint'), ('int', 'PySide2.QtCore.QPointF'), ('int', 'PySide2.QtCore.QSize'), ('int', 'PySide2.QtCore.QSizeF'), ('int', 'PySide2.QtGui.QColor'), ('int', 'PySide2.QtGui.QMatrix2x2'), ('int', 'PySide2.QtGui.QMatrix2x3'), ('int', 'PySide2.QtGui.QMatrix2x4'), ('int', 'PySide2.QtGui.QMatrix3x2'), ('int', 'PySide2.QtGui.QMatrix3x3'), ('int', 'PySide2.QtGui.QMatrix3x4'), ('int', 'PySide2.QtGui.QMatrix4x2'), ('int', 'PySide2.QtGui.QMatrix4x3'), ('int', 'PySide2.QtGui.QMatrix4x4'), ('int', 'PySide2.QtGui.QTransform'), ('int', 'PySide2.QtGui.QVector2D'), ('int', 'PySide2.QtGui.QVector3D'), ('int', 'PySide2.QtGui.QVector4D'), ('int', 'float'), ('int', 'float', 'float'), ('int', 'float', 'float', 'float'), ('int', 'float', 'float', 'float', 'float'), ('int', 'int'), ('int', 'typing.List[typing.List[float]]'), ('str', 'PySide2.QtCore.QPoint'), ('str', 'PySide2.QtCore.QPointF'), ('str', 'PySide2.QtCore.QSize'), ('str', 'PySide2.QtCore.QSizeF'), ('str', 'PySide2.QtGui.QColor'), ('str', 'PySide2.QtGui.QMatrix2x2'), ('str', 'PySide2.QtGui.QMatrix2x3'), ('str', 'PySide2.QtGui.QMatrix2x4'), ('str', 'PySide2.QtGui.QMatrix3x2'), ('str', 'PySide2.QtGui.QMatrix3x3'), ('str', 'PySide2.QtGui.QMatrix3x4'), ('str', 'PySide2.QtGui.QMatrix4x2'), ('str', 'PySide2.QtGui.QMatrix4x3'), ('str', 'PySide2.QtGui.QMatrix4x4'), ('str', 'PySide2.QtGui.QTransform'), ('str', 'PySide2.QtGui.QVector2D'), ('str', 'PySide2.QtGui.QVector3D'), ('str', 'PySide2.QtGui.QVector4D'), ('str', 'float'), ('str', 'float', 'float'), ('str', 'float', 'float', 'float'), ('str', 'float', 'float', 'float', 'float'), ('str', 'int'), ('str', 'typing.List[typing.List[float]]')],
+ "QOpenGLShaderProgram.setUniformValue": [('int', 'PySide2.QtCore.QPoint'), ('int', 'PySide2.QtCore.QPointF'), ('int', 'PySide2.QtCore.QSize'), ('int', 'PySide2.QtCore.QSizeF'), ('int', 'PySide2.QtGui.QColor'), ('int', 'PySide2.QtGui.QMatrix2x2'), ('int', 'PySide2.QtGui.QMatrix2x3'), ('int', 'PySide2.QtGui.QMatrix2x4'), ('int', 'PySide2.QtGui.QMatrix3x2'), ('int', 'PySide2.QtGui.QMatrix3x3'), ('int', 'PySide2.QtGui.QMatrix3x4'), ('int', 'PySide2.QtGui.QMatrix4x2'), ('int', 'PySide2.QtGui.QMatrix4x3'), ('int', 'PySide2.QtGui.QMatrix4x4'), ('int', 'PySide2.QtGui.QTransform'), ('int', 'PySide2.QtGui.QVector2D'), ('int', 'PySide2.QtGui.QVector3D'), ('int', 'PySide2.QtGui.QVector4D'), ('int', 'float'), ('int', 'float', 'float'), ('int', 'float', 'float', 'float'), ('int', 'float', 'float', 'float', 'float'), ('int', 'int'), ('int', 'typing.List[typing.List[float]]'), ('str', 'PySide2.QtCore.QPoint'), ('str', 'PySide2.QtCore.QPointF'), ('str', 'PySide2.QtCore.QSize'), ('str', 'PySide2.QtCore.QSizeF'), ('str', 'PySide2.QtGui.QColor'), ('str', 'PySide2.QtGui.QMatrix2x2'), ('str', 'PySide2.QtGui.QMatrix2x3'), ('str', 'PySide2.QtGui.QMatrix2x4'), ('str', 'PySide2.QtGui.QMatrix3x2'), ('str', 'PySide2.QtGui.QMatrix3x3'), ('str', 'PySide2.QtGui.QMatrix3x4'), ('str', 'PySide2.QtGui.QMatrix4x2'), ('str', 'PySide2.QtGui.QMatrix4x3'), ('str', 'PySide2.QtGui.QMatrix4x4'), ('str', 'PySide2.QtGui.QTransform'), ('str', 'PySide2.QtGui.QVector2D'), ('str', 'PySide2.QtGui.QVector3D'), ('str', 'PySide2.QtGui.QVector4D'), ('str', 'float', 'float'), ('str', 'float', 'float', 'float'), ('str', 'float', 'float', 'float', 'float'), ('str', 'typing.List[typing.List[float]]')],
