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-rw-r--r--examples/widgets/animation/sub-attaq/.prev_CMakeLists.txt196
-rw-r--r--examples/widgets/animation/sub-attaq/CMakeLists.txt197
-rw-r--r--examples/widgets/animation/sub-attaq/animationmanager.cpp98
-rw-r--r--examples/widgets/animation/sub-attaq/animationmanager.h82
-rw-r--r--examples/widgets/animation/sub-attaq/boat.cpp281
-rw-r--r--examples/widgets/animation/sub-attaq/boat.h103
-rw-r--r--examples/widgets/animation/sub-attaq/boat_p.h246
-rw-r--r--examples/widgets/animation/sub-attaq/bomb.cpp128
-rw-r--r--examples/widgets/animation/sub-attaq/bomb.h76
-rw-r--r--examples/widgets/animation/sub-attaq/data.xml39
-rw-r--r--examples/widgets/animation/sub-attaq/graphicsscene.cpp301
-rw-r--r--examples/widgets/animation/sub-attaq/graphicsscene.h130
-rw-r--r--examples/widgets/animation/sub-attaq/main.cpp64
-rw-r--r--examples/widgets/animation/sub-attaq/mainwindow.cpp84
-rw-r--r--examples/widgets/animation/sub-attaq/mainwindow.h72
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/background.pngbin48858 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/boat.pngbin5198 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/bomb.pngbin760 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/explosion/boat/step1.pngbin5760 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/explosion/boat/step2.pngbin9976 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/explosion/boat/step3.pngbin12411 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/explosion/boat/step4.pngbin15438 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step1.pngbin3354 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step2.pngbin6205 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step3.pngbin6678 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step4.pngbin6666 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/submarine.pngbin3202 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/surface.pngbin575 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/big/torpedo.pngbin951 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/background-n810.svg171
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/background.svg171
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/boat.svg279
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/bomb.svg138
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/sand.svg103
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/see.svg44
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/sky.svg45
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/sub-attaq.svg1473
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/submarine.svg214
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/surface.svg49
-rw-r--r--examples/widgets/animation/sub-attaq/pics/scalable/torpedo.svg127
-rw-r--r--examples/widgets/animation/sub-attaq/pics/small/background.pngbin34634 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/small/boat.pngbin2394 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/small/bomb.pngbin760 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/small/submarine.pngbin1338 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/small/surface.pngbin502 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/small/torpedo.pngbin951 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-a.pngbin5972 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-a2.pngbin5969 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-b.pngbin6869 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-dash.pngbin2255 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-excl.pngbin2740 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-q.pngbin7016 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-s.pngbin5817 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-t.pngbin3717 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-t2.pngbin3688 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pics/welcome/logo-u.pngbin5374 -> 0 bytes
-rw-r--r--examples/widgets/animation/sub-attaq/pixmapitem.cpp87
-rw-r--r--examples/widgets/animation/sub-attaq/pixmapitem.h72
-rw-r--r--examples/widgets/animation/sub-attaq/progressitem.cpp77
-rw-r--r--examples/widgets/animation/sub-attaq/progressitem.h70
-rw-r--r--examples/widgets/animation/sub-attaq/qanimationstate.cpp154
-rw-r--r--examples/widgets/animation/sub-attaq/qanimationstate.h85
-rw-r--r--examples/widgets/animation/sub-attaq/states.cpp335
-rw-r--r--examples/widgets/animation/sub-attaq/states.h180
-rw-r--r--examples/widgets/animation/sub-attaq/sub-attaq.pro33
-rw-r--r--examples/widgets/animation/sub-attaq/subattaq.qrc39
-rw-r--r--examples/widgets/animation/sub-attaq/submarine.cpp187
-rw-r--r--examples/widgets/animation/sub-attaq/submarine.h99
-rw-r--r--examples/widgets/animation/sub-attaq/submarine_p.h147
-rw-r--r--examples/widgets/animation/sub-attaq/textinformationitem.cpp64
-rw-r--r--examples/widgets/animation/sub-attaq/textinformationitem.h64
-rw-r--r--examples/widgets/animation/sub-attaq/torpedo.cpp124
-rw-r--r--examples/widgets/animation/sub-attaq/torpedo.h76
73 files changed, 0 insertions, 6804 deletions
diff --git a/examples/widgets/animation/sub-attaq/.prev_CMakeLists.txt b/examples/widgets/animation/sub-attaq/.prev_CMakeLists.txt
deleted file mode 100644
index 4967673c69..0000000000
--- a/examples/widgets/animation/sub-attaq/.prev_CMakeLists.txt
+++ /dev/null
@@ -1,196 +0,0 @@
-# Generated from sub-attaq.pro.
-
-cmake_minimum_required(VERSION 3.14)
-project(sub-attaq LANGUAGES CXX)
-
-set(CMAKE_INCLUDE_CURRENT_DIR ON)
-
-set(CMAKE_AUTOMOC ON)
-set(CMAKE_AUTORCC ON)
-set(CMAKE_AUTOUIC ON)
-
-if(NOT DEFINED INSTALL_EXAMPLESDIR)
- set(INSTALL_EXAMPLESDIR "examples")
-endif()
-
-set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/animation/sub-attaq")
-
-find_package(Qt6 COMPONENTS Core)
-find_package(Qt6 COMPONENTS Gui)
-find_package(Qt6 COMPONENTS Widgets)
-
-add_qt_gui_executable(sub-attaq
- animationmanager.cpp animationmanager.h
- boat.cpp boat.h boat_p.h
- bomb.cpp bomb.h
- graphicsscene.cpp graphicsscene.h
- main.cpp
- mainwindow.cpp mainwindow.h
- pixmapitem.cpp pixmapitem.h
- progressitem.cpp progressitem.h
- qanimationstate.cpp qanimationstate.h
- states.cpp states.h
- submarine.cpp submarine.h submarine_p.h
- textinformationitem.cpp textinformationitem.h
- torpedo.cpp torpedo.h
-)
-target_link_libraries(sub-attaq PUBLIC
- Qt::Core
- Qt::Gui
- Qt::Widgets
-)
-
-
-# Resources:
-set_source_files_properties("pics/big/background.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/background"
-)
-set_source_files_properties("pics/big/boat.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/boat"
-)
-set_source_files_properties("pics/big/bomb.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/bomb"
-)
-set_source_files_properties("pics/big/explosion/boat/step1.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step1"
-)
-set_source_files_properties("pics/big/explosion/boat/step2.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step2"
-)
-set_source_files_properties("pics/big/explosion/boat/step3.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step3"
-)
-set_source_files_properties("pics/big/explosion/boat/step4.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step4"
-)
-set_source_files_properties("pics/big/explosion/submarine/step1.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step1"
-)
-set_source_files_properties("pics/big/explosion/submarine/step2.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step2"
-)
-set_source_files_properties("pics/big/explosion/submarine/step3.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step3"
-)
-set_source_files_properties("pics/big/explosion/submarine/step4.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step4"
-)
-set_source_files_properties("pics/big/submarine.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/submarine"
-)
-set_source_files_properties("pics/big/surface.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/surface"
-)
-set_source_files_properties("pics/big/torpedo.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/torpedo"
-)
-set_source_files_properties("pics/scalable/boat.svg"
- PROPERTIES QT_RESOURCE_ALIAS "boat"
-)
-set_source_files_properties("pics/scalable/sub-attaq.svg"
- PROPERTIES QT_RESOURCE_ALIAS "all"
-)
-set_source_files_properties("pics/scalable/submarine.svg"
- PROPERTIES QT_RESOURCE_ALIAS "submarine"
-)
-set_source_files_properties("pics/scalable/torpedo.svg"
- PROPERTIES QT_RESOURCE_ALIAS "torpedo"
-)
-set_source_files_properties("pics/small/background.png"
- PROPERTIES QT_RESOURCE_ALIAS "small/background"
-)
-set_source_files_properties("pics/small/boat.png"
- PROPERTIES QT_RESOURCE_ALIAS "small/boat"
-)
-set_source_files_properties("pics/small/bomb.png"
- PROPERTIES QT_RESOURCE_ALIAS "small/bomb"
-)
-set_source_files_properties("pics/small/submarine.png"
- PROPERTIES QT_RESOURCE_ALIAS "small/submarine"
-)
-set_source_files_properties("pics/small/surface.png"
- PROPERTIES QT_RESOURCE_ALIAS "small/surface"
-)
-set_source_files_properties("pics/small/torpedo.png"
- PROPERTIES QT_RESOURCE_ALIAS "small/torpedo"
-)
-set_source_files_properties("pics/welcome/logo-a.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-a"
-)
-set_source_files_properties("pics/welcome/logo-a2.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-a2"
-)
-set_source_files_properties("pics/welcome/logo-b.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-b"
-)
-set_source_files_properties("pics/welcome/logo-dash.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-dash"
-)
-set_source_files_properties("pics/welcome/logo-excl.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-excl"
-)
-set_source_files_properties("pics/welcome/logo-q.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-q"
-)
-set_source_files_properties("pics/welcome/logo-s.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-s"
-)
-set_source_files_properties("pics/welcome/logo-t.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-t"
-)
-set_source_files_properties("pics/welcome/logo-t2.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-t2"
-)
-set_source_files_properties("pics/welcome/logo-u.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-u"
-)
-set(subattaq_resource_files
- "data.xml"
- "pics/big/background.png"
- "pics/big/boat.png"
- "pics/big/bomb.png"
- "pics/big/explosion/boat/step1.png"
- "pics/big/explosion/boat/step2.png"
- "pics/big/explosion/boat/step3.png"
- "pics/big/explosion/boat/step4.png"
- "pics/big/explosion/submarine/step1.png"
- "pics/big/explosion/submarine/step2.png"
- "pics/big/explosion/submarine/step3.png"
- "pics/big/explosion/submarine/step4.png"
- "pics/big/submarine.png"
- "pics/big/surface.png"
- "pics/big/torpedo.png"
- "pics/scalable/boat.svg"
- "pics/scalable/sub-attaq.svg"
- "pics/scalable/submarine.svg"
- "pics/scalable/torpedo.svg"
- "pics/small/background.png"
- "pics/small/boat.png"
- "pics/small/bomb.png"
- "pics/small/submarine.png"
- "pics/small/surface.png"
- "pics/small/torpedo.png"
- "pics/welcome/logo-a.png"
- "pics/welcome/logo-a2.png"
- "pics/welcome/logo-b.png"
- "pics/welcome/logo-dash.png"
- "pics/welcome/logo-excl.png"
- "pics/welcome/logo-q.png"
- "pics/welcome/logo-s.png"
- "pics/welcome/logo-t.png"
- "pics/welcome/logo-t2.png"
- "pics/welcome/logo-u.png"
-)
-
-qt6_add_resources(sub-attaq "subattaq"
- PREFIX
- "/"
- FILES
- ${subattaq_resource_files}
-)
-
-install(TARGETS sub-attaq
- RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
- BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
- LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
-)
diff --git a/examples/widgets/animation/sub-attaq/CMakeLists.txt b/examples/widgets/animation/sub-attaq/CMakeLists.txt
deleted file mode 100644
index a2249ea03b..0000000000
--- a/examples/widgets/animation/sub-attaq/CMakeLists.txt
+++ /dev/null
@@ -1,197 +0,0 @@
-# Generated from sub-attaq.pro.
