summaryrefslogtreecommitdiffstats
path: root/examples/widgets/graphicsview/boxes/3rdparty
diff options
context:
space:
mode:
authorJohan Klokkhammer Helsing <johan.helsing@qt.io>2019-11-29 11:49:28 +0100
committerJohan Klokkhammer Helsing <johan.helsing@qt.io>2019-12-11 11:53:15 +0100
commitf08038fca79b0828da11fbf35f4165d6efa4de2f (patch)
treec10331ef7c2f79f968a45b4dcb25609b594f27cf /examples/widgets/graphicsview/boxes/3rdparty
parentbef74b6c3a0a9c8649ea8eb333d80015f76863e4 (diff)
Remove deprecated QGL* classes
Removes QGL paths in sub-attaq and chip examples. The boxes example depended on QGL and has been removed. The corresponding module and test directories for the opengl module are now empty, but has been left there so we can move the QOpenGL* classes there. [ChangeLog][QtOpenGL] The deprecated QGL* classes have been removed. Fixes: QTBUG-74408 Change-Id: I52f56409af8f6901359462a7ba162103d051fe3d Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'examples/widgets/graphicsview/boxes/3rdparty')
-rw-r--r--examples/widgets/graphicsview/boxes/3rdparty/fbm.c207
-rw-r--r--examples/widgets/graphicsview/boxes/3rdparty/fbm.h40
2 files changed, 0 insertions, 247 deletions
diff --git a/examples/widgets/graphicsview/boxes/3rdparty/fbm.c b/examples/widgets/graphicsview/boxes/3rdparty/fbm.c
deleted file mode 100644
index 3eebaabfba..0000000000
--- a/examples/widgets/graphicsview/boxes/3rdparty/fbm.c
+++ /dev/null
@@ -1,207 +0,0 @@
-/*****************************************************************
-
- Implementation of the fractional Brownian motion algorithm. These
- functions were originally the work of F. Kenton Musgrave.
- For documentation of the different functions please refer to the
- book:
- "Texturing and modeling: a procedural approach"
- by David S. Ebert et. al.
-
-******************************************************************/
-
-#if defined (_MSC_VER)
-#include <qglobal.h>
-#endif
-
-#include <time.h>
-#include <stdlib.h>
-#include "fbm.h"
-
-#if defined(Q_CC_MSVC)
-#pragma warning(disable:4244)
-#endif
-
-/* Definitions used by the noise2() functions */
-
-//#define B 0x100
-//#define BM 0xff
-#define B 0x20
-#define BM 0x1f
-
-#define N 0x1000
-#define NP 12 /* 2^N */
-#define NM 0xfff
-
-static int p[B + B + 2];
-static float g3[B + B + 2][3];
-static float g2[B + B + 2][2];
-static float g1[B + B + 2];
-static int start = 1;
-
-static void init(void);
-
-#define s_curve(t) ( t * t * (3. - 2. * t) )
-
-#define lerp(t, a, b) ( a + t * (b - a) )
-
-#define setup(i,b0,b1,r0,r1)\
- t = vec[i] + N;\
- b0 = ((int)t) & BM;\
- b1 = (b0+1) & BM;\
- r0 = t - (int)t;\
- r1 = r0 - 1.;
-#define at3(rx,ry,rz) ( rx * q[0] + ry * q[1] + rz * q[2] )
-
-/* Fractional Brownian Motion function */
-
-double fBm( Vector point, double H, double lacunarity, double octaves,
- int init )
-{
-
- double value, frequency, remainder;
- int i;
- static double exponent_array[10];
- float vec[3];
-
- /* precompute and store spectral weights */
- if ( init ) {
- start = 1;
- srand( time(0) );
- /* seize required memory for exponent_array */
- frequency = 1.0;
- for (i=0; i<=octaves; i++) {
- /* compute weight for each frequency */
- exponent_array[i] = pow( frequency, -H );
- frequency *= lacunarity;
- }
- }
-
- value = 0.0; /* initialize vars to proper values */
- frequency = 1.0;
- vec[0]=point.x;
- vec[1]=point.y;
- vec[2]=point.z;
-
-
- /* inner loop of spectral construction */
- for (i=0; i<octaves; i++) {
