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authorPaul Lemire <paul.lemire350@gmail.com>2015-08-30 20:22:24 +0200
committerPaul Lemire <paul.lemire@kdab.com>2015-10-15 06:32:20 +0000
commit744744431cda925e5df2ed794db2156369e6dc98 (patch)
tree37aba47a7d6d052fc88b37d1d7d8be94f411a97a
parent2ae331ec73718558f2544c87d80b5560a8ec5c8e (diff)
QPlaneGeometry refactored into a public class
Change-Id: I16e2a3a70f7f70c6ad42034a4d57bf2b6031400c Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
-rw-r--r--src/render/geometry/geometry.pri7
-rw-r--r--src/render/geometry/qplanegeometry.cpp378
-rw-r--r--src/render/geometry/qplanegeometry.h87
-rw-r--r--src/render/geometry/qplanegeometry_p.h75
-rw-r--r--src/render/geometry/qplanemesh.cpp334
5 files changed, 556 insertions, 325 deletions
diff --git a/src/render/geometry/geometry.pri b/src/render/geometry/geometry.pri
index 6e85eb3b1..b0082c77a 100644
--- a/src/render/geometry/geometry.pri
+++ b/src/render/geometry/geometry.pri
@@ -31,7 +31,9 @@ HEADERS += \
$$PWD/qspheregeometry.h \
$$PWD/qspheregeometry_p.h \
$$PWD/qcuboidgeometry.h \
- $$PWD/qcuboidgeometry_p.h
+ $$PWD/qcuboidgeometry_p.h \
+ $$PWD/qplanegeometry.h \
+ $$PWD/qplanegeometry_p.h
SOURCES += \
$$PWD/attribute.cpp \
@@ -53,5 +55,6 @@ SOURCES += \
$$PWD/qtorusmesh.cpp \
$$PWD/qtorusgeometry.cpp \
$$PWD/qspheregeometry.cpp \
- $$PWD/qcuboidgeometry.cpp
+ $$PWD/qcuboidgeometry.cpp \
+ $$PWD/qplanegeometry.cpp
diff --git a/src/render/geometry/qplanegeometry.cpp b/src/render/geometry/qplanegeometry.cpp
new file mode 100644
index 000000000..58b87797b
--- /dev/null
+++ b/src/render/geometry/qplanegeometry.cpp
@@ -0,0 +1,378 @@
+/****************************************************************************
+**
+** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qplanegeometry.h"
+#include "qplanegeometry_p.h"
+#include <Qt3DRenderer/qattribute.h>
+#include <Qt3DRenderer/qbuffer.h>
+#include <Qt3DRenderer/qbufferfunctor.h>
+#include <limits>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+namespace {
+
+QByteArray createPlaneVertexData(float w, float h, const QSize &resolution)
+{
+ Q_ASSERT(w > 0.0f);
+ Q_ASSERT(h > 0.0f);
+ Q_ASSERT(resolution.width() >= 2);
+ Q_ASSERT(resolution.height() >= 2);
+
+ const int nVerts = resolution.width() * resolution.height();
+
+ // Populate a buffer with the interleaved per-vertex data with
+ // vec3 pos, vec2 texCoord, vec3 normal, vec4 tangent
+ const quint32 elementSize = 3 + 2 + 3 + 4;
+ const quint32 stride = elementSize * sizeof(float);
+ QByteArray bufferBytes;
+ bufferBytes.resize(stride * nVerts);
+ float* fptr = reinterpret_cast<float*>(bufferBytes.data());
+
+ const float x0 = -w / 2.0f;
+ const float z0 = -h / 2.0f;
+ const float dx = w / (resolution.width() - 1);
+ const float dz = h / (resolution.height() - 1);
+ const float du = 1.0 / (resolution.width() - 1);
+ const float dv = 1.0 / (resolution.height() - 1);
+
+ // Iterate over z
+ for (int j = 0; j < resolution.height(); ++j) {
+ const float z = z0 + static_cast<float>(j) * dz;
+ const float v = static_cast<float>(j) * dv;
+
+ // Iterate over x
+ for (int i = 0; i < resolution.width(); ++i) {
+ const float x = x0 + static_cast<float>(i) * dx;