-
-cmake_minimum_required(VERSION 3.14)
-project(sub-attaq LANGUAGES CXX)
-
-set(CMAKE_INCLUDE_CURRENT_DIR ON)
-
-set(CMAKE_AUTOMOC ON)
-set(CMAKE_AUTORCC ON)
-set(CMAKE_AUTOUIC ON)
-
-if(NOT DEFINED INSTALL_EXAMPLESDIR)
- set(INSTALL_EXAMPLESDIR "examples")
-endif()
-
-set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/animation/sub-attaq")
-
-find_package(Qt6 COMPONENTS Core)
-find_package(Qt6 COMPONENTS Gui)
-find_package(Qt6 COMPONENTS Widgets)
-find_package(Qt6 COMPONENTS OpenGL) # special case
-
-add_qt_gui_executable(sub-attaq
- animationmanager.cpp animationmanager.h
- boat.cpp boat.h boat_p.h
- bomb.cpp bomb.h
- graphicsscene.cpp graphicsscene.h
- main.cpp
- mainwindow.cpp mainwindow.h
- pixmapitem.cpp pixmapitem.h
- progressitem.cpp progressitem.h
- qanimationstate.cpp qanimationstate.h
- states.cpp states.h
- submarine.cpp submarine.h submarine_p.h
- textinformationitem.cpp textinformationitem.h
- torpedo.cpp torpedo.h
-)
-target_link_libraries(sub-attaq PUBLIC
- Qt::Core
- Qt::Gui
- Qt::Widgets
-)
-
-
-# Resources:
-set_source_files_properties("pics/big/background.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/background"
-)
-set_source_files_properties("pics/big/boat.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/boat"
-)
-set_source_files_properties("pics/big/bomb.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/bomb"
-)
-set_source_files_properties("pics/big/explosion/boat/step1.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step1"
-)
-set_source_files_properties("pics/big/explosion/boat/step2.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step2"
-)
-set_source_files_properties("pics/big/explosion/boat/step3.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step3"
-)
-set_source_files_properties("pics/big/explosion/boat/step4.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/explosion/boat/step4"
-)
-set_source_files_properties("pics/big/explosion/submarine/step1.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step1"
-)
-set_source_files_properties("pics/big/explosion/submarine/step2.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step2"
-)
-set_source_files_properties("pics/big/explosion/submarine/step3.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step3"
-)
-set_source_files_properties("pics/big/explosion/submarine/step4.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/explosion/submarine/step4"
-)
-set_source_files_properties("pics/big/submarine.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/submarine"
-)
-set_source_files_properties("pics/big/surface.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/surface"
-)
-set_source_files_properties("pics/big/torpedo.png"
- PROPERTIES QT_RESOURCE_ALIAS "big/torpedo"
-)
-set_source_files_properties("pics/scalable/boat.svg"
- PROPERTIES QT_RESOURCE_ALIAS "boat"
-)
-set_source_files_properties("pics/scalable/sub-attaq.svg"
- PROPERTIES QT_RESOURCE_ALIAS "all"
-)
-set_source_files_properties("pics/scalable/submarine.svg"
- PROPERTIES QT_RESOURCE_ALIAS "submarine"
-)
-set_source_files_properties("pics/scalable/torpedo.svg"
- PROPERTIES QT_RESOURCE_ALIAS "torpedo"
-)
-set_source_files_properties("pics/small/background.png"
- PROPERTIES QT_RESOURCE_ALIAS "small/background"
-)
-set_source_files_properties("pics/small/boat.png"
- PROPERTIES QT_RESOURCE_ALIAS "small/boat"
-)
-set_source_files_properties("pics/small/bomb.png"
- PROPERTIES QT_RESOURCE_ALIAS "small/bomb"
-)
-set_source_files_properties("pics/small/submarine.png"
- PROPERTIES QT_RESOURCE_ALIAS "small/submarine"
-)
-set_source_files_properties("pics/small/surface.png"
- PROPERTIES QT_RESOURCE_ALIAS "small/surface"
-)
-set_source_files_properties("pics/small/torpedo.png"
- PROPERTIES QT_RESOURCE_ALIAS "small/torpedo"
-)
-set_source_files_properties("pics/welcome/logo-a.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-a"
-)
-set_source_files_properties("pics/welcome/logo-a2.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-a2"
-)
-set_source_files_properties("pics/welcome/logo-b.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-b"
-)
-set_source_files_properties("pics/welcome/logo-dash.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-dash"
-)
-set_source_files_properties("pics/welcome/logo-excl.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-excl"
-)
-set_source_files_properties("pics/welcome/logo-q.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-q"
-)
-set_source_files_properties("pics/welcome/logo-s.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-s"
-)
-set_source_files_properties("pics/welcome/logo-t.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-t"
-)
-set_source_files_properties("pics/welcome/logo-t2.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-t2"
-)
-set_source_files_properties("pics/welcome/logo-u.png"
- PROPERTIES QT_RESOURCE_ALIAS "logo-u"
-)
-set(subattaq_resource_files
- "data.xml"
- "pics/big/background.png"
- "pics/big/boat.png"
- "pics/big/bomb.png"
- "pics/big/explosion/boat/step1.png"
- "pics/big/explosion/boat/step2.png"
- "pics/big/explosion/boat/step3.png"
- "pics/big/explosion/boat/step4.png"
- "pics/big/explosion/submarine/step1.png"
- "pics/big/explosion/submarine/step2.png"
- "pics/big/explosion/submarine/step3.png"
- "pics/big/explosion/submarine/step4.png"
- "pics/big/submarine.png"
- "pics/big/surface.png"
- "pics/big/torpedo.png"
- "pics/scalable/boat.svg"
- "pics/scalable/sub-attaq.svg"
- "pics/scalable/submarine.svg"
- "pics/scalable/torpedo.svg"
- "pics/small/background.png"
- "pics/small/boat.png"
- "pics/small/bomb.png"
- "pics/small/submarine.png"
- "pics/small/surface.png"
- "pics/small/torpedo.png"
- "pics/welcome/logo-a.png"
- "pics/welcome/logo-a2.png"
- "pics/welcome/logo-b.png"
- "pics/welcome/logo-dash.png"
- "pics/welcome/logo-excl.png"
- "pics/welcome/logo-q.png"
- "pics/welcome/logo-s.png"
- "pics/welcome/logo-t.png"
- "pics/welcome/logo-t2.png"
- "pics/welcome/logo-u.png"
-)
-
-qt6_add_resources(sub-attaq "subattaq"
- PREFIX
- "/"
- FILES
- ${subattaq_resource_files}
-)
-
-install(TARGETS sub-attaq
- RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
- BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
- LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
-)
diff --git a/examples/widgets/animation/sub-attaq/animationmanager.cpp b/examples/widgets/animation/sub-attaq/animationmanager.cpp
deleted file mode 100644
index 261cbd1e1c..0000000000
--- a/examples/widgets/animation/sub-attaq/animationmanager.cpp
+++ /dev/null
@@ -1,98 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-//Own
-#include "animationmanager.h"
-
-#include <QAbstractAnimation>
-
-AnimationManager *AnimationManager::self()
-{
- // the universe's only animation manager
- static AnimationManager s_instance;
- return &s_instance;
-}
-
-void AnimationManager::registerAnimation(QAbstractAnimation *anim)
-{
- QObject::connect(anim, &QObject::destroyed, this, &AnimationManager::unregisterAnimation_helper);
- animations.append(anim);
-}
-
-void AnimationManager::unregisterAnimation_helper(QObject *obj)
-{
- unregisterAnimation(static_cast<QAbstractAnimation*>(obj));
-}
-
-void AnimationManager::unregisterAnimation(QAbstractAnimation *anim)
-{
- QObject::disconnect(anim, &QObject::destroyed, this, &AnimationManager::unregisterAnimation_helper);
- animations.removeAll(anim);
-}
-
-void AnimationManager::unregisterAllAnimations()
-{
- animations.clear();
-}
-
-void AnimationManager::pauseAll()
-{
- for (QAbstractAnimation *animation : qAsConst(animations)) {
- if (animation->state() == QAbstractAnimation::Running)
- animation->pause();
- }
-}
-void AnimationManager::resumeAll()
-{
- for (QAbstractAnimation *animation : qAsConst(animations)) {
- if (animation->state() == QAbstractAnimation::Paused)
- animation->resume();
- }
-}
diff --git a/examples/widgets/animation/sub-attaq/animationmanager.h b/examples/widgets/animation/sub-attaq/animationmanager.h
deleted file mode 100644
index a097e7508e..0000000000
--- a/examples/widgets/animation/sub-attaq/animationmanager.h
+++ /dev/null
@@ -1,82 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef ANIMATIONMANAGER_H
-#define ANIMATIONMANAGER_H
-
-#include <QObject>
-
-QT_BEGIN_NAMESPACE
-class QAbstractAnimation;
-QT_END_NAMESPACE
-
-class AnimationManager : public QObject
