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author | Marc Mutz <marc.mutz@kdab.com> | 2015-06-30 22:11:15 +0200 |
---|---|---|
committer | Marc Mutz <marc.mutz@kdab.com> | 2015-07-06 11:32:44 +0000 |
commit | db5e672acc29858a59e8e14768cff2767306344e (patch) | |
tree | 73da54611708b5301dd82502308811ee665d075e /src/opengl/qglbuffer.h | |
parent | 861dca57d72260049b21ccace2e702703ec342b8 (diff) |
QtOpenGL: Use Q_NULLPTR instead of 0 in all public headers
This is in preparation of adding -Wzero-as-null-pointer-constant (or similar)
to the headers check.
Task-number: QTBUG-45291
Change-Id: I16c93bd36c242a6d402cf7622820e91eac782772
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Diffstat (limited to 'src/opengl/qglbuffer.h')
-rw-r--r-- | src/opengl/qglbuffer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/qglbuffer.h b/src/opengl/qglbuffer.h index e424ff2b5c..67b1a68072 100644 --- a/src/opengl/qglbuffer.h +++ b/src/opengl/qglbuffer.h @@ -103,7 +103,7 @@ public: void write(int offset, const void *data, int count); void allocate(const void *data, int count); - inline void allocate(int count) { allocate(0, count); } + inline void allocate(int count) { allocate(Q_NULLPTR, count); } void *map(QGLBuffer::Access access); bool unmap(); |