+ const float u = static_cast<float>(i) * du;
+
+ // position
+ *fptr++ = x;
+ *fptr++ = 0.0;
+ *fptr++ = z;
+
+ // texture coordinates
+ *fptr++ = u;
+ *fptr++ = v;
+
+ // normal
+ *fptr++ = 0.0f;
+ *fptr++ = 1.0f;
+ *fptr++ = 0.0f;
+
+ // tangent
+ *fptr++ = 1.0f;
+ *fptr++ = 0.0f;
+ *fptr++ = 0.0f;
+ *fptr++ = 1.0f;
+ }
+ }
+
+ return bufferBytes;
+}
+
+QByteArray createPlaneIndexData(const QSize &resolution)
+{
+ // Create the index data. 2 triangles per rectangular face
+ const int faces = 2 * (resolution.width() - 1) * (resolution.height() - 1);
+ const int indices = 3 * faces;
+ Q_ASSERT(indices < std::numeric_limits<quint16>::max());
+ QByteArray indexBytes;
+ indexBytes.resize(indices * sizeof(quint16));
+ quint16* indexPtr = reinterpret_cast<quint16*>(indexBytes.data());
+
+ // Iterate over z
+ for (int j = 0; j < resolution.height() - 1; ++j) {
+ const int rowStartIndex = j * resolution.width();
+ const int nextRowStartIndex = (j + 1) * resolution.width();
+
+ // Iterate over x
+ for (int i = 0; i < resolution.width() - 1; ++i) {
+ // Split quad into two triangles
+ *indexPtr++ = rowStartIndex + i;
+ *indexPtr++ = nextRowStartIndex + i;
+ *indexPtr++ = rowStartIndex + i + 1;
+
+ *indexPtr++ = nextRowStartIndex + i;
+ *indexPtr++ = nextRowStartIndex + i + 1;
+ *indexPtr++ = rowStartIndex + i + 1;
+ }
+ }
+
+ return indexBytes;
+}
+
+} // anonymous
+
+class PlaneVertexBufferFunctor : public QBufferFunctor
+{
+public:
+ explicit PlaneVertexBufferFunctor(float w, float h, const QSize &resolution)
+ : m_width(w)
+ , m_height(h)
+ , m_resolution(resolution)
+ {}
+
+ ~PlaneVertexBufferFunctor() {}
+
+ QByteArray operator()() Q_DECL_FINAL
+ {
+ return createPlaneVertexData(m_width, m_height, m_resolution);
+ }
+
+ bool operator ==(const QBufferFunctor &other) const Q_DECL_FINAL
+ {
+ const PlaneVertexBufferFunctor *otherFunctor = functor_cast<PlaneVertexBufferFunctor>(&other);
+ if (otherFunctor != Q_NULLPTR)
+ return (otherFunctor->m_width == m_width &&
+ otherFunctor->m_height == m_height &&
+ otherFunctor->m_resolution == m_resolution);
+ return false;
+ }
+
+ QT3D_FUNCTOR(PlaneVertexBufferFunctor)
+
+ private:
+ float m_width;
+ float m_height;
+ QSize m_resolution;
+};
+
+class PlaneIndexBufferFunctor : public QBufferFunctor
+{
+public:
+ explicit PlaneIndexBufferFunctor(const QSize &resolution)
+ : m_resolution(resolution)
+ {}
+
+ ~PlaneIndexBufferFunctor() {}
+
+ QByteArray operator()() Q_DECL_FINAL
+ {
+ return createPlaneIndexData(m_resolution);
+ }
+
+ bool operator ==(const QBufferFunctor &other) const Q_DECL_FINAL
+ {
+ const PlaneIndexBufferFunctor *otherFunctor = functor_cast<PlaneIndexBufferFunctor>(&other);
+ if (otherFunctor != Q_NULLPTR)
+ return (otherFunctor->m_resolution == m_resolution);
+ return false;
+ }
+
+ QT3D_FUNCTOR(PlaneIndexBufferFunctor)
+
+ private:
+ QSize m_resolution;
+};
+
+QPlaneGeometry::QPlaneGeometry(QPlaneGeometry::QNode *parent)
+ : QGeometry(*new QPlaneGeometryPrivate(), parent)
+{
+ Q_D(QPlaneGeometry);
+ d->init();
+}
+
+QPlaneGeometry::QPlaneGeometry(QPlaneGeometryPrivate &dd, QNode *parent)
+ : QGeometry(dd, parent)
+{
+ Q_D(QPlaneGeometry);
+ d->init();
+}
+
+QPlaneGeometry::~QPlaneGeometry()
+{