-{
- Q_OBJECT
- AnimationManager() = default;
- ~AnimationManager() = default;
-public:
- void registerAnimation(QAbstractAnimation *anim);
- void unregisterAnimation(QAbstractAnimation *anim);
- void unregisterAllAnimations();
- static AnimationManager *self();
-
-public slots:
- void pauseAll();
- void resumeAll();
-
-private slots:
- void unregisterAnimation_helper(QObject *obj);
-
-private:
- QList<QAbstractAnimation *> animations;
-};
-
-#endif // ANIMATIONMANAGER_H
diff --git a/examples/widgets/animation/sub-attaq/boat.cpp b/examples/widgets/animation/sub-attaq/boat.cpp
deleted file mode 100644
index d5fa314b60..0000000000
--- a/examples/widgets/animation/sub-attaq/boat.cpp
+++ /dev/null
@@ -1,281 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-//Own
-#include "boat.h"
-#include "boat_p.h"
-#include "bomb.h"
-#include "graphicsscene.h"
-#include "animationmanager.h"
-#include "qanimationstate.h"
-
-//Qt
-#include <QFinalState>
-#include <QHistoryState>
-#include <QPropertyAnimation>
-#include <QSequentialAnimationGroup>
-#include <QState>
-#include <QStateMachine>
-
-static QAbstractAnimation *setupDestroyAnimation(Boat *boat)
-{
- QSequentialAnimationGroup *group = new QSequentialAnimationGroup(boat);
- for (int i = 1; i <= 4; i++) {
- PixmapItem *step = new PixmapItem(QString("explosion/boat/step%1").arg(i),GraphicsScene::Big, boat);
- step->setZValue(6);
- step->setOpacity(0);
-
- //fade-in
- QPropertyAnimation *anim = new QPropertyAnimation(step, "opacity");
- anim->setEndValue(1);
- anim->setDuration(100);
- group->insertAnimation(i-1, anim);
-
- //and then fade-out
- QPropertyAnimation *anim2 = new QPropertyAnimation(step, "opacity");
- anim2->setEndValue(0);
- anim2->setDuration(100);
- group->addAnimation(anim2);
- }
-
- AnimationManager::self()->registerAnimation(group);
- return group;
-}
-
-
-
-Boat::Boat()
- : PixmapItem(QString("boat"), GraphicsScene::Big),
- speed(0), bombsAlreadyLaunched(0), direction(Boat::None)
-{
- setZValue(4);
- setFlags(QGraphicsItem::ItemIsFocusable);
-
- //The movement animation used to animate the boat
- movementAnimation = new QPropertyAnimation(this, "pos");
-
- //The destroy animation used to explode the boat
- destroyAnimation = setupDestroyAnimation(this);
-
- //We setup the state machine of the boat
- machine = new QStateMachine(this);
- QState *moving = new QState(machine);
- StopState *stopState = new StopState(this, moving);
- machine->setInitialState(moving);
- moving->setInitialState(stopState);
- MoveStateRight *moveStateRight = new MoveStateRight(this, moving);
- MoveStateLeft *moveStateLeft = new MoveStateLeft(this, moving);
- LaunchStateRight *launchStateRight = new LaunchStateRight(this, machine);
- LaunchStateLeft *launchStateLeft = new LaunchStateLeft(this, machine);
-
- //then setup the transitions for the rightMove state
- KeyStopTransition *leftStopRight = new KeyStopTransition(this, QEvent::KeyPress, Qt::Key_Left);
- leftStopRight->setTargetState(stopState);
- KeyMoveTransition *leftMoveRight = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Left);
- leftMoveRight->setTargetState(moveStateRight);
- KeyMoveTransition *rightMoveRight = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Right);
- rightMoveRight->setTargetState(moveStateRight);
- KeyMoveTransition *rightMoveStop = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Right);
- rightMoveStop->setTargetState(moveStateRight);
-
- //then setup the transitions for the leftMove state
- KeyStopTransition *rightStopLeft = new KeyStopTransition(this, QEvent::KeyPress, Qt::Key_Right);
- rightStopLeft->setTargetState(stopState);
- KeyMoveTransition *rightMoveLeft = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Right);
- rightMoveLeft->setTargetState(moveStateLeft);
- KeyMoveTransition *leftMoveLeft = new KeyMoveTransition(this, QEvent::KeyPress,Qt::Key_Left);
- leftMoveLeft->setTargetState(moveStateLeft);
- KeyMoveTransition *leftMoveStop = new KeyMoveTransition(this, QEvent::KeyPress,Qt::Key_Left);
- leftMoveStop->setTargetState(moveStateLeft);
-
- //We set up the right move state
- moveStateRight->addTransition(leftStopRight);
- moveStateRight->addTransition(leftMoveRight);
- moveStateRight->addTransition(rightMoveRight);
- stopState->addTransition(rightMoveStop);
-
- //We set up the left move state
- moveStateLeft->addTransition(rightStopLeft);
- moveStateLeft->addTransition(leftMoveLeft);
- moveStateLeft->addTransition(rightMoveLeft);
- stopState->addTransition(leftMoveStop);
-
- //The animation is finished, it means we reached the border of the screen, the boat is stopped so we move to the stop state
- moveStateLeft->addTransition(movementAnimation, &QAbstractAnimation::finished, stopState);
- moveStateRight->addTransition(movementAnimation, &QAbstractAnimation::finished, stopState);
-
- //We set up the keys for dropping bombs
- KeyLaunchTransition *upFireLeft = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Up);
- upFireLeft->setTargetState(launchStateRight);
- KeyLaunchTransition *upFireRight = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Up);
- upFireRight->setTargetState(launchStateRight);
- KeyLaunchTransition *upFireStop = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Up);
- upFireStop->setTargetState(launchStateRight);
- KeyLaunchTransition *downFireLeft = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Down);
- downFireLeft->setTargetState(launchStateLeft);
- KeyLaunchTransition *downFireRight = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Down);
- downFireRight->setTargetState(launchStateLeft);
- KeyLaunchTransition *downFireMove = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Down);
- downFireMove->setTargetState(launchStateLeft);
-
- //We set up transitions for fire up
- moveStateRight->addTransition(upFireRight);
- moveStateLeft->addTransition(upFireLeft);
- stopState->addTransition(upFireStop);
-
- //We set up transitions for fire down
- moveStateRight->addTransition(downFireRight);
- moveStateLeft->addTransition(downFireLeft);
- stopState->addTransition(downFireMove);
-
- //Finally the launch state should come back to its original state
- QHistoryState *historyState = new QHistoryState(moving);
- launchStateLeft->addTransition(historyState);
- launchStateRight->addTransition(historyState);
-
- QFinalState *finalState = new QFinalState(machine);
-
- //This state play the destroyed animation
- QAnimationState *destroyedState = new QAnimationState(machine);
- destroyedState->setAnimation(destroyAnimation);
-
- //Play a nice animation when the boat is destroyed
- moving->addTransition(this, &Boat::boatDestroyed, destroyedState);
-
- //Transition to final state when the destroyed animation is finished
- destroyedState->addTransition(destroyedState, &QAnimationState::animationFinished, finalState);
-
- //The machine has finished to be executed, then the boat is dead
- connect(machine, &QState::finished, this, &Boat::boatExecutionFinished);
-
-}
-
-void Boat::run()
-{
- //We register animations
- AnimationManager::self()->registerAnimation(movementAnimation);
- AnimationManager::self()->registerAnimation(destroyAnimation);
- machine->start();
-}
-
-void Boat::stop()
-{
- movementAnimation->stop();
- machine->stop();
-}
-
-void Boat::updateBoatMovement()
-{
- if (speed == 0 || direction == Boat::None) {
- movementAnimation->stop();
- return;
- }
-
- movementAnimation->stop();
-
- if (direction == Boat::Left) {
- movementAnimation->setEndValue(QPointF(0,y()));
- movementAnimation->setDuration(x()/speed*15);
- }
- else /*if (direction == Boat::Right)*/ {
- movementAnimation->setEndValue(QPointF(scene()->width()-size().width(),y()));
- movementAnimation->setDuration((scene()->width()-size().width()-x())/speed*15);
- }
- movementAnimation->start();
-}
-
-void Boat::destroy()
-{
- movementAnimation->stop();
- emit boatDestroyed();
-}
-
-int Boat::bombsLaunched() const
-{
- return bombsAlreadyLaunched;
-}
-
-void Boat::setBombsLaunched(int number)
-{
- if (number > MAX_BOMB) {
- qWarning("Boat::setBombsLaunched : It impossible to launch that number of bombs");
- return;
- }
- bombsAlreadyLaunched = number;
-}
-
-int Boat::currentSpeed() const
-{
- return speed;
-}
-
-void Boat::setCurrentSpeed(int speed)
-{
- if (speed > 3 || speed < 0) {