- /* value += noise3( vec ) * exponent_array[i];*/
- value += noise3( vec ) * exponent_array[i];
- vec[0] *= lacunarity;
- vec[1] *= lacunarity;
- vec[2] *= lacunarity;
- } /* for */
-
- remainder = octaves - (int)octaves;
- if ( remainder ) /* add in ``octaves'' remainder */
- /* ``i'' and spatial freq. are preset in loop above */
- value += remainder * noise3( vec ) * exponent_array[i];
-
- return( value );
-
-} /* fBm() */
-
-
-float noise3(float vec[3])
-{
- int bx0, bx1, by0, by1, bz0, bz1, b00, b10, b01, b11;
- float rx0, rx1, ry0, ry1, rz0, rz1, *q, sy, sz, a, b, c, d, t, u, v;
- int i, j;
-
- if (start) {
- start = 0;
- init();
- }
-
- setup(0, bx0,bx1, rx0,rx1);
- setup(1, by0,by1, ry0,ry1);
- setup(2, bz0,bz1, rz0,rz1);
-
- i = p[ bx0 ];
- j = p[ bx1 ];
-
- b00 = p[ i + by0 ];
- b10 = p[ j + by0 ];
- b01 = p[ i + by1 ];
- b11 = p[ j + by1 ];
-
- t = s_curve(rx0);
- sy = s_curve(ry0);
- sz = s_curve(rz0);
-
-
- q = g3[ b00 + bz0 ] ; u = at3(rx0,ry0,rz0);
- q = g3[ b10 + bz0 ] ; v = at3(rx1,ry0,rz0);
- a = lerp(t, u, v);
-
- q = g3[ b01 + bz0 ] ; u = at3(rx0,ry1,rz0);
- q = g3[ b11 + bz0 ] ; v = at3(rx1,ry1,rz0);
- b = lerp(t, u, v);
-
- c = lerp(sy, a, b);
-
- q = g3[ b00 + bz1 ] ; u = at3(rx0,ry0,rz1);
- q = g3[ b10 + bz1 ] ; v = at3(rx1,ry0,rz1);
- a = lerp(t, u, v);
-
- q = g3[ b01 + bz1 ] ; u = at3(rx0,ry1,rz1);
- q = g3[ b11 + bz1 ] ; v = at3(rx1,ry1,rz1);
- b = lerp(t, u, v);
-
- d = lerp(sy, a, b);
-
- return lerp(sz, c, d);
-}
-
-static void normalize2(float v[2])
-{
- float s;
-
- s = sqrt(v[0] * v[0] + v[1] * v[1]);
- v[0] = v[0] / s;
- v[1] = v[1] / s;
-}
-
-static void normalize3(float v[3])
-{
- float s;
-
- s = sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
- v[0] = v[0] / s;
- v[1] = v[1] / s;
- v[2] = v[2] / s;
-}
-
-static void init(void)
-{
- int i, j, k;
-
- for (i = 0 ; i < B ; i++) {
- p[i] = i;
-
- g1[i] = (float)((rand() % (B + B)) - B) / B;
-
- for (j = 0 ; j < 2 ; j++)
- g2[i][j] = (float)((rand() % (B + B)) - B) / B;
- normalize2(g2[i]);
-
- for (j = 0 ; j < 3 ; j++)
- g3[i][j] = (float)((rand() % (B + B)) - B) / B;
- normalize3(g3[i]);
- }
-
- while (--i) {
- k = p[i];
- p[i] = p[j = rand() % B];
- p[j] = k;
- }
-
- for (i = 0 ; i < B + 2 ; i++) {
- p[B + i] = p[i];
- g1[B + i] = g1[i];
- for (j = 0 ; j < 2 ; j++)
- g2[B + i][j] = g2[i][j];
- for (j = 0 ; j < 3 ; j++)
- g3[B + i][j] = g3[i][j];
- }
-}
diff --git a/examples/widgets/graphicsview/boxes/3rdparty/fbm.h b/examples/widgets/graphicsview/boxes/3rdparty/fbm.h
deleted file mode 100644
index b8a4a99ae4..0000000000
--- a/examples/widgets/graphicsview/boxes/3rdparty/fbm.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/*****************************************************************
-
- Prototypes for the fractional Brownian motion algorithm. These
- functions were originally the work of F. Kenton Musgrave. For
- documentation of the different functions please refer to the book:
- "Texturing and modeling: a procedural approach"
- by David S. Ebert et. al.
-
-******************************************************************/
-
-#ifndef _fbm_h
-#define _fbm_h
-
-#include <math.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-//#define TRUE 1
-//#define FALSE 0
-
-typedef struct {
- double x;
- double y;
- double z;
-} Vector;
-
-float noise3(float vec[]);
-double fBm( Vector point, double H, double lacunarity, double octaves,
- int init );
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-
-
-