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* Purge sRGB chunks from PNGs in documentation.Edward Welbourne2016-03-225-0/+0
* Export QAbstractAspectJobManagerMarc Mutz2016-03-211-1/+1
* Merge remote-tracking branch 'origin/5.6.0' into 5.6Liang Qi2016-03-214-13/+13
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| * Fix build in C++98 mode: enums aren't namespacesv5.6.0Thiago Macieira2016-03-034-13/+13
* | Make public headers compile with -Wzero-as-null-pointer-constantMarc Mutz2016-03-01105-180/+180
* | standardize statement order in project files a bitOswald Buddenhagen2016-02-253-6/+3
* | fix dependenciesOswald Buddenhagen2016-02-252-6/+5
* | fix copy&paste-oOswald Buddenhagen2016-02-251-1/+1
* | rely on the automatically defined QT_BUILD_*_LIBOswald Buddenhagen2016-02-2514-21/+9
* | consistently put {qt,qml}_{module,plugin} at the end of project filesOswald Buddenhagen2016-02-2512-30/+29
* | Merge remote-tracking branch 'origin/5.6.0' into 5.6Liang Qi2016-02-151-0/+10
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| * Fix WEC7 buildv5.6.0-rc1Andreas Holzammer2016-02-031-0/+10
* | Make TextureImage DNA more robust to collisions.Wieland Hagen2016-02-041-1/+4
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* Documentation for QQmlAspectEngineMika Salmela2016-01-271-0/+47
* Doc: Mark the rest of the private classes \internalTopi Reinio2016-01-269-35/+35
* Doc: Fix documentation macro and other issuesTopi Reinio2016-01-264-5/+5
* Doc: Mark QCircularBuffer as \internalTopi Reinio2016-01-251-159/+159
* Doc: Exclude private header files from the documentation buildTopi Reinio2016-01-2577-310/+2
* Doc: Use 'Qt 3D' instead of Qt3D consistentlyTopi Reinio2016-01-253-8/+9
* Add missing Q_DECL_OVERRIDESergio Martins2016-01-231-1/+1
* Doc: Add skeletal doc structure for the QML types of Qt3D Input moduleVenugopal Shivashankar2016-01-2212-7/+185
* Doc: Add skeletal doc structure for the Transform QML typeVenugopal Shivashankar2016-01-224-1/+11
* Added Audio Visualizer exampleTitta Heikkala2016-01-221-1/+2
* Doc: Removed Qt3DCollision namespace and module docsVenugopal Shivashankar2016-01-2110-87/+54
* GLSL 100 light include uses too many uniformsAndy Nichols2016-01-201-175/+1
* Added skeleton docs to geometry classesTomi Korpipää2016-01-2018-12/+1549
* Don't allocate QMutex members on the heap.Volker Krause2016-01-196-21/+13
* Fixed some documentation warningsTomi Korpipää2016-01-199-19/+16
* Fix resource leaks in ArrayAllocatingPolicy.Volker Krause2016-01-191-18/+43
* Revert "Fix crash when Scene3DItem is removed from scene"Mauro Persano2016-01-152-34/+32
* centralize + fix use of system assimpOswald Buddenhagen2016-01-143-10/+14
* Make axisIdentifier & buttonIdentifier constBogDan Vatra2016-01-145-10/+10
* "cleanup" method needs to be virtual.BogDan Vatra2016-01-121-1/+1
* Remove unused ListAllocationPolicy.Volker Krause2016-01-122-74/+0
* Android: handle image from assetsBogDan Vatra2016-01-111-1/+5
* Fix crash when Scene3DItem is removed from sceneMauro Persano2016-01-112-32/+34
* Fix race on QAspectManager shutdownMauro Persano2016-01-082-0/+5
* Replace QTextStream with QString::splitRefMauro Persano2016-01-071-38/+52
* Use QFuture::waitForFinished directly.Volker Krause2016-01-071-7/+2
* Avoid unnecessary detaching.Volker Krause2016-01-072-4/+4
* Fix RenderViewJob crash on Renderer shutdownMauro Persano2016-01-071-0/+2
* Add glBlendFunci() to GraphicsContext + GraphicsHelperWieland Hagen2016-01-0713-0/+53
* Sort GraphicsContext + GraphicsHelper methodsWieland Hagen2016-01-077-210/+211
* Add a few more QVector::reserve calls.Volker Krause2016-01-073-0/+4
* Support KHR_materials_common in the glTF parserLaszlo Agocs2016-01-072-13/+123
* Use .qgltf extension for qgltf-generated glTF filesLaszlo Agocs2016-01-071-1/+1
* Avoid expensive multiple QString::arg usage on this hot path.Volker Krause2016-01-061-4/+3
* Fix dynamic texture provider property handlingLaszlo Agocs2016-01-065-8/+10
* Use QList::reserve.Volker Krause2016-01-062-0/+7
* Use QString::splitRef rather than QString::split.Volker Krause2016-01-061-1/+1