- qWarning("Boat::setCurrentSpeed: The boat can't run on that speed");
- return;
- }
- this->speed = speed;
-}
-
-enum Boat::Movement Boat::currentDirection() const
-{
- return direction;
-}
-
-void Boat::setCurrentDirection(Movement direction)
-{
- this->direction = direction;
-}
-
-int Boat::type() const
-{
- return Type;
-}
diff --git a/examples/widgets/animation/sub-attaq/boat.h b/examples/widgets/animation/sub-attaq/boat.h
deleted file mode 100644
index 22f2f0f7c1..0000000000
--- a/examples/widgets/animation/sub-attaq/boat.h
+++ /dev/null
@@ -1,103 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef BOAT_H
-#define BOAT_H
-
-#include "pixmapitem.h"
-
-QT_BEGIN_NAMESPACE
-class QVariantAnimation;
-class QAbstractAnimation;
-class QStateMachine;
-QT_END_NAMESPACE
-
-class Boat : public PixmapItem
-{
-Q_OBJECT
-public:
- enum Movement {
- None = 0,
- Left,
- Right
- };
- enum { Type = UserType + 2 };
- Boat();
- void destroy();
- void run();
- void stop();
-
- int bombsLaunched() const;
- void setBombsLaunched(int number);
-
- int currentSpeed() const;
- void setCurrentSpeed(int speed);
-
- enum Movement currentDirection() const;
- void setCurrentDirection(Movement direction);
-
- void updateBoatMovement();
-
- int type() const override;
-
-signals:
- void boatDestroyed();
- void boatExecutionFinished();
-
-private:
- int speed;
- int bombsAlreadyLaunched;
- Movement direction;
- QVariantAnimation *movementAnimation;
- QAbstractAnimation *destroyAnimation;
- QStateMachine *machine;
-};
-
-#endif // BOAT_H
diff --git a/examples/widgets/animation/sub-attaq/boat_p.h b/examples/widgets/animation/sub-attaq/boat_p.h
deleted file mode 100644
index bb1a783392..0000000000
--- a/examples/widgets/animation/sub-attaq/boat_p.h
+++ /dev/null
@@ -1,246 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef BOAT_P_H
-#define BOAT_P_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-//Own
-#include "bomb.h"
-#include "graphicsscene.h"
-
-// Qt
-#include <QGraphicsRotation>
-#include <QKeyEventTransition>
-#include <QState>
-
-static const int MAX_BOMB = 5;
-
-
-//These transtion test if we have to stop the boat (i.e current speed is 1)
-class KeyStopTransition : public QKeyEventTransition
-{
-public:
- KeyStopTransition(Boat *b, QEvent::Type t, int k)
- : QKeyEventTransition(b, t, k), boat(b)
- {
- }
-protected:
- bool eventTest(QEvent *event) override
- {
- if (!QKeyEventTransition::eventTest(event))
- return false;
- return (boat->currentSpeed() == 1);
- }
-private:
- Boat *boat;
-};
-
-//These transtion test if we have to move the boat (i.e current speed was 0 or another value)
- class KeyMoveTransition : public QKeyEventTransition
-{
-public:
- KeyMoveTransition(Boat *b, QEvent::Type t, int k)
- : QKeyEventTransition(b, t, k), boat(b), key(k)
- {
- }
-protected:
- bool eventTest(QEvent *event) override
- {
- if (!QKeyEventTransition::eventTest(event))
- return false;
- return (boat->currentSpeed() >= 0);
- }
- void onTransition(QEvent *) override
- {
- //We decrease the speed if needed
- if (key == Qt::Key_Left && boat->currentDirection() == Boat::Right)
- boat->setCurrentSpeed(boat->currentSpeed() - 1);
- else if (key == Qt::Key_Right && boat->currentDirection() == Boat::Left)
- boat->setCurrentSpeed(boat->currentSpeed() - 1);
- else if (boat->currentSpeed() < 3)
- boat->setCurrentSpeed(boat->currentSpeed() + 1);
- boat->updateBoatMovement();
- }
-private:
- Boat *boat;
- int key;
-};
-
-//This transition trigger the bombs launch
- class KeyLaunchTransition : public QKeyEventTransition
-{
-public:
- KeyLaunchTransition(Boat *boat, QEvent::Type type, int key)
- : QKeyEventTransition(boat, type, key), boat(boat)
- {
- }
-protected:
- bool eventTest(QEvent *event) override
- {
- if (!QKeyEventTransition::eventTest(event))
- return false;
- //We have enough bomb?
- return (boat->bombsLaunched() < MAX_BOMB);
- }
-private:
- Boat *boat;
-};
-
-//This state is describing when the boat is moving right
-class MoveStateRight : public QState
-{
-public:
- explicit MoveStateRight(Boat *boat, QState *parent = nullptr)
- : QState(parent), boat(boat)
- {
- }
-protected:
- void onEntry(QEvent *) override
- {
- boat->setCurrentDirection(Boat::Right);
- boat->updateBoatMovement();
- }
-private:
- Boat *boat;
-};
-
- //This state is describing when the boat is moving left
-class MoveStateLeft : public QState
-{
-public:
- explicit MoveStateLeft(Boat *boat, QState *parent = nullptr)
- : QState(parent), boat(boat)
- {
- }
-protected:
- void onEntry(QEvent *) override
- {
- boat->setCurrentDirection(Boat::Left);
- boat->updateBoatMovement();
- }
-private:
- Boat *boat;
-};
-
-//This state is describing when the boat is in a stand by position
-class StopState : public QState
-{
-public:
- explicit StopState(Boat *boat, QState *parent = nullptr)
- : QState(parent), boat(boat)
- {
- }
-protected:
- void onEntry(QEvent *) override
- {
- boat->setCurrentSpeed(0);
- boat->setCurrentDirection(Boat::None);
- boat->updateBoatMovement();
- }
-private:
- Boat *boat;
-};
-
-//This state is describing the launch of the torpedo on the right
-class LaunchStateRight : public QState
-{
-public:
- explicit LaunchStateRight(Boat *boat, QState *parent = nullptr)
- : QState(parent), boat(boat)
- {
- }
-protected:
- void onEntry(QEvent *) override
- {
- Bomb *b = new Bomb;
- b->setPos(boat->x()+boat->size().width(),boat->y());
- GraphicsScene *scene = static_cast<GraphicsScene *>(boat->scene());
- scene->addItem(b);
- b->launch(Bomb::Right);
- boat->setBombsLaunched(boat->bombsLaunched() + 1);
- }
-private:
- Boat *boat;
-};
-
-//This state is describing the launch of the torpedo on the left
-class LaunchStateLeft : public QState
-{
-public:
- explicit LaunchStateLeft(Boat *boat, QState *parent = nullptr)
- : QState(parent), boat(boat)
- {
- }
-protected:
- void onEntry(QEvent *) override
- {
- Bomb *b = new Bomb;
- b->setPos(boat->x() - b->size().width(), boat->y());
- GraphicsScene *scene = static_cast<GraphicsScene *>(boat->scene());
- scene->addItem(b);
- b->launch(Bomb::Left);
- boat->setBombsLaunched(boat->bombsLaunched() + 1);
- }
-private:
- Boat *boat;
-};
-
-#endif // BOAT_P_H
diff --git a/examples/widgets/animation/sub-attaq/bomb.cpp b/examples/widgets/animation/sub-attaq/bomb.cpp
deleted file mode 100644
index 0b9c365662..0000000000
--- a/examples/widgets/animation/sub-attaq/bomb.cpp
+++ /dev/null
@@ -1,128 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-//Own
-#include "bomb.h"
-#include "submarine.h"
-#include "animationmanager.h"
-#include "qanimationstate.h"
-
-//Qt
-#include <QFinalState>
-#include <QPropertyAnimation>
-#include <QSequentialAnimationGroup>
-#include <QStateMachine>
-
-Bomb::Bomb() : PixmapItem(QString("bomb"), GraphicsScene::Big)
-{
- setZValue(2);
-}
-
-void Bomb::launch(Bomb::Direction direction)
-{
- QSequentialAnimationGroup *launchAnimation = new QSequentialAnimationGroup;
- AnimationManager::self()->registerAnimation(launchAnimation);
- qreal delta = direction == Right ? 20 : - 20;
- QPropertyAnimation *anim = new QPropertyAnimation(this, "pos");
- anim->setEndValue(QPointF(x() + delta,y() - 20));
- anim->setDuration(150);
- launchAnimation->addAnimation(anim);
- anim = new QPropertyAnimation(this, "pos");
- anim->setEndValue(QPointF(x() + delta*2, y() ));
- anim->setDuration(150);
- launchAnimation->addAnimation(anim);
- anim = new QPropertyAnimation(this, "pos");
- anim->setEndValue(QPointF(x() + delta*2,scene()->height()));
- anim->setDuration(y()/2*60);
- launchAnimation->addAnimation(anim);
- connect(anim, &QVariantAnimation::valueChanged, this, &Bomb::onAnimationLaunchValueChanged);
- connect(this, &Bomb::bombExploded, launchAnimation, &QAbstractAnimation::stop);
- //We setup the state machine of the bomb
- QStateMachine *machine = new QStateMachine(this);
-
- //This state is when the launch animation is playing
- QAnimationState *launched = new QAnimationState(machine);
- launched->setAnimation(launchAnimation);
-
- //End
- QFinalState *finalState = new QFinalState(machine);
-
- machine->setInitialState(launched);
-
- //### Add a nice animation when the bomb is destroyed
- launched->addTransition(this, &Bomb::bombExploded, finalState);
-
- //If the animation is finished, then we move to the final state
- launched->addTransition(launched, &QAnimationState::animationFinished, finalState);
