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diff --git a/sources/pyside6/doc/faq/distribution.rst b/sources/pyside6/doc/faq/distribution.rst
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+.. _distribution:
+
+Distributing Your Application to Other Systems/Platforms
+========================================================
+
+After developing a couple of applications, you might want to distribute them to
+other users. In case you do not have much experience with Python packages, you
+might have even asked: *How do I create a Python executable?*.
+
+If you come from compiled programming languages, deployment is something
+almost trivial, but for Python is a bit difficult.
+
+The deployment process for Python applications is called, "freezing", which is
+distributing your virtual environment content to other users.
+
+.. important:: As Python does not support WebAssembly and mobile platforms,
+ such as Android and iOS, you cannot deploy applications to these platforms
+ directly, and you require advanced processes to do so.
+
+.. note:: For embedded systems, you currently need to build |project| for your
+ target platform, and deploy the installation alongside your application.
+
+Reproducible deployment
+-----------------------
+
+A common approach is to only provide a ``requirements.txt`` file, where you
+state your dependencies. Users would need to install them from there
+to run your Application.
+
+For example, imagine I have a project with two dependencies, ``module_a`` and
+``module_b``, which I use in my ``main.py`` file. So my structure is:
+
+.. code-block:: python
+
+ # Content of the main.py file
+ from module_a import something
+ import module_b
+
+ # ...
+
+So the ``requirements.txt`` for my application would look like this::
+
+ module_a
+ module_b
+
+Later, when a user want to execute your ``main.py``, the dependencies
+must be installed using :command:`pip install -r requirements.txt`
+in a new virtual environment.
+
+.. important:: You can notice that this approach includes sharing your code
+ so it fails if you want to hide the code of your application.
+
+Freezing Your Application
+-------------------------
+
+This is the most common approach for users to distribute their applications
+and even though the code is still available for the end user, it is a bit more
+difficult to retrieve it.
+
+You can find a series of tutorials based on the most popular tools that
+allow Python users to freeze and distribute applications in our
+:ref:`deployment-guides` section.
+
+Compiling Python
+----------------
+
+Even though Python does not natively support to be compiled, there are
+complementary tools that let you to achieve this.
+You can check the `Nuitka <https://nuitka.net/>`_ project to learn more.
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+.. _typesoffiles:
+
+File Types
+==========
+
+There are many different file types that you will encounter while
+developing |project| applications, ui, qrc, qml, pyproject, etc.
+Here you can find a simple explanation for
+each of them.
+
+Python Files ``.py``
+--------------------
+
+Python files are the main format you will be dealing with, while developing
+|project| projects.
+
+It is important to note that you can write applications **only** with Python
+files, without the need of ``.ui``, ``.qrc``, or ``.qml`` files, however
+using other formats will facilitate some processes, and enable new
+functionality to your applications.
+
+.. code-block:: python
+
+ class MyWidget(QWidget):
+ def __init__(self):
+ QWidget.__init__(self)
+
+ self.hello = ["Hallo Welt", "你好,世界", "Hei maailma",
+ "Hola Mundo", "Привет мир"]
+
+ self.button = QPushButton("Click me!")
+ self.text = QLabel("Hello World")
+ self.text.setAlignment(Qt.AlignCenter)
+ # ...
+
+User Interface Definition File ``.ui``
+--------------------------------------
+
+When using *Qt Widgets Designer*, you can create user interfaces using
+Qt Widgets with the WYSIWYG form editor, this interface is represented
+as a widget tree using XML. Here is an extract of the beginning of a
+``.ui`` file:
+
+.. code-block:: xml
+
+ <?xml version="1.0" encoding="UTF-8"?>
+ <ui version="4.0">
+ <class>MainWindow</class>
+ <widget class="QMainWindow" name="MainWindow">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>400</width>
+ <height>300</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>MainWindow</string>
+ </property>
+ <widget class="QWidget" name="centralWidget">
+
+The `pyside6-uic` tool generates Python code from these `.ui` files,
+which you can import from your main files, so it is not necessary
+for you to include the `.ui` files in your deployed application.
+
+For more details, see :ref:`using_ui_files`.
+
+Resource Collection Files ``.qrc``
+----------------------------------
+
+List of binary files that will be used alongside your application.
+As an XML-based file, its structure look like this:
+
+.. code-block:: xml
+
+ <!DOCTYPE RCC><RCC version="1.0">
+ <qresource>
+ <file>images/quit.png</file>
+ <file>font/myfont.ttf</file>
+ </qresource>
+ </RCC>
+
+
+The `pyside6-rcc` tool generates Python code from these `.qrc` files,
+so you are not required to include the listed files in your deployed
+application.