+ QGeometry::cleanup();
+}
+
+void QPlaneGeometry::updateVertices()
+{
+ Q_D(QPlaneGeometry);
+ const int nVerts = d->m_meshResolution.width() * d->m_meshResolution.height();
+
+ d->m_positionAttribute->setCount(nVerts);
+ d->m_normalAttribute->setCount(nVerts);
+ d->m_texCoordAttribute->setCount(nVerts);
+ d->m_tangentAttribute->setCount(nVerts);
+ d->m_vertexBuffer->setBufferFunctor(QBufferFunctorPtr(new PlaneVertexBufferFunctor(d->m_width, d->m_height, d->m_meshResolution)));
+}
+
+void QPlaneGeometry::updateIndices()
+{
+ Q_D(QPlaneGeometry);
+ const int faces = 2 * (d->m_meshResolution.width() - 1) * (d->m_meshResolution.height() - 1);
+ // Each primitive has 3 vertices
+ d->m_indexAttribute->setCount(faces * 3);
+ d->m_indexBuffer->setBufferFunctor(QBufferFunctorPtr(new PlaneIndexBufferFunctor(d->m_meshResolution)));
+
+}
+
+void QPlaneGeometry::setResolution(const QSize &resolution)
+{
+ Q_D(QPlaneGeometry);
+ if (d->m_meshResolution == resolution)
+ return;
+ d->m_meshResolution = resolution;
+ updateVertices();
+ updateIndices();
+ emit resolutionChanged();
+}
+
+void QPlaneGeometry::setWidth(float width)
+{
+ Q_D(QPlaneGeometry);
+ if (width == d->m_width)
+ return;
+ d->m_width = width;
+ updateVertices();
+ emit widthChanged();
+}
+
+void QPlaneGeometry::setHeight(float height)
+{
+ Q_D(QPlaneGeometry);
+ if (height == d->m_height)
+ return;
+ d->m_height = height;
+ updateVertices();
+ emit heightChanged();
+}
+
+QSize QPlaneGeometry::resolution() const
+{
+ Q_D(const QPlaneGeometry);
+ return d->m_meshResolution;
+}
+
+int QPlaneGeometry::width() const
+{
+ Q_D(const QPlaneGeometry);
+ return d->m_width;
+}
+
+int QPlaneGeometry::height() const
+{
+ Q_D(const QPlaneGeometry);
+ return d->m_height;
+}
+
+QPlaneGeometryPrivate::QPlaneGeometryPrivate()
+ : QGeometryPrivate()
+ , m_width(1.0f)
+ , m_height(1.0f)
+ , m_meshResolution(QSize(2, 2))
+ , m_positionAttribute(Q_NULLPTR)
+ , m_normalAttribute(Q_NULLPTR)
+ , m_texCoordAttribute(Q_NULLPTR)
+ , m_tangentAttribute(Q_NULLPTR)
+ , m_indexAttribute(Q_NULLPTR)
+ , m_vertexBuffer(Q_NULLPTR)
+ , m_indexBuffer(Q_NULLPTR)
+{
+}
+
+void QPlaneGeometryPrivate::init()
+{
+ Q_Q(QPlaneGeometry);
+ m_positionAttribute = new QAttribute(q);
+ m_normalAttribute = new QAttribute(q);
+ m_texCoordAttribute = new QAttribute(q);
+ m_tangentAttribute = new QAttribute(q);
+ m_indexAttribute = new QAttribute(q);
+ m_vertexBuffer = new QBuffer(QBuffer::VertexBuffer, q);
+ m_indexBuffer = new QBuffer(QBuffer::IndexBuffer, q);
+
+ const int nVerts = m_meshResolution.width() * m_meshResolution.height();
+ const int stride = (3 + 2 + 3 + 4) * sizeof(float);
+ const int faces = 2 * (m_meshResolution.width() - 1) * (m_meshResolution.height() - 1);
+
+ m_positionAttribute->setName(QAttribute::defaultPositionAttributeName());
+ m_positionAttribute->setDataType(QAttribute::Float);
+ m_positionAttribute->setDataSize(3);
+ m_positionAttribute->setAttributeType(QAttribute::VertexAttribute);
+ m_positionAttribute->setBuffer(m_vertexBuffer);
+ m_positionAttribute->setByteStride(stride);
+ m_positionAttribute->setCount(nVerts);
+
+ m_texCoordAttribute->setName(QAttribute::defaultTextureCoordinateAttributeName());