-
- //The machine has finished to be executed, then the boat is dead
- connect(machine,&QState::finished, this, &Bomb::bombExecutionFinished);
-
- machine->start();
-
-}
-
-void Bomb::onAnimationLaunchValueChanged(const QVariant &)
-{
- const QList<QGraphicsItem *> colItems =
- collidingItems(Qt::IntersectsItemBoundingRect);
- for (QGraphicsItem *item : colItems) {
- if (item->type() == SubMarine::Type) {
- SubMarine *s = static_cast<SubMarine *>(item);
- destroy();
- s->destroy();
- }
- }
-}
-
-void Bomb::destroy()
-{
- emit bombExploded();
-}
diff --git a/examples/widgets/animation/sub-attaq/bomb.h b/examples/widgets/animation/sub-attaq/bomb.h
deleted file mode 100644
index 9ae54b4d81..0000000000
--- a/examples/widgets/animation/sub-attaq/bomb.h
+++ /dev/null
@@ -1,76 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef BOMB_H
-#define BOMB_H
-
-#include "pixmapitem.h"
-
-class Bomb : public PixmapItem
-{
-Q_OBJECT
-public:
- enum Direction {
- Left = 0,
- Right
- };
- Bomb();
- void launch(Direction direction);
- void destroy();
-
-signals:
- void bombExploded();
- void bombExecutionFinished();
-
-private slots:
- void onAnimationLaunchValueChanged(const QVariant &);
-};
-
-#endif // BOMB_H
diff --git a/examples/widgets/animation/sub-attaq/data.xml b/examples/widgets/animation/sub-attaq/data.xml
deleted file mode 100644
index 0f30515ddf..0000000000
--- a/examples/widgets/animation/sub-attaq/data.xml
+++ /dev/null
@@ -1,39 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
-<subattaq>
- <submarines>
- <submarine type="0" points="10" name="Q1" />
- <submarine type="1" points="20" name="Q2" />
- </submarines>
- <levels>
- <level id="0" name="Seaman recruit">
- <subinstance type="0" nb="1"/>
- </level>
- <level id="1" name="Seaman apprentice">
- <subinstance type="0" nb="2"/>
- </level>
- <level id="2" name="Seaman">
- <subinstance type="0" nb="4"/>
- </level>
- <level id="3" name="Petty Officer Third Class">
- <subinstance type="0" nb="6"/>
- </level>
- <level id="4" name="Petty Officer Second Class">
- <subinstance type="0" nb="6"/>
- </level>
- <level id="5" name="Petty Officer First Class">
- <subinstance type="0" nb="8"/>
- </level>
- <level id="6" name="Lieutenant">
- <subinstance type="0" nb="10"/>
- </level>
- <level id="7" name="Commander">
- <subinstance type="0" nb="15"/>
- </level>
- <level id="8" name="Captain">
- <subinstance type="0" nb="12"/>
- </level>
- <level id="9" name="Admiral">
- <subinstance type="0" nb="12"/>
- </level>
- </levels>
-</subattaq>
diff --git a/examples/widgets/animation/sub-attaq/graphicsscene.cpp b/examples/widgets/animation/sub-attaq/graphicsscene.cpp
deleted file mode 100644
index 5248ed9f92..0000000000
--- a/examples/widgets/animation/sub-attaq/graphicsscene.cpp
+++ /dev/null
@@ -1,301 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-//Own
-#include "graphicsscene.h"
-#include "states.h"
-#include "boat.h"
-#include "submarine.h"
-#include "torpedo.h"
-#include "bomb.h"
-#include "animationmanager.h"
-#include "qanimationstate.h"
-#include "progressitem.h"
-#include "textinformationitem.h"
-
-//Qt
-#include <QAction>
-#include <QApplication>
-#include <QFile>
-#include <QFinalState>
-#include <QParallelAnimationGroup>
-#include <QPropertyAnimation>
-#include <QSequentialAnimationGroup>
-#include <QStateMachine>
-#include <QXmlStreamReader>
-
-GraphicsScene::GraphicsScene(int x, int y, int width, int height, Mode mode, QObject *parent)
- : QGraphicsScene(x, y, width, height, parent), mode(mode), boat(new Boat)
-{
- PixmapItem *backgroundItem = new PixmapItem(QStringLiteral("background"), mode);
- backgroundItem->setZValue(1);
- backgroundItem->setPos(0,0);
- addItem(backgroundItem);
-
- PixmapItem *surfaceItem = new PixmapItem(QStringLiteral("surface"), mode);
- surfaceItem->setZValue(3);
- surfaceItem->setPos(0, sealLevel() - surfaceItem->boundingRect().height() / 2);
- addItem(surfaceItem);
-
- //The item that display score and level
- progressItem = new ProgressItem(backgroundItem);
-
- textInformationItem = new TextInformationItem(backgroundItem);
- textInformationItem->hide();
- //We create the boat
- addItem(boat);
- boat->setPos(this->width()/2, sealLevel() - boat->size().height());
- boat->hide();
-
- //parse the xml that contain all data of the game
- QXmlStreamReader reader;
- QFile file(":data.xml");
- file.open(QIODevice::ReadOnly);
- reader.setDevice(&file);
- LevelDescription currentLevel;
- while (!reader.atEnd()) {
- reader.readNext();
- if (reader.tokenType() == QXmlStreamReader::StartElement) {
- if (reader.name() == u"submarine") {
- SubmarineDescription desc;
- desc.name = reader.attributes().value("name").toString();
- desc.points = reader.attributes().value("points").toInt();
- desc.type = reader.attributes().value("type").toInt();
- submarinesData.append(desc);
- } else if (reader.name() == u"level") {
- currentLevel.id = reader.attributes().value("id").toInt();
- currentLevel.name = reader.attributes().value("name").toString();
- } else if (reader.name() == u"subinstance") {
- currentLevel.submarines.append(qMakePair(reader.attributes().value("type").toInt(),
- reader.attributes().value("nb").toInt()));
- }
- } else if (reader.tokenType() == QXmlStreamReader::EndElement) {
- if (reader.name() == u"level") {
- levelsData.insert(currentLevel.id, currentLevel);
- currentLevel.submarines.clear();
- }
- }
- }
-}
-
-qreal GraphicsScene::sealLevel() const
-{
- return (mode == Big) ? 220 : 160;
-}
-
-void GraphicsScene::setupScene(QAction *newAction, QAction *quitAction)
-{
- static constexpr int nLetters = 10;
- static constexpr struct {
- char const *pix;
- qreal initX, initY;
- qreal destX, destY;
- } logoData[nLetters] = {
- {"s", -1000, -1000, 300, 150 },
- {"u", -800, -1000, 350, 150 },
- {"b", -600, -1000, 400, 120 },
- {"dash", -400, -1000, 460, 150 },
- {"a", 1000, 2000, 350, 250 },
- {"t", 800, 2000, 400, 250 },
- {"t2", 600, 2000, 430, 250 },
- {"a2", 400, 2000, 465, 250 },
- {"q", 200, 2000, 510, 250 },
- {"excl", 0, 2000, 570, 220 } };
-
- QSequentialAnimationGroup *lettersGroupMoving = new QSequentialAnimationGroup(this);
- QParallelAnimationGroup *lettersGroupFading = new QParallelAnimationGroup(this);
-
- for (int i = 0; i < nLetters; ++i) {
- PixmapItem *logo = new PixmapItem(QLatin1String(":/logo-") + logoData[i].pix, this);
- logo->setPos(logoData[i].initX, logoData[i].initY);
- logo->setZValue(i + 3);
- //creation of the animations for moving letters
- QPropertyAnimation *moveAnim = new QPropertyAnimation(logo, "pos", lettersGroupMoving);
- moveAnim->setEndValue(QPointF(logoData[i].destX, logoData[i].destY));
- moveAnim->setDuration(200);
- moveAnim->setEasingCurve(QEasingCurve::OutElastic);
- lettersGroupMoving->addPause(50);
- //creation of the animations for fading out the letters
- QPropertyAnimation *fadeAnim = new QPropertyAnimation(logo, "opacity", lettersGroupFading);
- fadeAnim->setDuration(800);
- fadeAnim->setEndValue(0);
- fadeAnim->setEasingCurve(QEasingCurve::OutQuad);
- }
-
- QStateMachine *machine = new QStateMachine(this);
-
- //This state is when the player is playing
- PlayState *gameState = new PlayState(this, machine);
-
- //Final state
- QFinalState *finalState = new QFinalState(machine);
-
- //Animation when the player enter in the game
- QAnimationState *lettersMovingState = new QAnimationState(machine);
- lettersMovingState->setAnimation(lettersGroupMoving);
-
- //Animation when the welcome screen disappear
- QAnimationState *lettersFadingState = new QAnimationState(machine);
- lettersFadingState->setAnimation(lettersGroupFading);
-
- //if new game then we fade out the welcome screen and start playing
- lettersMovingState->addTransition(newAction, &QAction::triggered, lettersFadingState);
- lettersFadingState->addTransition(lettersFadingState, &QAnimationState::animationFinished, gameState);
-
- //New Game is triggered then player start playing
- gameState->addTransition(newAction, &QAction::triggered, gameState);
-
- //Wanna quit, then connect to CTRL+Q
- gameState->addTransition(quitAction, &QAction::triggered, finalState);
- lettersMovingState->addTransition(quitAction, &QAction::triggered, finalState);
-
- //Welcome screen is the initial state
- machine->setInitialState(lettersMovingState);
-
- machine->start();
-