+
+For more details, see :ref:`using_qrc_files`.
+
+Qt Modeling Language File ``.qml``
+----------------------------------
+
+Graphical QML applications are not related to Qt Widgets applications, and
+that is why the usual setup of QML project is a Python file that loads
+the QML file, and optionally, elements defined in Python that are exposed
+to QML to be used.
+
+You can write ``.qml`` files by hand, but also you can use tools like the
+*QML Designer* that is embedded in *Qt Creator*. Additionally, there are commercial
+tools like *Qt Design Studio* that allow you to load designs from other design
+applications.
+
+Here you can find an example of how a ``.qml`` file looks like.
+The code will display a lightgray rectangle, with the "Hello World!"
+message on it.
+
+.. code-block:: javascript
+
+ import QtQuick 2.0
+
+ Rectangle {
+ id: page
+ width: 320;
+ height: 480
+ color: "lightgray"
+
+ Text {
+ id: helloText
+ text: "Hello world!"
+ y: 30
+ anchors.horizontalCenter: page.horizontalCenter
+ font.pointSize: 24;
+ font.bold: true
+ }
+ }
+
+Qt Creator Python Project File ``.pyproject``
+---------------------------------------------
+
+For *Qt Creator* to load and handle Python based projects, a special file is
+needed, because C++ based projects could be handle from ``.qmake`` or
+``CMakeLists.txt`` file, which are not used with Python-based projects.
+
+Old versions of *Qt Creator*, provided a simple format with the ``.pyqtc``
+extension, which were plain-text files with one-file-per-line::
+
+ library/server.py
+ library/client.py
+ logger.py
+ ...
+
+There were limitations to this format, and further options that might be
+added that would not be supported, which was the motivation to create a
+``.pyproject`` file, which is a JSON-based file where more options could
+be added. Here is an example of such file:
+
+.. code-block:: javascript
+
+ {
+ "files": ["library/server.py", "library/client.py", "logger.py", ...]
+ }
diff --git a/sources/pyside6/doc/faq/whatisqt.rst b/sources/pyside6/doc/faq/whatisqt.rst
new file mode 100644
index 000000000..3b42a9403
--- /dev/null
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@@ -0,0 +1,112 @@
+.. _whatisqt:
+
+Qt, QML, Widgets...What Is The Difference?
+==========================================
+
+If you are new to Qt, there might be a chance that you are a bit confused about
+all the concepts you have read so far. This section aims to provide a summary
+of all the key components that are relevant to develop Qt applications.
+
+Keep in mind that Qt was designed and written in C++ as a C++ framework, you
+will find many references, examples, and concepts that make sense in C++
+based applications, that might not be relevant in your Python applications,
+but keep in mind that |project| aims to expose the Qt framework to Python
+with many adaptations. You don't need to know C++ to use |project|, and you
+can find all the possible combinations between these languages later on.
+
+Qt
+--
+
+The Qt Project is an open collaboration that coordinates the development of the
+Qt Framework. You might find situations where "Qt" refers to the project, or
+to the framework.
+
+As a framework, Qt has many components, which are distributed by components
+and modules, for example, `qtbase <https://code.qt.io/cgit/qt/qtbase.git/>`_
+is the base component that holds many modules, like: ``QtCore``, ``QtGui``,
+``QtWidgets``, ``QtNetwork``, etc.
+All those modules contains many classes that you can directly use, like the
+case of the `Classes of QtCore <https://doc.qt.io/qt-6/qtcore-module.html>`_
+from which you can find classes like ``QFile``, ``QTime``, ``QByteArray``, etc.
+
+You can create applications without a User Interface, while using this classes
+to create command line applications, handle files, network connections,
+regular expressions, encoding of text, etc.
+
+On the other hand, you can create Graphical applications with classes
+from the ``QtWidgets`` module, this is also referred as **Widgets**.
+
+There are many other Qt modules like ``QtMultimedia``, ``QtCharts``, ``Qt3D``,
+among others. These modules has a specific functionality, and among this
+modules, there is one called ``QtDeclarative``, in which you can find the
+implementation of the ``QML`` declarative language. This language is similar
+to CSS and JSON, and it was created to design UI applications declaratively,
+allowing JavaScript to take care of some imperative sections, and enabling
+other components to extend and connect the code with C++.
+
+Let us check the functionality of these different approaches separately.
+
+Widgets
+-------
+
+As we mentioned before, ``QtWidgets`` is the module that provide predefined
+Widgets that you can add into your graphical application, like Buttons, Labels,
+Boxes, Menus, etc.
