summaryrefslogtreecommitdiffstats
path: root/tests/auto/render/opengl/graphicshelpergl4
Commit message (Collapse)AuthorAgeFilesLines
* Correct license for test filesLucie Gérard2024-04-231-1/+1
| | | | | | | | | | | | According to QUIP-18 [1], all test files should be LicenseRef-Qt-Commercial OR GPL-3.0-only [1]: https://contribute.qt-project.org/quips/18 Pick-to: 6.7 Task-number: QTBUG-121787 Change-Id: I966d4033a73aacabb39f582270f2f1c18e2bcecd Reviewed-by: Kai Köhne <kai.koehne@qt.io>
* Remove qmake build filesMike Krus2023-03-171-16/+0
| | | | | | | | Except in examples Pick-to: 6.5 Change-Id: I31b06ddfc79f14dde3369518a76d57606daf939f Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Remove Qt6 QT_VERSION checks from the code basePaul Lemire2023-02-101-11/+0
| | | | | | | | | | Those are left overs from the Qt 5.15 to Qt 6 port. Now that both code based have diverged, there's no much point in keeping those checks. Pick-to: 6.5 Change-Id: I4e83876b6b4cb18b181af32e376f4411054a1183 Reviewed-by: Mike Krus <mike.krus@kdab.com>
* Change the license of all CMakeLists.txt and *.cmake files to BSDLucie Gérard2022-08-241-1/+1
| | | | | | | Task-number: QTBUG-105718 Change-Id: I97fa27f60a8546ea3d73cc7daf1b728c615a1ab0 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* tests: fix a bunch of -Wsign-compareMarc Mutz2022-07-121-3/+3
| | | | | | Pick-to: 6.4 6.3 Change-Id: I603612ecd55c8ac92fc28152a3cc0e192b8b67f1 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Add license headers to cmake filesLucie Gérard2022-07-081-0/+3
| | | | | | | | | | | | | CMakeLists.txt and .cmake files of significant size (more than 2 lines according to our check in tst_license.pl) now have the copyright and license header. Existing copyright statements remain intact Task-number: QTBUG-88621 Change-Id: I141f5077ae0c11e1058de64d573ca33e2a308ccd Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* Use SPDX license identifiersLucie Gérard2022-06-221-27/+2
| | | | | | | | | | | Replace the current license disclaimer in files by a SPDX-License-Identifier. License files are organized under LICENSES directory. Pick-to: 6.4 Task-number: QTBUG-67283 Change-Id: I8105424281eed871037fa6c463871ca8829876b5 Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* Minor fixes to compile against 5.15Paul Lemire2021-02-011-0/+11
| | | | | Change-Id: Id9574cf23b9af29815d8452915cebfc380fd94d1 Reviewed-by: Mike Krus <mike.krus@kdab.com>
* Fix binding of CubeMapArray texturesJim Albamont2020-12-111-0/+107
| | | | | | | | | | | | | | To bind to a specific face: use glFramebufferTextureLayer and calculate the layer as 6 * layer + face. To bind to a specific cubemap: There is no way in OpenGL to directly bind to an entire cubemap within the array. Instead bind to the entire texture as for a CubeMap with AllFaces. It is up to the drawing code to select the right cubemap and face, 6 * layer + face Change-Id: Ib9e1a598503eeba1fa729677944aba6d799f90b2 Pick-to: 5.15 6.0 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Use internal CMake APIMike Krus2020-10-071-2/+2
| | | | | | Task-number: QTBUG-86815 Change-Id: I7a8755571c8977be1f16b2287e5a8055e9016ee5 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* Use QList instead of QVector in testsJarek Kobus2020-07-091-1/+1
| | | | | | | | | | Fix some const correctness. Use list-initialization. Task-number: QTBUG-84469 Change-Id: I48e643bd20e21bee031555af598ad95d9873de12 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* GraphicsHelpers/GLShader: switch to std::vectorPaul Lemire2020-07-031-7/+7
| | | | | Change-Id: I8be6695e0c52dfbe353cd381d94548aba1c7da82 Reviewed-by: Mike Krus <mike.krus@kdab.com>
* Add support for building with CMakeMike Krus2020-05-221-0/+30
| | | | | Change-Id: If6c887c6356a160a5f3fb906d38a341fff0c7b29 Reviewed-by: Mike Krus <mike.krus@kdab.com>
* Fix build for Qt6Mike Krus2020-05-061-2/+3
| | | | | | | | | | | | | - updated dependencies, excluding qtgamepad for now - fixed issues with Q_PROPERTY not supporting forward declarations - fixed for changes in QtQuick private API - fixed for changes in QtOpenGLVersionFunctions API - fixed for removal of QT_OPENGL_ES* macros - fixed for changes in QtConcurrent API - fixed RHI based build Change-Id: I42ccd2f101b7f0a78e2860c6d551722bf6710a11 Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
* Move classes in OpenGL renderer plugin into an OpenGL namespacePaul Lemire2020-02-051-0/+1
| | | | | Change-Id: I5314da1df7fbfd1b6db4412e7bc71231525d9de2 Reviewed-by: Mike Krus <mike.krus@kdab.com>
* Make the OpenGL renderer a pluginPaul Lemire2020-02-052-0/+2599
By default the QRenderAspect will try to load this plugin Change-Id: Ie55e207fb8e6d0b64f717bbb99699eb669eaa3f2 Task-number: QTBUG-61151 Reviewed-by: Mike Krus <mike.krus@kdab.com>