+ m_texCoordAttribute->setDataType(QAttribute::Float);
+ m_texCoordAttribute->setDataSize(2);
+ m_texCoordAttribute->setAttributeType(QAttribute::VertexAttribute);
+ m_texCoordAttribute->setBuffer(m_vertexBuffer);
+ m_texCoordAttribute->setByteStride(stride);
+ m_texCoordAttribute->setByteOffset(3 * sizeof(float));
+ m_texCoordAttribute->setCount(nVerts);
+
+ m_normalAttribute->setName(QAttribute::defaultNormalAttributeName());
+ m_normalAttribute->setDataType(QAttribute::Float);
+ m_normalAttribute->setDataSize(3);
+ m_normalAttribute->setAttributeType(QAttribute::VertexAttribute);
+ m_normalAttribute->setBuffer(m_vertexBuffer);
+ m_normalAttribute->setByteStride(stride);
+ m_normalAttribute->setByteOffset(5 * sizeof(float));
+ m_normalAttribute->setCount(nVerts);
+
+ m_tangentAttribute->setName(QAttribute::defaultTangentAttributeName());
+ m_tangentAttribute->setDataType(QAttribute::Float);
+ m_tangentAttribute->setDataSize(4);
+ m_tangentAttribute->setAttributeType(QAttribute::VertexAttribute);
+ m_tangentAttribute->setBuffer(m_vertexBuffer);
+ m_tangentAttribute->setByteStride(stride);
+ m_tangentAttribute->setByteOffset(8 * sizeof(float));
+ m_tangentAttribute->setCount(nVerts);
+
+ m_indexAttribute->setAttributeType(QAttribute::IndexAttribute);
+ m_indexAttribute->setDataType(QAttribute::UnsignedShort);
+ m_indexAttribute->setBuffer(m_indexBuffer);
+
+ // Each primitive has 3 vertives
+ m_indexAttribute->setCount(faces * 3);
+
+ m_vertexBuffer->setBufferFunctor(QBufferFunctorPtr(new PlaneVertexBufferFunctor(m_width, m_height, m_meshResolution)));
+ m_indexBuffer->setBufferFunctor(QBufferFunctorPtr(new PlaneIndexBufferFunctor(m_meshResolution)));
+
+ q->addAttribute(m_positionAttribute);
+ q->addAttribute(m_texCoordAttribute);
+ q->addAttribute(m_normalAttribute);
+ q->addAttribute(m_tangentAttribute);
+ q->addAttribute(m_indexAttribute);
+}
+
+} // Qt3DRender
+
+QT_END_NAMESPACE
diff --git a/src/render/geometry/qplanegeometry.h b/src/render/geometry/qplanegeometry.h
new file mode 100644
index 000000000..17f963a9a
--- /dev/null
+++ b/src/render/geometry/qplanegeometry.h
@@ -0,0 +1,87 @@
+/****************************************************************************
+**
+** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DRENDER_QPLANEGEOMETRY_H
+#define QT3DRENDER_QPLANEGEOMETRY_H
+
+#include <Qt3DRenderer/qgeometry.h>
+#include <QSize>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+class QPlaneGeometryPrivate;
+
+class QT3DRENDERERSHARED_EXPORT QPlaneGeometry : public QGeometry
+{
+ Q_OBJECT
+ Q_PROPERTY(int width READ width WRITE setWidth NOTIFY widthChanged)
+ Q_PROPERTY(int height READ height WRITE setHeight NOTIFY heightChanged)
+ Q_PROPERTY(QSize resolution READ resolution WRITE setResolution NOTIFY resolutionChanged)
+public:
+ explicit QPlaneGeometry(QNode *parent = Q_NULLPTR);
+ ~QPlaneGeometry();
+
+ void updateVertices();
+ void updateIndices();
+
+ void setResolution(const QSize &resolution);
+ void setWidth(float width);
+ void setHeight(float height);
+
+ QSize resolution() const;
+ int width() const;
+ int height() const;
+
+Q_SIGNALS:
+ void resolutionChanged();
+ void widthChanged();
+ void heightChanged();
+
+protected:
