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/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#ifdef QUICK3D_MODULE
// This is a dummy class for Qt 5 compatibility purposes only
#include <QtQuick3D/private/qquick3dabstractlight_p.h>
namespace QmlDesigner::Internal {
class QQuick3DAreaLight : public QQuick3DAbstractLight
{
Q_OBJECT
Q_PROPERTY(float width READ width WRITE setWidth NOTIFY widthChanged)
Q_PROPERTY(float height READ height WRITE setHeight NOTIFY heightChanged)
public:
QQuick3DAreaLight() : QQuick3DAbstractLight() {}
~QQuick3DAreaLight() override {}
float width() const;
float height() const;
public slots:
void setWidth(float width);
void setHeight(float height);
signals:
void widthChanged();
void heightChanged();
private:
float m_width = 100.0f;
float m_height = 100.0f;
};
}
QML_DECLARE_TYPE(QmlDesigner::Internal::QQuick3DAreaLight)
#endif
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