+ "QOpenGLShaderProgram.setUniformValue1i": [('str', 'int')],
+ "QOpenGLShaderProgram.setUniformValue1f": [('str', 'float')],
"QOpenGLShaderProgram.setUniformValueArray": [('int', 'float', 'int', 'int'), ('int', 'int', 'int'), ('str', 'float', 'int', 'int'), ('str', 'int', 'int')],
"QOpenGLShaderProgram.shaders": (),
"QOpenGLShaderProgram.uniformLocation": [('PySide2.QtCore.QByteArray',), ('str',)],
diff --git a/sources/pyside2/tests/registry/exists_redhatenterpriselinuxworkstation74_5_12_0_ci.py b/sources/pyside2/tests/registry/exists_redhatenterpriselinuxworkstation74_5_12_0_ci.py
index 1a68c8c85..9e32998e1 100644
--- a/sources/pyside2/tests/registry/exists_redhatenterpriselinuxworkstation74_5_12_0_ci.py
+++ b/sources/pyside2/tests/registry/exists_redhatenterpriselinuxworkstation74_5_12_0_ci.py
@@ -5183,7 +5183,9 @@ if "PySide2.QtGui" in sys.modules:
"QOpenGLShaderProgram.setDefaultInnerTessellationLevels": ('list',),
"QOpenGLShaderProgram.setDefaultOuterTessellationLevels": ('list',),
"QOpenGLShaderProgram.setPatchVertexCount": ('int',),
- "QOpenGLShaderProgram.setUniformValue": [('int', 'PySide2.QtCore.QPoint'), ('int', 'PySide2.QtCore.QPointF'), ('int', 'PySide2.QtCore.QSize'), ('int', 'PySide2.QtCore.QSizeF'), ('int', 'PySide2.QtGui.QColor'), ('int', 'PySide2.QtGui.QMatrix2x2'), ('int', 'PySide2.QtGui.QMatrix2x3'), ('int', 'PySide2.QtGui.QMatrix2x4'), ('int', 'PySide2.QtGui.QMatrix3x2'), ('int', 'PySide2.QtGui.QMatrix3x3'), ('int', 'PySide2.QtGui.QMatrix3x4'), ('int', 'PySide2.QtGui.QMatrix4x2'), ('int', 'PySide2.QtGui.QMatrix4x3'), ('int', 'PySide2.QtGui.QMatrix4x4'), ('int', 'PySide2.QtGui.QTransform'), ('int', 'PySide2.QtGui.QVector2D'), ('int', 'PySide2.QtGui.QVector3D'), ('int', 'PySide2.QtGui.QVector4D'), ('int', 'float'), ('int', 'float', 'float'), ('int', 'float', 'float', 'float'), ('int', 'float', 'float', 'float', 'float'), ('int', 'int'), ('int', 'typing.List[typing.List[float]]'), ('str', 'PySide2.QtCore.QPoint'), ('str', 'PySide2.QtCore.QPointF'), ('str', 'PySide2.QtCore.QSize'), ('str', 'PySide2.QtCore.QSizeF'), ('str', 'PySide2.QtGui.QColor'), ('str', 'PySide2.QtGui.QMatrix2x2'), ('str', 'PySide2.QtGui.QMatrix2x3'), ('str', 'PySide2.QtGui.QMatrix2x4'), ('str', 'PySide2.QtGui.QMatrix3x2'), ('str', 'PySide2.QtGui.QMatrix3x3'), ('str', 'PySide2.QtGui.QMatrix3x4'), ('str', 'PySide2.QtGui.QMatrix4x2'), ('str', 'PySide2.QtGui.QMatrix4x3'), ('str', 'PySide2.QtGui.QMatrix4x4'), ('str', 'PySide2.QtGui.QTransform'), ('str', 'PySide2.QtGui.QVector2D'), ('str', 'PySide2.QtGui.QVector3D'), ('str', 'PySide2.QtGui.QVector4D'), ('str', 'float'), ('str', 'float', 'float'), ('str', 'float', 'float', 'float'), ('str', 'float', 'float', 'float', 'float'), ('str', 'int'), ('str', 'typing.List[typing.List[float]]')],