+ QPlaneGeometry(QPlaneGeometryPrivate &dd, QNode *parent = Q_NULLPTR);
+
+private:
+ Q_DECLARE_PRIVATE(QPlaneGeometry)
+ QT3D_CLONEABLE(QPlaneGeometry)
+};
+
+} // Qt3DRender
+
+QT_END_NAMESPACE
+
+#endif // QT3DRENDER_QPLANEGEOMETRY_H
diff --git a/src/render/geometry/qplanegeometry_p.h b/src/render/geometry/qplanegeometry_p.h
new file mode 100644
index 000000000..4ebb59f2a
--- /dev/null
+++ b/src/render/geometry/qplanegeometry_p.h
@@ -0,0 +1,75 @@
+/****************************************************************************
+**
+** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DRENDER_QPLANEGEOMETRY_P_H
+#define QT3DRENDER_QPLANEGEOMETRY_P_H
+
+#include <Qt3DRenderer/private/qgeometry_p.h>
+#include <QSize>
+
+QT_BEGIN_NAMESPACE
+
+namespace Qt3DRender {
+
+class QAttribute;
+class QBuffer;
+
+class QPlaneGeometryPrivate : public QGeometryPrivate
+{
+public:
+ QPlaneGeometryPrivate();
+ void init();
+
+ float m_width;
+ float m_height;
+ QSize m_meshResolution;
+ QAttribute *m_positionAttribute;
+ QAttribute *m_normalAttribute;
+ QAttribute *m_texCoordAttribute;
+ QAttribute *m_tangentAttribute;
+ QAttribute *m_indexAttribute;
+ QBuffer *m_vertexBuffer;
+ QBuffer *m_indexBuffer;
+
+ Q_DECLARE_PUBLIC(QPlaneGeometry)
+};
+
+} // Qt3DRender
+
+QT_END_NAMESPACE
+
+#endif // QT3DRENDER_QPLANEGEOMETRY_P_H
+
diff --git a/src/render/geometry/qplanemesh.cpp b/src/render/geometry/qplanemesh.cpp
index 40a057a50..158b8e7ed 100644
--- a/src/render/geometry/qplanemesh.cpp
+++ b/src/render/geometry/qplanemesh.cpp
@@ -35,329 +35,19 @@
****************************************************************************/
#include "qplanemesh.h"
-
-#include <Qt3DRenderer/qattribute.h>
-#include <Qt3DRenderer/qbuffer.h>
-#include <Qt3DRenderer/qbufferfunctor.h>
-#include <Qt3DRenderer/private/renderlogging_p.h>
-#include <Qt3DRenderer/qgeometry.h>
-#include <limits>
+#include "qplanegeometry.h"
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
-namespace {
-
-QByteArray createPlaneVertexData(float w, float h, const QSize &resolution)
-{
- Q_ASSERT(w > 0.0f);
- Q_ASSERT(h > 0.0f);
- Q_ASSERT(resolution.width() >= 2);
- Q_ASSERT(resolution.height() >= 2);
-
- const int nVerts = resolution.width() * resolution.height();
-
- // Populate a buffer with the interleaved per-vertex data with
- // vec3 pos, vec2 texCoord, vec3 normal, vec4 tangent
- const quint32 elementSize = 3 + 2 + 3 + 4;
- const quint32 stride = elementSize * sizeof(float);
- QByteArray bufferBytes;
- bufferBytes.resize(stride * nVerts);
- float* fptr = reinterpret_cast<float*>(bufferBytes.data());
-
- const float x0 = -w / 2.0f;
- const float z0 = -h / 2.0f;
- const float dx = w / (resolution.width() - 1);
- const float dz = h / (resolution.height() - 1);
- const float du = 1.0 / (resolution.width() - 1);
- const float dv = 1.0 / (resolution.height() - 1);
-
- // Iterate over z
- for (int j = 0; j < resolution.height(); ++j) {
- const float z = z0 + static_cast<float>(j) * dz;
- const float v = static_cast<float>(j) * dv;
-
- // Iterate over x
- for (int i = 0; i < resolution.width(); ++i) {
- const float x = x0 + static_cast<float>(i) * dx;
- const float u = static_cast<float>(i) * du;
-
- // position