- //We reach the final state, then we quit
- connect(machine, &QStateMachine::finished, qApp, &QApplication::quit);
-}
-
-void GraphicsScene::addItem(Bomb *bomb)
-{
- bombs.insert(bomb);
- connect(bomb, &Bomb::bombExecutionFinished,
- this, &GraphicsScene::onBombExecutionFinished);
- QGraphicsScene::addItem(bomb);
-}
-
-void GraphicsScene::addItem(Torpedo *torpedo)
-{
- torpedos.insert(torpedo);
- connect(torpedo, &Torpedo::torpedoExecutionFinished,
- this, &GraphicsScene::onTorpedoExecutionFinished);
- QGraphicsScene::addItem(torpedo);
-}
-
-void GraphicsScene::addItem(SubMarine *submarine)
-{
- submarines.insert(submarine);
- connect(submarine, &SubMarine::subMarineExecutionFinished,
- this, &GraphicsScene::onSubMarineExecutionFinished);
- QGraphicsScene::addItem(submarine);
-}
-
-void GraphicsScene::addItem(QGraphicsItem *item)
-{
- QGraphicsScene::addItem(item);
-}
-
-void GraphicsScene::onBombExecutionFinished()
-{
- Bomb *bomb = qobject_cast<Bomb *>(sender());
- if (!bomb)
- return;
- bombs.remove(bomb);
- bomb->deleteLater();
- boat->setBombsLaunched(boat->bombsLaunched() - 1);
-}
-
-void GraphicsScene::onTorpedoExecutionFinished()
-{
- Torpedo *torpedo = qobject_cast<Torpedo *>(sender());
- if (!torpedo)
- return;
- torpedos.remove(torpedo);
- torpedo->deleteLater();
-}
-
-void GraphicsScene::onSubMarineExecutionFinished()
-{
- SubMarine *submarine = qobject_cast<SubMarine *>(sender());
- if (!submarine)
- return;
- submarines.remove(submarine);
- if (submarines.count() == 0)
- emit allSubMarineDestroyed(submarine->points());
- else
- emit subMarineDestroyed(submarine->points());
- submarine->deleteLater();
-}
-
-void GraphicsScene::clearScene()
-{
- for (SubMarine *sub : qAsConst(submarines)) {
- // make sure to not go into onSubMarineExecutionFinished
- sub->disconnect(this);
- sub->destroy();
- sub->deleteLater();
- }
-
- for (Torpedo *torpedo : qAsConst(torpedos)) {
- // make sure to not go into onTorpedoExecutionFinished
- torpedo->disconnect(this);
- torpedo->destroy();
- torpedo->deleteLater();
- }
-
- for (Bomb *bomb : qAsConst(bombs)) {
- // make sure to not go into onBombExecutionFinished
- bomb->disconnect(this);
- bomb->destroy();
- bomb->deleteLater();
- }
-
- submarines.clear();
- bombs.clear();
- torpedos.clear();
-
- AnimationManager::self()->unregisterAllAnimations();
-
- boat->stop();
- boat->hide();
- boat->setEnabled(true);
-}
diff --git a/examples/widgets/animation/sub-attaq/graphicsscene.h b/examples/widgets/animation/sub-attaq/graphicsscene.h
deleted file mode 100644
index ce9ee115ca..0000000000
--- a/examples/widgets/animation/sub-attaq/graphicsscene.h
+++ /dev/null
@@ -1,130 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef GRAPHICSSCENE_H
-#define GRAPHICSSCENE_H
-
-//Qt
-#include <QGraphicsScene>
-#include <QSet>
-
-
-class Boat;
-class SubMarine;
-class Torpedo;
-class Bomb;
-class PixmapItem;
-class ProgressItem;
-class TextInformationItem;
-QT_BEGIN_NAMESPACE
-class QAction;
-QT_END_NAMESPACE
-
-class GraphicsScene : public QGraphicsScene
-{
-Q_OBJECT
-public:
- enum Mode {
- Big = 0,
- Small
- };
-
- struct SubmarineDescription {
- int type = 0;
- int points = 0;
- QString name;
- };
-
- struct LevelDescription {
- int id = 0;
- QString name;
- QList<QPair<int, int>> submarines;
- };
-
- GraphicsScene(int x, int y, int width, int height, Mode mode, QObject *parent = nullptr);
- qreal sealLevel() const;
- void setupScene(QAction *newAction, QAction *quitAction);
- void addItem(Bomb *bomb);
- void addItem(Torpedo *torpedo);
- void addItem(SubMarine *submarine);
- void addItem(QGraphicsItem *item);
- void clearScene();
-
-signals:
- void subMarineDestroyed(int);
- void allSubMarineDestroyed(int);
-
-private slots:
- void onBombExecutionFinished();
- void onTorpedoExecutionFinished();
- void onSubMarineExecutionFinished();
-
-private:
- Mode mode;
- ProgressItem *progressItem;
- TextInformationItem *textInformationItem;
- Boat *boat;
- QSet<SubMarine *> submarines;
- QSet<Bomb *> bombs;
- QSet<Torpedo *> torpedos;
- QList<SubmarineDescription> submarinesData;
- QHash<int, LevelDescription> levelsData;
-
- friend class PauseState;
- friend class PlayState;
- friend class LevelState;
- friend class LostState;
- friend class WinState;
- friend class WinTransition;
- friend class UpdateScoreTransition;
-};
-
-#endif // GRAPHICSSCENE_H
-
diff --git a/examples/widgets/animation/sub-attaq/main.cpp b/examples/widgets/animation/sub-attaq/main.cpp
deleted file mode 100644
index 9b28d8c40f..0000000000
--- a/examples/widgets/animation/sub-attaq/main.cpp
+++ /dev/null
@@ -1,64 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtWidgets>
-
-#include "mainwindow.h"
-
-int main(int argc, char *argv[])
-{
- QApplication app(argc, argv);
- Q_INIT_RESOURCE(subattaq);
-
- MainWindow w;
- w.show();
-
- return app.exec();
-}
diff --git a/examples/widgets/animation/sub-attaq/mainwindow.cpp b/examples/widgets/animation/sub-attaq/mainwindow.cpp
deleted file mode 100644
index 0c152c9180..0000000000
--- a/examples/widgets/animation/sub-attaq/mainwindow.cpp
+++ /dev/null
@@ -1,84 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-//Own
-#include "mainwindow.h"
-#include "graphicsscene.h"
-
-//Qt
-#include <QGraphicsView>
-#include <QApplication>
-#include <QMenu>
-#include <QMenuBar>
-#include <QLayout>
-
-MainWindow::MainWindow(QWidget *parent)
- : QMainWindow(parent)
-{
- QMenu *file = menuBar()->addMenu(tr("&File"));
-
- QAction *newAction = file->addAction(tr("New Game"));
- newAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_N));
- QAction *quitAction = file->addAction(tr("Quit"));
- quitAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q));
-
- if (QApplication::arguments().contains("-fullscreen")) {
- scene = new GraphicsScene(0, 0, 750, 400, GraphicsScene::Small, this);
- setWindowState(Qt::WindowFullScreen);
- } else {
- scene = new GraphicsScene(0, 0, 880, 630, GraphicsScene::Big, this);
- layout()->setSizeConstraint(QLayout::SetFixedSize);
- }
-
- view = new QGraphicsView(scene, this);
- view->setAlignment(Qt::AlignLeft | Qt::AlignTop);
- scene->setupScene(newAction, quitAction);
- setCentralWidget(view);
-}
diff --git a/examples/widgets/animation/sub-attaq/mainwindow.h b/examples/widgets/animation/sub-attaq/mainwindow.h
deleted file mode 100644
index 660acfaa0a..0000000000
--- a/examples/widgets/animation/sub-attaq/mainwindow.h
+++ /dev/null
@@ -1,72 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef MAINWINDOW_H
-#define MAINWINDOW_H
-
-//Qt
-#include <QMainWindow>
-class GraphicsScene;
-QT_BEGIN_NAMESPACE
-class QGraphicsView;
-QT_END_NAMESPACE
-
-class MainWindow : public QMainWindow
-{
-Q_OBJECT
-public:
- MainWindow(QWidget *parent = nullptr);
-
-private:
- GraphicsScene *scene;
- QGraphicsView *view;
-};
-
-#endif // MAINWINDOW_H
diff --git a/examples/widgets/animation/sub-attaq/pics/big/background.png b/examples/widgets/animation/sub-attaq/pics/big/background.png
deleted file mode 100644
index 9f581571fa..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/big/background.png
+++ /dev/null
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diff --git a/examples/widgets/animation/sub-attaq/pics/big/boat.png b/examples/widgets/animation/sub-attaq/pics/big/boat.png
deleted file mode 100644
index be82dff62a..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/big/boat.png
+++ /dev/null
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/big/bomb.png b/examples/widgets/animation/sub-attaq/pics/big/bomb.png
deleted file mode 100644
index 3af5f2f29c..0000000000
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+++ /dev/null
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deleted file mode 100644
index c9fd8b0984..0000000000
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+++ /dev/null
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index 7528f2d2da..0000000000
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+++ /dev/null
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deleted file mode 100644
index aae9c9c184..0000000000
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+++ /dev/null
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deleted file mode 100644
index d697c1bae8..0000000000
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+++ /dev/null