+ "QOpenGLShaderProgram.setUniformValue": [('int', 'PySide2.QtCore.QPoint'), ('int', 'PySide2.QtCore.QPointF'), ('int', 'PySide2.QtCore.QSize'), ('int', 'PySide2.QtCore.QSizeF'), ('int', 'PySide2.QtGui.QColor'), ('int', 'PySide2.QtGui.QMatrix2x2'), ('int', 'PySide2.QtGui.QMatrix2x3'), ('int', 'PySide2.QtGui.QMatrix2x4'), ('int', 'PySide2.QtGui.QMatrix3x2'), ('int', 'PySide2.QtGui.QMatrix3x3'), ('int', 'PySide2.QtGui.QMatrix3x4'), ('int', 'PySide2.QtGui.QMatrix4x2'), ('int', 'PySide2.QtGui.QMatrix4x3'), ('int', 'PySide2.QtGui.QMatrix4x4'), ('int', 'PySide2.QtGui.QTransform'), ('int', 'PySide2.QtGui.QVector2D'), ('int', 'PySide2.QtGui.QVector3D'), ('int', 'PySide2.QtGui.QVector4D'), ('int', 'float'), ('int', 'float', 'float'), ('int', 'float', 'float', 'float'), ('int', 'float', 'float', 'float', 'float'), ('int', 'int'), ('int', 'typing.List[typing.List[float]]'), ('str', 'PySide2.QtCore.QPoint'), ('str', 'PySide2.QtCore.QPointF'), ('str', 'PySide2.QtCore.QSize'), ('str', 'PySide2.QtCore.QSizeF'), ('str', 'PySide2.QtGui.QColor'), ('str', 'PySide2.QtGui.QMatrix2x2'), ('str', 'PySide2.QtGui.QMatrix2x3'), ('str', 'PySide2.QtGui.QMatrix2x4'), ('str', 'PySide2.QtGui.QMatrix3x2'), ('str', 'PySide2.QtGui.QMatrix3x3'), ('str', 'PySide2.QtGui.QMatrix3x4'), ('str', 'PySide2.QtGui.QMatrix4x2'), ('str', 'PySide2.QtGui.QMatrix4x3'), ('str', 'PySide2.QtGui.QMatrix4x4'), ('str', 'PySide2.QtGui.QTransform'), ('str', 'PySide2.QtGui.QVector2D'), ('str', 'PySide2.QtGui.QVector3D'), ('str', 'PySide2.QtGui.QVector4D'), ('str', 'float', 'float'), ('str', 'float', 'float', 'float'), ('str', 'float', 'float', 'float', 'float'), ('str', 'typing.List[typing.List[float]]')],
+ "QOpenGLShaderProgram.setUniformValue1i": [('str', 'int')],
+ "QOpenGLShaderProgram.setUniformValue1f": [('str', 'float')],
"QOpenGLShaderProgram.setUniformValueArray": [('int', 'float', 'int', 'int'), ('int', 'int', 'int'), ('str', 'float', 'int', 'int'), ('str', 'int', 'int')],
"QOpenGLShaderProgram.shaders": (),
"QOpenGLShaderProgram.uniformLocation": [('PySide2.QtCore.QByteArray',), ('str',)],
diff --git a/sources/pyside2/tests/registry/exists_win32_5_12_0_ci.py b/sources/pyside2/tests/registry/exists_win32_5_12_0_ci.py
index 10b2acf4c..ae170e517 100644
--- a/sources/pyside2/tests/registry/exists_win32_5_12_0_ci.py
+++ b/sources/pyside2/tests/registry/exists_win32_5_12_0_ci.py
@@ -5196,7 +5196,9 @@ if "PySide2.QtGui" in sys.modules:
"QOpenGLShaderProgram.setDefaultInnerTessellationLevels": ('list',),
"QOpenGLShaderProgram.setDefaultOuterTessellationLevels": ('list',),
"QOpenGLShaderProgram.setPatchVertexCount": ('int',),
- "QOpenGLShaderProgram.setUniformValue": [('int', 'PySide2.QtCore.QPoint'), ('int', 'PySide2.QtCore.QPointF'), ('int', 'PySide2.QtCore.QSize'), ('int', 'PySide2.QtCore.QSizeF'), ('int', 'PySide2.QtGui.QColor'), ('int', 'PySide2.QtGui.QMatrix2x2'), ('int', 'PySide2.QtGui.QMatrix2x3'), ('int', 'PySide2.QtGui.QMatrix2x4'), ('int', 'PySide2.QtGui.QMatrix3x2'), ('int', 'PySide2.QtGui.QMatrix3x3'), ('int', 'PySide2.QtGui.QMatrix3x4'), ('int', 'PySide2.QtGui.QMatrix4x2'), ('int', 'PySide2.QtGui.QMatrix4x3'), ('int', 'PySide2.QtGui.QMatrix4x4'), ('int', 'PySide2.QtGui.QTransform'), ('int', 