+
+Widget based applications will look like a native application, because the goal
+is not to affect the user experience compared to other included applications.
+
+.. image:: hello_macOS.png
+ :width: 20%
+.. image:: hello_win10.jpg
+ :width: 20%
+.. image:: hello_linux.png
+ :width: 20%
+
+.. note:: You can adapt these applications to use your self-made style, but
+ you need to be aware that the goal of Widgets is to respect the system
+ style, be careful when changing colors. Check this
+ :ref:`simple tutorial <widgetstyling>` on how to do so.
+
+QML
+---
+
+QML offers an alternative approach to create User Interfaces, compared to
+Widgets, and it was originally motivated from mobile applications development.
+Together with the ``Qt Quick`` module, it provides access to interact with
+mobile device using actions like taps, drag and drop, animations, states,
+transitions, drawer menus, etc.
+
+The elements that you can find in QML/Quick applications are focused on
+providing a more dynamic application infrastructure which different properties
+based in certain behaviors.
+
+Even though QML has the motivation to provide interfaces with mobile devices,
+you can use it for Desktop applications, too.
+
+Additionally, you can augment your application with standard JavaScript, which
+in combination with C++ can become an attractive infrastructure.
+
+Python And C++
+--------------
+
+For |project| applications you **do not need to know C++**, but it is possible
+to mix both languages in a couple of different use cases:
+
+1. If you have a Qt/C++ application, you can re-write it so it is a Qt/Python
+ application. This means that Python aims to be a full replacement for the
+ user level C++ code of Qt applications.
+2. For custom Qt widgets written in C++, you can generate your own Python
+ bindings so people can use it directly from Python.
+3. If you have a C++ based library that you use with your Qt/C++ applications
+ that is in charge of a specific task, like a performant process, you can
+ generate bindings for it, so people could be able to use it from Python.
+4. For a Qt/C++ application, you can extend it with Python, by exposing the
+ main QApplication singleton as a python binding to a Python interpreter.
+ This can be understand as a "Python Plugin System" for your Qt/C++
+ application, for example.
+
+For the the steps **2., 3., and 4.** you need the help of Shiboken, the
+binding generation tool that is used to generate |project|.
+You can find more information in the
+`documentation page <https://doc.qt.io/qtforpython/shiboken6/index.html>`_.
diff --git a/sources/pyside6/doc/faq/whatisshiboken.rst b/sources/pyside6/doc/faq/whatisshiboken.rst
new file mode 100644
index 000000000..bf6d19ab3
--- /dev/null
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+.. _whatisshiboken:
+
+Binding Generation: What Is Shiboken?
+=====================================
+
+When you install ``PySide6`` you might have notice that also ``Shiboken6``
+is installed as a dependency::
+
+ $ pip install pyside6
+ Collecting pyside6
+ Downloading PySide6-6.0.0-6.0.0-cp36.cp37.cp38.cp39-abi3-manylinux1_x86_64.whl (170.5 MB)
+ |████████████████████████████████| 170.5 MB 42 kB/s
+ Collecting shiboken6==6.0.0
+ Downloading shiboken6-6.0.0-6.0.0-cp36.cp37.cp38.cp39-abi3-manylinux1_x86_64.whl (964 kB)
+ |████████████████████████████████| 964 kB 29.3 MB/s
+ Installing collected packages: shiboken6, pyside6
+ Successfully installed pyside6-6.0.0 shiboken6-6.0.0
+
+That installed package is also called **Shiboken Module**, and it contains
+some utilities for PySide to properly work.
+You can find more information about it on its
+`documentation page (module) <https://doc.qt.io/qtforpython/shiboken6/shibokenmodule.html>`_
+
+There is a third package that does not get installed when you install PySide,
+because it is not required, and it is called **Shiboken Generator**.
+
+Most of the times you see mentions to use "Shiboken" or to do something
+related to "binding generation", it is about this third package, and **not**
+the dependency of the PySide package.
+
+Do I Need Shiboken Generator?
+-----------------------------
+
+If your goal is to just write Qt applications in Python,
+you do not need to worry about a Shiboken generator installation,
+but on the other hand, if you want to work with your own bindings
+or extend Qt/C++ applications with Python, you **need** it.
+
+You can find all the information related to Shiboken on its
+`documentation page (generator) <https://doc.qt.io/qtforpython/shiboken6/>`_.
diff --git a/sources/pyside6/doc/faq/whichide.rst b/sources/pyside6/doc/faq/whichide.rst
new file mode 100644
index 000000000..3afa79b7f
--- /dev/null
+++ b/sources/pyside6/doc/faq/whichide.rst
@@ -0,0 +1,56 @@
+.. _whichide:
+
+Which IDEs Are Compatible?
