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* Merge remote-tracking branch 'origin/5.15' into devMike Krus2020-04-271-63/+74
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| * Merge remote-tracking branch 'origin/5.14' into 5.15Antti Määttä2020-04-211-0/+2
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| | * Allow for when a Scene3D item switches screensAndy Shaw2020-03-131-0/+2
| | * Revert "Allow for when a Scene3D item switches screens"Paul Lemire2020-02-181-5/+0
| | * Allow for when a Scene3D item switches screensAndy Shaw2020-02-071-0/+5
| * | Initial creation of RHI plug-in and refactoringJean-Michaël Celerier2020-03-161-1/+2
| * | Split examples so that build works without qtdeclarativeJean-Michaël Celerier2020-03-111-63/+71
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* / Add ability to override bounding data and trigger calculationMike Krus2020-04-231-1/+2
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* Add manual test to check manual render loopPaul Lemire2019-10-251-1/+2
* Scene3D: halt Qt3D simulation loop while not visiblePaul Lemire2019-10-251-1/+2
* Add manual test for QSubtreeEnablerPaul Lemire2019-10-241-1/+3
* Add manual test to check manual trigger mode on ComputeCommandsPaul Lemire2019-10-241-0/+2
* Add manual test for compressed_texturePaul Lemire2019-10-161-1/+2
* Make Scene3D rendering use the Manual Qt3D drive modePaul Lemire2019-08-071-1/+2
* Merge remote-tracking branch 'origin/5.13' into devLiang Qi2019-07-311-0/+1
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| * Merge remote-tracking branch 'origin/5.12' into 5.13Qt Forward Merge Bot2019-07-231-1/+2
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| | * RenderStates: fix override of nested RenderStatesPaul Lemire2019-07-181-1/+2
* | | Add shader-image-qml manual testPaul Lemire2019-06-051-1/+2
* | | Merge remote-tracking branch 'origin/5.13' into devPaul Lemire2019-05-091-0/+1
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| * | Merge remote-tracking branch 5.12 into 5.13Paul Lemire2019-04-261-0/+1
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| | * Fix Entity parenting hierarchyJim Albamont2019-04-041-0/+1
* | | Merge remote-tracking branch origin/5.13 into devPaul Lemire2019-04-151-1/+2
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| * | Merge branch '5.12' into 5.13Paul Lemire2019-04-021-1/+2
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| | * Add manual test for backend node creation for componentsSvenn-Arne Dragly2019-02-221-1/+2
* | | Make it possible to partially update a texturePaul Lemire2019-03-201-1/+2
* | | Add QRasterMode render stateJuan Jose Casafranca2019-02-121-1/+3
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* / Renderer: implement using OpenGL textures from a texture idPaul Lemire2018-10-111-0/+6
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* Properly update properties from Backend to Frontend texturesPaul Lemire2018-08-081-1/+2
* Add support for loading specific animations from glTF 2 filesSean Harmer2018-08-021-0/+1
* Fix: Do not enforce TextureImage to be parented only by TexturePaul Lemire2018-07-181-1/+2
* Manual unit test for ray castingMike Krus2018-02-011-1/+2
* Remove duplicate SUBDIRS entry from manual testsSean Harmer2017-08-301-2/+1
* BlitFramebuffer framegraph nodeJuan José Casafranca2017-08-231-1/+3
* Merge branch '5.9' into devSean Harmer2017-08-191-1/+2
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| * RenderCapture: read back from the correct framebufferPaul Lemire2017-07-171-1/+2
* | Renderer: launch proximity filter jobPaul Lemire2017-08-191-1/+2
* | Add manual test for skinned mesh renderingSean Harmer2017-08-081-1/+2
* | Accept/Drop entities and filter recursivelyJuan José Casafranca2017-08-021-1/+2
* | Introduce QSpriteGridMike Krus2017-07-081-0/+1
* | Add manual test for QPointSize and QLineSizeWieland Hagen2017-07-061-0/+1
* | Add manual test for downloading mesh and texturesMike Krus2017-05-201-0/+1
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* Add manual test to prove out API for defining clipsSean Harmer2017-04-111-1/+2
* Split blend tree manual test out from simple key frame testSean Harmer2017-03-021-0/+1
* Merge branch 'wip/animation' into devSean Harmer2017-01-311-1/+3
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| * Animation support for Qt3DAntti Määttä2017-01-311-1/+3
* | Transfers gpu buffer data to cpuJuan José Casafranca2017-01-311-0/+1
* | Add DistanceFieldText testWieland Hagen2017-01-301-1/+2
* | Merge branch 'wip/animation' into devSean Harmer2017-01-301-1/+2
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| * Add a job to load animation clipsSean Harmer2017-01-271-1/+2
* | Merge branch 'wip/qtquickintegration' into devSean Harmer2017-01-291-1/+4
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