'PySide2.QtGui.QVector2D'), ('int', 'PySide2.QtGui.QVector3D'), ('int', 'PySide2.QtGui.QVector4D'), ('int', 'float'), ('int', 'float', 'float'), ('int', 'float', 'float', 'float'), ('int', 'float', 'float', 'float', 'float'), ('int', 'int'), ('int', 'typing.List'), ('str', 'PySide2.QtCore.QPoint'), ('str', 'PySide2.QtCore.QPointF'), ('str', 'PySide2.QtCore.QSize'), ('str', 'PySide2.QtCore.QSizeF'), ('str', 'PySide2.QtGui.QColor'), ('str', 'PySide2.QtGui.QMatrix2x2'), ('str', 'PySide2.QtGui.QMatrix2x3'), ('str', 'PySide2.QtGui.QMatrix2x4'), ('str', 'PySide2.QtGui.QMatrix3x2'), ('str', 'PySide2.QtGui.QMatrix3x3'), ('str', 'PySide2.QtGui.QMatrix3x4'), ('str', 'PySide2.QtGui.QMatrix4x2'), ('str', 'PySide2.QtGui.QMatrix4x3'), ('str', 'PySide2.QtGui.QMatrix4x4'), ('str', 'PySide2.QtGui.QTransform'), ('str', 'PySide2.QtGui.QVector2D'), ('str', 'PySide2.QtGui.QVector3D'), ('str', 'PySide2.QtGui.QVector4D'), ('str', 'float'), ('str', 'float', 'float'), ('str', 'float', 'float', 'float'), ('str', 'float', 'float', 'float', 'float'), ('str', 'int'), ('str', 'typing.List')],
+ "QOpenGLShaderProgram.setUniformValue": [('int', 'PySide2.QtCore.QPoint'), ('int', 'PySide2.QtCore.QPointF'), ('int', 'PySide2.QtCore.QSize'), ('int', 'PySide2.QtCore.QSizeF'), ('int', 'PySide2.QtGui.QColor'), ('int', 'PySide2.QtGui.QMatrix2x2'), ('int', 'PySide2.QtGui.QMatrix2x3'), ('int', 'PySide2.QtGui.QMatrix2x4'), ('int', 'PySide2.QtGui.QMatrix3x2'), ('int', 'PySide2.QtGui.QMatrix3x3'), ('int', 'PySide2.QtGui.QMatrix3x4'), ('int', 'PySide2.QtGui.QMatrix4x2'), ('int', 'PySide2.QtGui.QMatrix4x3'), ('int', 'PySide2.QtGui.QMatrix4x4'), ('int', 'PySide2.QtGui.QTransform'), ('int', 'PySide2.QtGui.QVector2D'), ('int', 'PySide2.QtGui.QVector3D'), ('int', 'PySide2.QtGui.QVector4D'), ('int', 'float'), ('int', 'float', 'float'), ('int', 'float', 'float', 'float'), ('int', 'float', 'float', 'float', 'float'), ('int', 'int'), ('int', 'typing.List'), ('str', 'PySide2.QtCore.QPoint'), ('str', 'PySide2.QtCore.QPointF'), ('str', 'PySide2.QtCore.QSize'), ('str', 'PySide2.QtCore.QSizeF'), ('str', 'PySide2.QtGui.QColor'), ('str', 'PySide2.QtGui.QMatrix2x2'), ('str', 'PySide2.QtGui.QMatrix2x3'), ('str', 'PySide2.QtGui.QMatrix2x4'), ('str', 'PySide2.QtGui.QMatrix3x2'), ('str', 'PySide2.QtGui.QMatrix3x3'), ('str', 'PySide2.QtGui.QMatrix3x4'), ('str', 'PySide2.QtGui.QMatrix4x2'), ('str', 'PySide2.QtGui.QMatrix4x3'), ('str', 'PySide2.QtGui.QMatrix4x4'), ('str', 'PySide2.QtGui.QTransform'), ('str', 'PySide2.QtGui.QVector2D'), ('str', 'PySide2.QtGui.QVector3D'), ('str', 'PySide2.QtGui.QVector4D'), ('str', 'float', 'float'), ('str', 'float', 'float', 'float'), ('str', 'float', 'float', 'float', 'float'), ('str', 'typing.List')],
+ "QOpenGLShaderProgram.setUniformValue1i": [('str', 'int')],
+ "QOpenGLShaderProgram.setUniformValue1f": [('str', 'float')],
"QOpenGLShaderProgram.setUniformValueArray": [('int', 'float', 'int', 'int'), ('int', 'int', 'int'), ('str', 'float', 'int', 'int'), ('str', 'int', 'int')],
"QOpenGLShaderProgram.shaders": (),
"QOpenGLShaderProgram.uniformLocation": [('PySide2.QtCore.QByteArray',), ('str',)],