+==========================
+
+|project|, as any other Python module, can be used in any Python-compatible
+IDE, but not all of them will provide extra functionality like *Qt Creator* does.
+
+Besides writing files, there are some external steps you might want to perform
+in order to help the development of your applications:
+
+From a terminal:
+
+* Generating a Python file from a ``.ui`` file:
+ :command:`pyside6-uic -i form.ui -o ui_form.py`
+* Generating a Python file from a ``.qrc`` file:
+ :command:`pyside6-rcc -i resources.qrc -o rc_resources.py`
+* Opening *Qt Widgets Designer* with the command :command:`pyside6-designer`
+ to edit/create ``.ui`` files.
+
+External add-ons/plugins from your favorite IDE might include configuration
+steps to run these commands, or open external tools like Designer and
+QtCreator.
+
+QtCreator
+---------
+
+You can create new projects based on some basic templates that are currently
+available in QtCreator. After selecting one, you will pass through some steps
+where you can specify the details of the template, like the project name,
+base Qt class to use for your interface, among others.
+
+Here you can see an animation of the creation of a project:
+
+.. image:: https://qt-wiki-uploads.s3.amazonaws.com/images/7/7c/Qtcreator.gif
+ :alt: Qt Creator Animation
+
+Visual Studio Code
+------------------
+
+Besides editing the code of your application, you can use external plugins to
+enable more functionality, like this unofficial
+`plugin <https://marketplace.visualstudio.com/items?itemName=seanwu.vscode-qt-for-python>`_
+that you can install from VS Code while writing the following on the Quick Open Menu (``Ctrl+P``):
+:command:`ext install seanwu.vscode-qt-for-python`.
+
+PyCharm
+-------
+
+You can configure PyCharm to enable external tools, in |project| terms,
+*Qt Widgets Designer*, and *Qt Creator*. Go to
+``File > Settings > tools > PyCharm External Tools``, and include the following
+information to add them to your project.
+Later, you will be able to right click a ``.ui`` file, and select
+``Qt Widgets Designer``, ``pyside6-uic``, or any tool that you configured this
+way.
diff --git a/sources/pyside6/doc/faq/whyqtforpython.rst b/sources/pyside6/doc/faq/whyqtforpython.rst
new file mode 100644
index 000000000..0f0ab9aaf
--- /dev/null
+++ b/sources/pyside6/doc/faq/whyqtforpython.rst
@@ -0,0 +1,203 @@
+.. _whyqtforpython:
+
+Why Qt for Python?
+==================
+
+.. image:: tiobe.png
+ :width: 0
+
+.. raw:: html
+
+ <div style="float: right; padding-left: 20px; max-width: 30%;
+ background-color: #e9eff5; padding-top: 5px;">
+ <img src="../_images/tiobe.png"
+ style="width: 90%;"
+ alt="TIOBE index for Python" />
+ <p style="font-size: 80%;">
+ Screenshot from
+ <a href="https://www.tiobe.com/tiobe-index/python/">tiobe.com/tiobe-index/python</a>,
+ on 2021.09.06
+ </p>
+ </div>
+
+To answer this question we need to take a step back, and talk a bit about
+languages.
+
+Python has been around for almost the same amount of years that Qt has,
+and similarly it has been growing, and transforming to become the most used,
+loved, and demanded language for many programming areas.
+
+Currently (2021), it's rare to be aware of Machine Learning and Artificial
+Intelligence, without having heard of Python. Similarly, when we hear about
+Data Science/Analysis/Engineering we know that it is most probably related
+to Python.
+
+One can validate this statements by public surveys that have been showing
+the evolution and preference of the Python language, like the StackOverflow
+Surveys of the lasts years:
+
++----------------------+-----------+-----------+-----------+
+| | 2019_ | 2020_ | 2021_ |
++======================+===========+===========+===========+
+| Most Loved Language | 2nd place | 3rd place | 6th place |
++----------------------+-----------+-----------+-----------+
+| Most Wanted Language | 1st place | 1st place | 1st place |
++----------------------+-----------+-----------+-----------+
+
+and the `TIOBE index`_ (image on the right).
+
+It's natural to think that this sources might not be enough to judge the
+language in general terms, but it certainly highlights a trend among
+developers around the world.
+
+Lowering the Qt Barrier
+-----------------------
+
+Veteran C++ developers will have no problem with setting up a Qt
+application from scratch, or even manage to understand a different
+code base written with Qt. In addition, many teams are multidisciplinary,
+and other project/company developers might not be fluent in C++.