- *fptr++ = x;
- *fptr++ = 0.0;
- *fptr++ = z;
-
- // texture coordinates
- *fptr++ = u;
- *fptr++ = v;
-
- // normal
- *fptr++ = 0.0f;
- *fptr++ = 1.0f;
- *fptr++ = 0.0f;
-
- // tangent
- *fptr++ = 1.0f;
- *fptr++ = 0.0f;
- *fptr++ = 0.0f;
- *fptr++ = 1.0f;
- }
- }
-
- return bufferBytes;
-}
-
-QByteArray createPlaneIndexData(const QSize &resolution)
-{
- // Create the index data. 2 triangles per rectangular face
- const int faces = 2 * (resolution.width() - 1) * (resolution.height() - 1);
- const int indices = 3 * faces;
- Q_ASSERT(indices < std::numeric_limits<quint16>::max());
- QByteArray indexBytes;
- indexBytes.resize(indices * sizeof(quint16));
- quint16* indexPtr = reinterpret_cast<quint16*>(indexBytes.data());
-
- // Iterate over z
- for (int j = 0; j < resolution.height() - 1; ++j) {
- const int rowStartIndex = j * resolution.width();
- const int nextRowStartIndex = (j + 1) * resolution.width();
-
- // Iterate over x
- for (int i = 0; i < resolution.width() - 1; ++i) {
- // Split quad into two triangles
- *indexPtr++ = rowStartIndex + i;
- *indexPtr++ = nextRowStartIndex + i;
- *indexPtr++ = rowStartIndex + i + 1;
-
- *indexPtr++ = nextRowStartIndex + i;
- *indexPtr++ = nextRowStartIndex + i + 1;
- *indexPtr++ = rowStartIndex + i + 1;
- }
- }
-
- return indexBytes;
-}
-
-} // anonymous
-
-class PlaneVertexBufferFunctor : public QBufferFunctor
-{
-public:
- explicit PlaneVertexBufferFunctor(float w, float h, const QSize &resolution)
- : m_width(w)
- , m_height(h)
- , m_resolution(resolution)
- {}
-
- ~PlaneVertexBufferFunctor() {}
-
- QByteArray operator()() Q_DECL_FINAL
- {
- return createPlaneVertexData(m_width, m_height, m_resolution);
- }
-
- bool operator ==(const QBufferFunctor &other) const Q_DECL_FINAL
- {
- const PlaneVertexBufferFunctor *otherFunctor = functor_cast<PlaneVertexBufferFunctor>(&other);
- if (otherFunctor != Q_NULLPTR)
- return (otherFunctor->m_width == m_width &&
- otherFunctor->m_height == m_height &&
- otherFunctor->m_resolution == m_resolution);
- return false;
- }
-
- QT3D_FUNCTOR(PlaneVertexBufferFunctor)
-
-private:
- float m_width;
- float m_height;
- QSize m_resolution;
-};
-
-class PlaneIndexBufferFunctor : public QBufferFunctor
-{
-public:
- explicit PlaneIndexBufferFunctor(const QSize &resolution)
- : m_resolution(resolution)
- {}
-
- ~PlaneIndexBufferFunctor() {}
-
- QByteArray operator()() Q_DECL_FINAL
- {
- return createPlaneIndexData(m_resolution);
- }
-
- bool operator ==(const QBufferFunctor &other) const Q_DECL_FINAL
- {
- const PlaneIndexBufferFunctor *otherFunctor = functor_cast<PlaneIndexBufferFunctor>(&other);
- if (otherFunctor != Q_NULLPTR)
- return (otherFunctor->m_resolution == m_resolution);
- return false;
- }
-
- QT3D_FUNCTOR(PlaneIndexBufferFunctor)
-
-private:
- QSize m_resolution;
-};
-
-class PlaneGeometry : public QGeometry
-{
- Q_OBJECT
-public:
- explicit PlaneGeometry(QNode *parent = 0)
- : QGeometry(parent)
- , m_width(1.0f)
- , m_height(1.0f)
- , m_meshResolution(QSize(2, 2))
- , m_positionAttribute(new QAttribute(this))
- , m_normalAttribute(new QAttribute(this))
- , m_texCoordAttribute(new QAttribute(this))
- , m_tangentAttribute(new QAttribute(this))
- , m_indexAttribute(new QAttribute(this))