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deleted file mode 100644
index 88ca5144b7..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step1.png
+++ /dev/null
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diff --git a/examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step2.png b/examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step2.png
deleted file mode 100644
index 524f5890ee..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step2.png
+++ /dev/null
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deleted file mode 100644
index 2cca1e80fe..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step3.png
+++ /dev/null
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diff --git a/examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step4.png b/examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step4.png
deleted file mode 100644
index 82100a8260..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/big/explosion/submarine/step4.png
+++ /dev/null
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diff --git a/examples/widgets/animation/sub-attaq/pics/big/submarine.png b/examples/widgets/animation/sub-attaq/pics/big/submarine.png
deleted file mode 100644
index df435dc47d..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/big/submarine.png
+++ /dev/null
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diff --git a/examples/widgets/animation/sub-attaq/pics/big/surface.png b/examples/widgets/animation/sub-attaq/pics/big/surface.png
deleted file mode 100644
index 4eba29e9cd..0000000000
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+++ /dev/null
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deleted file mode 100644
index f9c26873f1..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/big/torpedo.png
+++ /dev/null
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deleted file mode 100644
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diff --git a/examples/widgets/animation/sub-attaq/pics/scalable/background.svg b/examples/widgets/animation/sub-attaq/pics/scalable/background.svg
deleted file mode 100644
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- transform="matrix(1.7798114,-4.2997512e-2,1.3318941e-2,0.5513151,76.233334,95.845205)"
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- </g>
-</svg>
diff --git a/examples/widgets/animation/sub-attaq/pics/scalable/surface.svg b/examples/widgets/animation/sub-attaq/pics/scalable/surface.svg
deleted file mode 100644
index 40ed239638..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/scalable/surface.svg
+++ /dev/null
@@ -1,49 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!-- Created with Inkscape (http://www.inkscape.org/) -->
-<svg
- xmlns:svg="http://www.w3.org/2000/svg"
- xmlns="http://www.w3.org/2000/svg"
- xmlns:xlink="http://www.w3.org/1999/xlink"
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-</svg>
diff --git a/examples/widgets/animation/sub-attaq/pics/scalable/torpedo.svg b/examples/widgets/animation/sub-attaq/pics/scalable/torpedo.svg
deleted file mode 100644
index 48e429d2bf..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/scalable/torpedo.svg
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- xmlns:svg="http://www.w3.org/2000/svg"
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- offset="1" />
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- <linearGradient
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- transform="translate(-128.69958,6.6568748)"
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- transform="matrix(0.8830571,0,0,0.8830571,-119.78327,177.67947)"
- id="g3525">
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- </g>
- </g>
- </g>
-</svg>
diff --git a/examples/widgets/animation/sub-attaq/pics/small/background.png b/examples/widgets/animation/sub-attaq/pics/small/background.png
deleted file mode 100644
index 5ad3db660a..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/small/background.png
+++ /dev/null
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/small/boat.png b/examples/widgets/animation/sub-attaq/pics/small/boat.png
deleted file mode 100644
index 114ccc310e..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/small/boat.png
+++ /dev/null
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/small/bomb.png b/examples/widgets/animation/sub-attaq/pics/small/bomb.png
deleted file mode 100644
index 3af5f2f29c..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/small/bomb.png
+++ /dev/null
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/small/submarine.png b/examples/widgets/animation/sub-attaq/pics/small/submarine.png
deleted file mode 100644
index 0c0c350600..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/small/submarine.png
+++ /dev/null
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/small/surface.png b/examples/widgets/animation/sub-attaq/pics/small/surface.png
deleted file mode 100644
index 06d0e47a5c..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/small/surface.png
+++ /dev/null
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/small/torpedo.png b/examples/widgets/animation/sub-attaq/pics/small/torpedo.png
deleted file mode 100644
index f9c26873f1..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/small/torpedo.png
+++ /dev/null
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-a.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-a.png
deleted file mode 100644
index 67dd76dac0..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/welcome/logo-a.png
+++ /dev/null
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-a2.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-a2.png
deleted file mode 100644
index 17668b07de..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/welcome/logo-a2.png
+++ /dev/null
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-b.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-b.png
deleted file mode 100644
index cf6c04560b..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/welcome/logo-b.png
+++ /dev/null
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-dash.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-dash.png
deleted file mode 100644
index 219233ce6b..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/welcome/logo-dash.png
+++ /dev/null
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-excl.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-excl.png
deleted file mode 100644
index 8dd0a2eb86..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/welcome/logo-excl.png
+++ /dev/null
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-q.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-q.png
deleted file mode 100644
index 86e588d4d8..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/welcome/logo-q.png
+++ /dev/null
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-s.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-s.png
deleted file mode 100644
index 7b6a36e93a..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/welcome/logo-s.png
+++ /dev/null
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-t.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-t.png
deleted file mode 100644
index b2e3526bea..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/welcome/logo-t.png
+++ /dev/null
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-t2.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-t2.png
deleted file mode 100644
index b11a77886e..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/welcome/logo-t2.png
+++ /dev/null
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pics/welcome/logo-u.png b/examples/widgets/animation/sub-attaq/pics/welcome/logo-u.png
deleted file mode 100644
index 24eede887a..0000000000
--- a/examples/widgets/animation/sub-attaq/pics/welcome/logo-u.png
+++ /dev/null
Binary files differ
diff --git a/examples/widgets/animation/sub-attaq/pixmapitem.cpp b/examples/widgets/animation/sub-attaq/pixmapitem.cpp
deleted file mode 100644
index a8581d881a..0000000000
--- a/examples/widgets/animation/sub-attaq/pixmapitem.cpp
+++ /dev/null
@@ -1,87 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-//Own
-#include "pixmapitem.h"
-
-//Qt
-#include <QPainter>
-
-PixmapItem::PixmapItem(const QString &fileName, GraphicsScene::Mode mode, QGraphicsItem *parent)
- : QGraphicsObject(parent)
-{
- if (mode == GraphicsScene::Big)