+
+Python has been luring people into programming, and for the same reason
+it's not uncommon that even people with a different background are able
+to write code, meaning that different teams are enabled to speak
+"the same language".
+
+Creating Qt applications in Python requires only a few lines of code,
+and not much configuration is required to execute it. As an /unfair/
+example, let's check the code of a simple hello world application:
+
+.. tab-set::
+
+ .. tab-item:: C++ Header
+
+ .. code-block:: cpp
+
+ #ifndef MAINWINDOW_H
+ #define MAINWINDOW_H
+
+ #include <QMainWindow>
+ #include <QPushButton>
+
+ class MainWindow : public QMainWindow
+ {
+ Q_OBJECT
+ public:
+ MainWindow(QWidget *parent = nullptr);
+ private slots:
+ void handleButton();
+ private:
+ QPushButton *m_button;
+ };
+
+ #endif // MAINWINDOW_H
+
+ .. tab-item:: C++ Implementation
+
+ .. code-block:: cpp
+
+ #include "mainwindow.h"
+
+ MainWindow::MainWindow(QWidget *parent)
+ : QMainWindow(parent)
+ {
+ m_button = new QPushButton("My Button", this);
+ connect(m_button, SIGNAL(clicked()), this,
+ SLOT(handleButton()));
+ }
+
+ void MainWindow::handleButton()
+ {
+ m_button->setText("Ready");
+ }
+
+ .. tab-item:: C++ Main
+
+ .. code-block:: cpp
+
+ #include <QApplication>
+ #include "mainwindow.h"
+
+ int main(int argc, char *argv[])
+ {
+ QApplication app(argc, argv);
+ MainWindow mainWindow;
+ mainWindow.show();
+ return app.exec(d);
+ }
+
+.. tab-set::
+
+ .. tab-item:: Python
+
+ .. code-block:: python
+
+ import sys
+ from pyside6.QtWidgets import (QApplication, QMainWindow,
+ QPushButton)
+
+ class MainWindow(QMainWindow):
+ def __init__(self, parent=None):
+ QMainWindow.__init__(self, parent)
+ self.button = QPushButton("My Button", self)
+ self.button.clicked.connect(self.handleButton)
+
+ def handleButton(self):
+ self.button.setText("Ready")
+
+ if __name__ == "__main__":
+ app = QApplication([])
+ mainWindow = MainWindow()
+ mainWindow.show()
+ sys.exit(app.exec())
+
+It's fair to say that most of the boilerplate code is provided by many
+good IDEs, like QtCreator, but using external tools certainly requires
+some practice to use them and get familiarized.
+
+Unity Makes Strength
+--------------------
+
+In our mission to enable more developers to enter the Qt World, it's
+important to note that this doesn't imply C++ developers are forgotten.
+
+Together with the bindings, Qt for Python provides our binding generator,
+Shiboken (Check :ref:`whatisshiboken`), whose functionality has
+extensibly been shown by talks on events such as those from our
+:ref:`video-gallery` section.
+
+Generating bindings between two languages it nothing new, but it has
+always been a non-trivial task, mainly for being as-compatible-as-possible
+when using external modules/libraries in your project.
+
+Shiboken's main use case is to extend Qt/C++ project's
+functionality, making them **scriptable**.
+
+What does it mean for an application to be scriptable?
+
+* enables a interpreted language to interact directly with the Qt/C++
+ application,
+* provide the option to modify and create components/elements of the
+ application from Python,
+* possibility to create a plugins/add-ons system for the application.
+* complement a process with external Python functionality.
+
+Check out this `Shiboken Webinar`_ for a hands-on example.
+
+Shiboken excels at Qt-dependent binding generation, meaning that
+any Qt/C++ project can be easily exposed to Python.
+In addition, Shiboken has proven its support for C++ projects (without Qt),
+as shown on event talks and `blog posts`.
+
+Adding Python support to well known solutions/projects is a pattern we keep
+seeing in the industry, on a broad range of devices.
+This is why we are working every day to improve the Qt for Python offering.
+
+We believe both Qt and Python will benefit from this interaction.
+
+.. _2019: https://insights.stackoverflow.com/survey/2019
+.. _2020: https://insights.stackoverflow.com/survey/2020
+.. _2021: https://insights.stackoverflow.com/survey/2021
+.. _`TIOBE index`: https://www.tiobe.com/tiobe-index/
+.. _`blog posts`: https://www.qt.io/blog/tag/qt-for-python
+.. _`Shiboken Webinar`: https://www.youtube.com/watch?v=wOMlDutOWXI