- , m_vertexBuffer(new QBuffer(QBuffer::VertexBuffer, this))
- , m_indexBuffer(new QBuffer(QBuffer::IndexBuffer, this))
- {
- const int nVerts = m_meshResolution.width() * m_meshResolution.height();
- const int stride = (3 + 2 + 3 + 4) * sizeof(float);
- const int faces = 2 * (m_meshResolution.width() - 1) * (m_meshResolution.height() - 1);
-
- m_positionAttribute->setName(QAttribute::defaultPositionAttributeName());
- m_positionAttribute->setDataType(QAttribute::Float);
- m_positionAttribute->setDataSize(3);
- m_positionAttribute->setAttributeType(QAttribute::VertexAttribute);
- m_positionAttribute->setBuffer(m_vertexBuffer);
- m_positionAttribute->setByteStride(stride);
- m_positionAttribute->setCount(nVerts);
-
- m_texCoordAttribute->setName(QAttribute::defaultTextureCoordinateAttributeName());
- m_texCoordAttribute->setDataType(QAttribute::Float);
- m_texCoordAttribute->setDataSize(2);
- m_texCoordAttribute->setAttributeType(QAttribute::VertexAttribute);
- m_texCoordAttribute->setBuffer(m_vertexBuffer);
- m_texCoordAttribute->setByteStride(stride);
- m_texCoordAttribute->setByteOffset(3 * sizeof(float));
- m_texCoordAttribute->setCount(nVerts);
-
- m_normalAttribute->setName(QAttribute::defaultNormalAttributeName());
- m_normalAttribute->setDataType(QAttribute::Float);
- m_normalAttribute->setDataSize(3);
- m_normalAttribute->setAttributeType(QAttribute::VertexAttribute);
- m_normalAttribute->setBuffer(m_vertexBuffer);
- m_normalAttribute->setByteStride(stride);
- m_normalAttribute->setByteOffset(5 * sizeof(float));
- m_normalAttribute->setCount(nVerts);
-
- m_tangentAttribute->setName(QAttribute::defaultTangentAttributeName());
- m_tangentAttribute->setDataType(QAttribute::Float);
- m_tangentAttribute->setDataSize(4);
- m_tangentAttribute->setAttributeType(QAttribute::VertexAttribute);
- m_tangentAttribute->setBuffer(m_vertexBuffer);
- m_tangentAttribute->setByteStride(stride);
- m_tangentAttribute->setByteOffset(8 * sizeof(float));
- m_tangentAttribute->setCount(nVerts);
-
- m_indexAttribute->setAttributeType(QAttribute::IndexAttribute);
- m_indexAttribute->setDataType(QAttribute::UnsignedShort);
- m_indexAttribute->setBuffer(m_indexBuffer);
-
- // Each primitive has 3 vertives
- m_indexAttribute->setCount(faces * 3);
-
- m_vertexBuffer->setBufferFunctor(QBufferFunctorPtr(new PlaneVertexBufferFunctor(m_width, m_height, m_meshResolution)));
- m_indexBuffer->setBufferFunctor(QBufferFunctorPtr(new PlaneIndexBufferFunctor(m_meshResolution)));
-
- addAttribute(m_positionAttribute);
- addAttribute(m_texCoordAttribute);
- addAttribute(m_normalAttribute);
- addAttribute(m_tangentAttribute);
- addAttribute(m_indexAttribute);
- }
-
- ~PlaneGeometry()
- {
- QGeometry::cleanup();
- }
-
- void updateVertices()
- {
- const int nVerts = m_meshResolution.width() * m_meshResolution.height();
-
- m_positionAttribute->setCount(nVerts);
- m_normalAttribute->setCount(nVerts);
- m_texCoordAttribute->setCount(nVerts);
- m_tangentAttribute->setCount(nVerts);
-
- m_vertexBuffer->setBufferFunctor(QBufferFunctorPtr(new PlaneVertexBufferFunctor(m_width, m_height, m_meshResolution)));
- }
-
- void updateIndices()
- {
