diff options
author | Andrew Knight <andrew.knight@digia.com> | 2014-09-04 15:33:33 +0300 |
---|---|---|
committer | Andrew Knight <andrew.knight@digia.com> | 2014-09-04 15:09:34 +0200 |
commit | 8f88cc2c0f56108c79399e15402d4e181eae0d3a (patch) | |
tree | e75d031c6c0ae0012c8bb9ad6724425811bd9fec /src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Buffer11.cpp | |
parent | 68206db907f2f973986e816589d2a349708e6acc (diff) |
ANGLE: Fix compilation with MinGW + D3D11
Provide workarounds for things GCC doesn't like, and define a number
of macros not found in the MinGW headers.
Change-Id: I254c208209c0071fae5efb6727f2b3cfd5542da6
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Buffer11.cpp')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Buffer11.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Buffer11.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Buffer11.cpp index 352da9654a..1301124b2d 100644 --- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Buffer11.cpp +++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/Buffer11.cpp @@ -12,6 +12,10 @@ #include "libGLESv2/renderer/d3d/d3d11/Renderer11.h" #include "libGLESv2/renderer/d3d/d3d11/formatutils11.h" +#if defined(__MINGW32__) && !defined(D3D11_MAP_FLAG_DO_NOT_WAIT) +# define D3D11_MAP_FLAG_DO_NOT_WAIT 0x100000L +#endif + namespace rx { |