Commit message (Expand) | Author | Age | Files | Lines | |
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* | Qt3DRender: includemocs | Mike Krus | 2022-06-22 | 1 | -0/+2 |
* | Use SPDX license identifiers | Lucie Gérard | 2022-06-22 | 1 | -38/+2 |
* | Render: Use SIMD Vectors and Matrices in the backend | Paul Lemire | 2018-02-02 | 1 | -2/+2 |
* | Merge branch 'wip/qtquickintegration' into dev | Sean Harmer | 2017-01-29 | 1 | -2/+4 |
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| * | Retrieve uvw parameters when picking | Antti Määttä | 2017-01-24 | 1 | -2/+4 |
* | | Namespace ray casting classes | Mike Krus | 2017-01-20 | 1 | -0/+2 |
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* | const QNodeId & -> QNodeId | Paul Lemire | 2016-02-22 | 1 | -1/+1 |
* | Unify license header usage | Antti Kokko | 2016-01-26 | 1 | -11/+14 |
* | Expose picking details to front end | Mike Krus | 2016-01-25 | 1 | -2/+2 |
* | Move all raycasting code as private in Qt3DRender | Kevin Ottens | 2015-12-10 | 1 | -0/+67 |