- const int faces = 2 * (m_meshResolution.width() - 1) * (m_meshResolution.height() - 1);
- // Each primitive has 3 vertices
- m_indexAttribute->setCount(faces * 3);
- m_indexBuffer->setBufferFunctor(QBufferFunctorPtr(new PlaneIndexBufferFunctor(m_meshResolution)));
- }
-
- void setResolution(const QSize &resolution)
- {
- if (m_meshResolution == resolution)
- return;
- m_meshResolution = resolution;
- updateVertices();
- updateIndices();
- emit resolutionChanged();
- }
-
- void setWidth(float width)
- {
- if (width == m_width)
- return;
- m_width = width;
- updateVertices();
- emit widthChanged();
- }
-
- void setHeight(float height)
- {
- if (height == m_height)
- return;
- m_height = height;
- updateVertices();
- emit heightChanged();
- }
-
- QSize resolution() const { return m_meshResolution; }
- int width() const { return m_width; }
- int height() const { return m_height; }
-
-Q_SIGNALS:
- void resolutionChanged();
- void widthChanged();
- void heightChanged();
-
-private:
- float m_width;
- float m_height;
- QSize m_meshResolution;
- QAttribute *m_positionAttribute;
- QAttribute *m_normalAttribute;
- QAttribute *m_texCoordAttribute;
- QAttribute *m_tangentAttribute;
- QAttribute *m_indexAttribute;
- QBuffer *m_vertexBuffer;
- QBuffer *m_indexBuffer;
-};
-
QPlaneMesh::QPlaneMesh(QNode *parent)
: QGeometryRenderer(parent)
{
- PlaneGeometry *geometry = new PlaneGeometry(this);
- QObject::connect(geometry, &PlaneGeometry::widthChanged, this, &QPlaneMesh::widthChanged);
- QObject::connect(geometry, &PlaneGeometry::heightChanged, this, &QPlaneMesh::heightChanged);
- QObject::connect(geometry, &PlaneGeometry::resolutionChanged, this, &QPlaneMesh::meshResolutionChanged);
+ QPlaneGeometry *geometry = new QPlaneGeometry(this);
+ QObject::connect(geometry, &QPlaneGeometry::widthChanged, this, &QPlaneMesh::widthChanged);
+ QObject::connect(geometry, &QPlaneGeometry::heightChanged, this, &QPlaneMesh::heightChanged);
+ QObject::connect(geometry, &QPlaneGeometry::resolutionChanged, this, &QPlaneMesh::meshResolutionChanged);
QGeometryRenderer::setGeometry(geometry);
}
@@ -368,36 +58,34 @@ QPlaneMesh::~QPlaneMesh()
void QPlaneMesh::setWidth(float width)
{
- static_cast<PlaneGeometry *>(geometry())->setWidth(width);
+ static_cast<QPlaneGeometry *>(geometry())->setWidth(width);
}
float QPlaneMesh::width() const
{
- return static_cast<PlaneGeometry *>(geometry())->width();
+ return static_cast<QPlaneGeometry *>(geometry())->width();
}
void QPlaneMesh::setHeight(float height)
{
- static_cast<PlaneGeometry *>(geometry())->setHeight(height);
+ static_cast<QPlaneGeometry *>(geometry())->setHeight(height);
}
float QPlaneMesh::height() const
{
- return static_cast<PlaneGeometry *>(geometry())->height();
+ return static_cast<QPlaneGeometry *>(geometry())->height();
}
void QPlaneMesh::setMeshResolution(const QSize &resolution)
{
- static_cast<PlaneGeometry *>(geometry())->setResolution(resolution);
+ static_cast<QPlaneGeometry *>(geometry())->setResolution(resolution);
}
QSize QPlaneMesh::meshResolution() const
{
- return static_cast<PlaneGeometry *>(geometry())->resolution();
+ return static_cast<QPlaneGeometry *>(geometry())->resolution();
}
} // namespace Qt3DRender
QT_END_NAMESPACE
-
-#include "qplanemesh.moc"