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render
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jobs
Commit message (
Expand
)
Author
Age
Files
Lines
*
ShaderData: Atomically generate property values
Alexander Hulander
2024-02-28
1
-2
/
+1
*
build system: fix unity builds
Tim Blechmann
2024-02-07
4
-10
/
+13
*
Fix issue with camera shaking with large offset values
Mike Krus
2024-01-15
1
-3
/
+4
*
Readability: use empty() instead of size() to check for emptiness
Aurélien Brooke
2024-01-13
2
-4
/
+4
*
Remove qmake build files
Mike Krus
2023-03-17
1
-70
/
+0
*
TriangleCollisionVisitor: perform intersections tests in local space
Paul Lemire
2023-02-21
1
-11
/
+9
*
Remove Qt6 QT_VERSION checks from the code base
Paul Lemire
2023-02-10
1
-8
/
+0
*
Remove qsizetype to int narrowing conversions
Aurélien Brooke
2022-12-21
3
-9
/
+9
*
Fix incorrect usages of std::make_move_iterator
Aurélien Brooke
2022-12-19
2
-19
/
+9
*
LoadSceneJob: don't risk to leak the loaded subtree
Aurélien Brooke
2022-12-17
2
-3
/
+4
*
Port from qAsConst() to std::as_const()
Marc Mutz
2022-10-20
10
-15
/
+15
*
Port from container::count() and length() to size() - V4
Marc Mutz
2022-10-20
1
-1
/
+1
*
Use SPDX license identifiers
Lucie Gérard
2022-06-22
63
-2397
/
+129
*
Fix some compile warnings
Mike Krus
2022-06-03
4
-12
/
+12
*
Avoid dereferencing nullptr
Harald Vistnes
2022-02-08
1
-1
/
+1
*
Fix licensing headers
Mike Krus
2021-11-17
2
-8
/
+30
*
Replace QT_BEGIN_LICENSE:LGPL3 header
Kai Köhne
2021-08-10
4
-40
/
+52
*
Picking: reuse LayerFilterJob to perform layer filtering
Paul Lemire
2021-08-09
6
-98
/
+87
*
Change bounding update propagation
Mike Krus
2021-06-21
2
-28
/
+30
*
Fix multi-view picking
Mike Krus
2021-06-14
4
-2
/
+23
*
Replace all implicit container move and clear by an explicit function
Paul Lemire
2021-02-24
4
-5
/
+7
*
Fix a number of MSVC int conversion warnings
Friedemann Kleint
2021-01-29
1
-5
/
+5
*
Remove QFrameAllocator (again)
Mike Krus
2021-01-11
1
-2
/
+0
*
Restore use of QVector in private API
Mike Krus
2021-01-05
1
-1
/
+1
*
Replace discouraged Q_MOVABLE_TYPE by Q_RELOCATABLE_TYPE
Andreas Buhr
2020-12-22
1
-1
/
+1
*
Force command filtering based on frustum culling result
Paul Lemire
2020-12-01
1
-2
/
+5
*
Fix deadlock when running with QT3D_MAX_THREAD_COUNT=1
Paul Lemire
2020-12-01
1
-1
/
+2
*
Handle API changes for event handling
Mike Krus
2020-12-01
1
-4
/
+9
*
Handle fallout from QEvent loosing it's copy constructor
Mike Krus
2020-11-23
2
-4
/
+9
*
Fix deprecated API usage and compile warnings
Mike Krus
2020-11-20
6
-14
/
+14
*
Replace old Q_DECL statements with modern C++
Allan Sandfeld Jensen
2020-11-02
11
-32
/
+32
*
Make QAbstractFrontEndNodeManager private
Mike Krus
2020-10-27
1
-1
/
+1
*
Add QCoreSettings class
Mike Krus
2020-08-27
1
-0
/
+12
*
Move sync jobs to a common place so that they can be used by rhi and opengl
Paul Lemire
2020-08-26
5
-3
/
+566
*
FilterProximityDistanceJob/FrustumCullingJob: reimplement QAspectJob::isRequired
Paul Lemire
2020-08-26
4
-0
/
+12
*
Job Graph dump improvements
Paul Lemire
2020-08-24
5
-4
/
+24
*
Add support for synchronous picking
Mike Krus
2020-07-30
2
-23
/
+56
*
Use QList instead of QVector in render
Jarek Kobus
2020-07-09
14
-32
/
+32
*
Move RenderViewInitializer,Builder/Updater jobs to a common place
Paul Lemire
2020-07-08
4
-2
/
+400
*
Isolate picking event processing
Mike Krus
2020-07-08
4
-117
/
+137
*
Move and adapt RendererCache to share amongst renderer plugins
Paul Lemire
2020-07-07
2
-1
/
+211
*
RenderQueue: reset now destroys RenderViews
Paul Lemire
2020-07-07
1
-0
/
+2
*
Refactor RenderQueue so that it can be shared between renderers
Paul Lemire
2020-07-07
2
-1
/
+163
*
Share code between renderer plugins
Paul Lemire
2020-07-07
9
-2
/
+1100
*
PickBoundingVolumeJob/RayCastingJob: switch to std::vector
Paul Lemire
2020-07-03
7
-45
/
+71
*
Renderer: move QVector to std::vector changes
Paul Lemire
2020-07-01
2
-19
/
+26
*
Render aspect: Dispatch events directly
Mike Krus
2020-06-30
2
-12
/
+8
*
Switch to std::vector in QRenderAspect backend and OpenGL renderer
Paul Lemire
2020-06-30
11
-25
/
+25
*
Fix boundingVolumePositionAttribute handling
Volker Enderlein
2020-06-25
1
-27
/
+31
*
Make sure computed radius is positive
Paul Lemire
2020-06-25
1
-1
/
+1
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