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qt/qt3d.git
5.10
5.11
5.12
5.13
5.14
5.15
5.5
5.6
5.7
5.8
5.9
6.0
6.1
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7.0
6.7.1
6.7.2
6.8
dev
qt4
wip/animation
wip/cmake
wip/particles
wip/physics
wip/qtquickintegration
wip/refactor
wip/rhi-renderer
wip/vr
Qt3D
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path:
root
/
src
/
quick3d
/
imports
/
scene3d
Commit message (
Expand
)
Author
Age
Files
Lines
*
Mark the whole repo with QT_NO_CONTEXTLESS_CONNECT
Ahmad Samir
2024-02-28
1
-2
/
+0
*
Scene3DMaterial shaders: provide versions for GLSL 120 and 130
Paul Lemire
2024-01-16
3
-2
/
+2
*
Fix Race Condition in NodePostConstructorInit::processNodes
Philip Schuchardt
2023-10-10
1
-0
/
+1
*
Build with QT_NO_CONTEXTLESS_CONNECT
Ahmad Samir
2023-07-22
1
-0
/
+2
*
Adapt to the RHI API concept
Laszlo Agocs
2023-05-22
1
-1
/
+1
*
Scene3D: fix crash in setItemAreaAndDevicePixelRatio when entity is null
Aurélien Brooke
2023-03-20
1
-2
/
+5
*
Remove qmake build files
Mike Krus
2023-03-17
1
-35
/
+0
*
Remove Qt6 QT_VERSION checks from the code base
Paul Lemire
2023-02-10
6
-154
/
+0
*
Scene3DItem: fix screen flickering when using OnDemand
Paul Lemire
2022-12-19
2
-6
/
+6
*
Scene3DItem: fix assert when changing window
Aurélien Brooke
2022-12-15
1
-1
/
+6
*
Port from qAsConst() to std::as_const()
Marc Mutz
2022-10-20
1
-1
/
+1
*
Change the license of all CMakeLists.txt and *.cmake files to BSD
Lucie Gérard
2022-08-24
1
-1
/
+1
*
Add license headers to cmake files
Lucie Gérard
2022-07-08
1
-0
/
+3
*
Qtqtquickscene3dplugin: includemocs
Mike Krus
2022-06-23
3
-0
/
+5
*
Use SPDX license identifiers
Lucie Gérard
2022-06-22
14
-532
/
+28
*
Make sure all private headers include at least one other
Thiago Macieira
2022-03-08
3
-6
/
+6
*
CMake: Don't give plugins PUBLIC usage requirements part 2
Li Xinwei
2021-08-06
1
-4
/
+4
*
Disable RHI Renderer by default
Mike Krus
2021-07-19
1
-1
/
+13
*
Update to latest CMake API for QML
Ulf Hermann
2021-06-05
1
-2
/
+6
*
Doc: Update the usage of \default QDoc command
Topi Reinio
2021-06-02
1
-1
/
+1
*
CMake: Fix qml module version to use the repo project version
Alexandru Croitor
2021-04-15
1
-1
/
+1
*
Scene3DSGMaterialShader: replace a 0 by a nullptr
Paul Lemire
2021-02-24
1
-1
/
+1
*
Make Scene3DItem renderer properly on 5.15
Paul Lemire
2021-02-24
1
-3
/
+21
*
Scene3DItem: request OpenGL backend on 5.15
Paul Lemire
2021-02-24
1
-1
/
+6
*
Scene3DSGMaterialShader: restore 5.15 code
Paul Lemire
2021-02-23
2
-1
/
+97
*
Scene3DRenderer: 5.15 pass a pointer to the native texture id
Paul Lemire
2021-02-23
1
-1
/
+1
*
Update QtQuick API to build with 5.15
Mike Krus
2021-01-11
6
-1
/
+41
*
Use correct Y axis orientation
Mike Krus
2021-01-08
1
-1
/
+1
*
Scene3D: handle flipping based on the RHI backend in use
Paul Lemire
2020-11-26
5
-3
/
+28
*
Replace old Q_DECL statements with modern C++
Allan Sandfeld Jensen
2020-11-02
2
-4
/
+4
*
Finish removing traces of Scene3DView
Mike Krus
2020-10-28
3
-12
/
+1
*
Trigger an update on the quick window when creating a render aspect
Sean Harmer
2020-10-21
1
-0
/
+3
*
Render enough frames to flush the Qt3D pipeline when dirty
Sean Harmer
2020-10-21
2
-4
/
+19
*
Adapt to platform API rename
Mike Krus
2020-10-10
1
-1
/
+1
*
Use internal CMake API
Mike Krus
2020-10-07
1
-5
/
+5
*
Enable RHI Renderer by default
Mike Krus
2020-09-14
1
-4
/
+3
*
Remove Scene3DViews support
Paul Lemire
2020-08-26
9
-582
/
+4
*
rhi: apply Scene3D changes from 5.15
Paul Lemire
2020-08-26
4
-224
/
+353
*
Update scene3drenderer to latest changes in qtdeclarative
Paul Lemire
2020-08-17
1
-5
/
+4
*
Scene3D refactoring
Paul Lemire
2020-08-10
3
-18
/
+25
*
Handle backend type based on QtQuick settings
Mike Krus
2020-08-05
1
-0
/
+4
*
Merge "Merge remote-tracking branch 'origin/5.15' into dev"
Qt Forward Merge Bot
2020-08-03
1
-1
/
+1
|
\
|
*
Merge remote-tracking branch 'origin/5.15' into dev
Qt Forward Merge Bot
2020-05-14
1
-1
/
+1
|
|
\
|
|
*
Remove a dead store in Scene3DRenderer
Jean-Michaël Celerier
2020-05-07
1
-1
/
+1
*
|
|
Refactor Scene3D to work with both RHI and GL Qt3D renderers
Paul Lemire
2020-07-29
3
-160
/
+474
*
|
|
Use QList instead of QVector in implementation and docs
Jarek Kobus
2020-07-09
4
-5
/
+5
*
|
|
RenderQueue: switch to std::vector
Paul Lemire
2020-07-03
1
-2
/
+2
*
|
|
Delete offscreen surface when done
Mike Krus
2020-06-29
1
-0
/
+2
*
|
|
Remove the OpenGL Render Thread
Mike Krus
2020-06-19
1
-1
/
+1
*
|
|
Handle config flags to turn aspects on or off
Mike Krus
2020-06-18
1
-1
/
+1
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