Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Use SPDX license identifiers | Lucie Gérard | 2022-06-22 | 1 | -38/+2 |
* | Replace QT_BEGIN_LICENSE:LGPL3 header | Kai Köhne | 2021-08-10 | 1 | -10/+13 |
* | Restore use of QVector in private API | Mike Krus | 2021-01-05 | 1 | -3/+3 |
* | Use QList instead of QVector in render | Jarek Kobus | 2020-07-09 | 1 | -4/+4 |
* | Factor out local poses into their own vector | Sean Harmer | 2017-08-30 | 1 | -2/+1 |
* | Store joint names in their own vector | Sean Harmer | 2017-08-30 | 1 | -2/+3 |
* | Update local poses of JointInfos from dirty Joints | Sean Harmer | 2017-08-16 | 1 | -1/+2 |
* | Create SkeletonData from Joint backend nodes | Sean Harmer | 2017-08-16 | 1 | -0/+12 |
* | Update skinned mesh example to expose joints of object | Sean Harmer | 2017-08-16 | 1 | -3/+4 |
* | Load skeleton from glTF 2 file | Sean Harmer | 2017-08-09 | 1 | -0/+86 |