- pix = QPixmap(QStringLiteral(":/big/") + fileName);
- else
- pix = QPixmap(QStringLiteral(":/small/") + fileName);
-}
-
-PixmapItem::PixmapItem(const QString &fileName, QGraphicsScene *scene)
- : QGraphicsObject(), pix(fileName)
-{
- scene->addItem(this);
-}
-
-QSizeF PixmapItem::size() const
-{
- return pix.size();
-}
-
-QRectF PixmapItem::boundingRect() const
-{
- return QRectF(QPointF(0, 0), pix.size());
-}
-
-void PixmapItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
-{
- painter->drawPixmap(0, 0, pix);
-}
-
-
diff --git a/examples/widgets/animation/sub-attaq/pixmapitem.h b/examples/widgets/animation/sub-attaq/pixmapitem.h
deleted file mode 100644
index 45e2ca806f..0000000000
--- a/examples/widgets/animation/sub-attaq/pixmapitem.h
+++ /dev/null
@@ -1,72 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef PIXMAPITEM_H
-#define PIXMAPITEM_H
-
-//Own
-#include "graphicsscene.h"
-
-//Qt
-#include <QGraphicsObject>
-
-class PixmapItem : public QGraphicsObject
-{
-public:
- PixmapItem(const QString &fileName, GraphicsScene::Mode mode, QGraphicsItem *parent = nullptr);
- PixmapItem(const QString &fileName, QGraphicsScene *scene);
- QSizeF size() const;
- QRectF boundingRect() const override;
- void paint(QPainter *, const QStyleOptionGraphicsItem *, QWidget *) override;
-private:
- QPixmap pix;
-};
-
-#endif // PIXMAPITEM_H
diff --git a/examples/widgets/animation/sub-attaq/progressitem.cpp b/examples/widgets/animation/sub-attaq/progressitem.cpp
deleted file mode 100644
index 350dbb7bbd..0000000000
--- a/examples/widgets/animation/sub-attaq/progressitem.cpp
+++ /dev/null
@@ -1,77 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "progressitem.h"
-
-#include <QFont>
-
-ProgressItem::ProgressItem(QGraphicsItem *parent)
- : QGraphicsTextItem(parent)
-{
- setFont(QFont("Comic Sans MS"));
- setPos(parentItem()->boundingRect().topRight() - QPointF(180, -5));
-}
-
-void ProgressItem::setLevel(int level)
-{
- currentLevel = level;
- updateProgress();
-}
-
-void ProgressItem::setScore(int score)
-{
- currentScore = score;
- updateProgress();
-}
-
-void ProgressItem::updateProgress()
-{
- setHtml(QString("Level : %1 Score : %2").arg(currentLevel).arg(currentScore));
-}
diff --git a/examples/widgets/animation/sub-attaq/progressitem.h b/examples/widgets/animation/sub-attaq/progressitem.h
deleted file mode 100644
index f76b168151..0000000000
--- a/examples/widgets/animation/sub-attaq/progressitem.h
+++ /dev/null
@@ -1,70 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef PROGRESSITEM_H
-#define PROGRESSITEM_H
-
-//Qt
-#include <QGraphicsTextItem>
-
-class ProgressItem : public QGraphicsTextItem
-{
-public:
- ProgressItem(QGraphicsItem *parent = nullptr);
- void setLevel(int level);
- void setScore(int score);
-
-private:
- void updateProgress();
- int currentLevel = 1;
- int currentScore = 0;
-};
-
-#endif // PROGRESSITEM_H
diff --git a/examples/widgets/animation/sub-attaq/qanimationstate.cpp b/examples/widgets/animation/sub-attaq/qanimationstate.cpp
deleted file mode 100644
index 6da085561b..0000000000
--- a/examples/widgets/animation/sub-attaq/qanimationstate.cpp
+++ /dev/null
@@ -1,154 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qanimationstate.h"
-
-#include <QAbstractAnimation>
-
-QT_BEGIN_NAMESPACE
-
-/*!
-\class QAnimationState
-
-\brief The QAnimationState class provides state that handle an animation and emit
-a signal when this animation is finished.
-
-\ingroup statemachine
-
-QAnimationState provides a state that handle an animation. It will start this animation
-when the state is entered and stop it when it is leaved. When the animation has finished the
-state emit animationFinished signal.
-QAnimationState is part of \l{The State Machine Framework}.
-
-\code
-QStateMachine machine;
-QAnimationState *s = new QAnimationState(machine->rootState());
-QPropertyAnimation *animation = new QPropertyAnimation(obj, "pos");
-s->setAnimation(animation);
-QState *s2 = new QState(machine->rootState());
-s->addTransition(s, &QAnimationState::animationFinished, s2);
-machine.start();
-\endcode
-
-\sa QState, {The Animation Framework}
-*/
-
-/*!
- Constructs a new state with the given \a parent state.
-*/
-QAnimationState::QAnimationState(QState *parent)
- : QState(parent), m_animation(nullptr)
-{
-}
-
-/*!
- Destroys the animation state.
-*/
-QAnimationState::~QAnimationState()
-{
-}
-
-/*!
- Set an \a animation for this QAnimationState. If an animation was previously handle by this
- state then it won't emit animationFinished for the old animation. The QAnimationState doesn't
- take the ownership of the animation.
-*/
-void QAnimationState::setAnimation(QAbstractAnimation *animation)
-{
- if (animation == m_animation)
- return;
-
- //Disconnect from the previous animation if exist
- if (m_animation)
- disconnect(m_animation, &QAbstractAnimation::finished, this, &QAnimationState::animationFinished);
-
- m_animation = animation;
-
- if (m_animation) {
- //connect the new animation
- connect(m_animation, &QAbstractAnimation::finished, this, &QAnimationState::animationFinished);
- }
-}
-
-/*!
- Returns the animation handle by this animation state, or \nullptr if there is no animation.
-*/
-QAbstractAnimation* QAnimationState::animation() const
-{
- return m_animation;
-}
-
-/*!
- \reimp
-*/
-void QAnimationState::onEntry(QEvent *)
-{
- if (m_animation)
- m_animation->start();
-}
-
-/*!
- \reimp
-*/
-void QAnimationState::onExit(QEvent *)
-{
- if (m_animation)
- m_animation->stop();
-}
-
-/*!
- \reimp
-*/
-bool QAnimationState::event(QEvent *e)
-{
- return QState::event(e);
-}
-
-QT_END_NAMESPACE
diff --git a/examples/widgets/animation/sub-attaq/qanimationstate.h b/examples/widgets/animation/sub-attaq/qanimationstate.h
deleted file mode 100644
index 24759851ba..0000000000
--- a/examples/widgets/animation/sub-attaq/qanimationstate.h
+++ /dev/null
@@ -1,85 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QANIMATIONSTATE_H
-#define QANIMATIONSTATE_H
-
-#include <QState>
-
-QT_BEGIN_NAMESPACE
-
-class QAbstractAnimation;
-
-class QAnimationState : public QState
-{
- Q_OBJECT
-public:
- QAnimationState(QState *parent = nullptr);
- ~QAnimationState();
-
- void setAnimation(QAbstractAnimation *animation);
- QAbstractAnimation* animation() const;
-
-signals:
- void animationFinished();
-
-protected:
- void onEntry(QEvent *) override;
- void onExit(QEvent *) override;
- bool event(QEvent *e) override;
-
-private:
- Q_DISABLE_COPY(QAnimationState)
- QAbstractAnimation *m_animation;
-};
-
-QT_END_NAMESPACE
-
-#endif // QANIMATIONSTATE_H
diff --git a/examples/widgets/animation/sub-attaq/states.cpp b/examples/widgets/animation/sub-attaq/states.cpp
deleted file mode 100644
index c7e2738aad..0000000000
--- a/examples/widgets/animation/sub-attaq/states.cpp
+++ /dev/null
@@ -1,335 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-//Own
-#include "states.h"
-#include "graphicsscene.h"
-#include "boat.h"
-#include "submarine.h"
-#include "torpedo.h"
-#include "animationmanager.h"
-#include "progressitem.h"
-#include "textinformationitem.h"
-
-//Qt
-#include <QFinalState>
-#include <QGraphicsView>
-#include <QKeyEventTransition>
-#include <QMessageBox>
-#include <QRandomGenerator>
-#include <QStateMachine>
-
-PlayState::PlayState(GraphicsScene *scene, QState *parent)
- : QState(parent), scene(scene), machine(nullptr),
- currentLevel(0), score(0)
-{
-}
-
-PlayState::~PlayState()
-{
- delete machine;
-}
-
-void PlayState::onEntry(QEvent *)
-{
- //We are now playing?
- if (machine) {
- machine->stop();
- //we hide the information
- scene->textInformationItem->hide();
- scene->clearScene();
- currentLevel = 0;
- score = 0;
- delete machine;
- }
-
- machine = new QStateMachine;
-
- //This state is when player is playing
- LevelState *levelState = new LevelState(scene, this, machine);
-
- //This state is when the player is actually playing but the game is not paused
- QState *playingState = new QState(levelState);
- levelState->setInitialState(playingState);
-
- //This state is when the game is paused
- PauseState *pauseState = new PauseState(scene, levelState);
-
- //We have one view, it receive the key press event
- QKeyEventTransition *pressPplay = new QKeyEventTransition(scene->views().at(0), QEvent::KeyPress, Qt::Key_P);
- pressPplay->setTargetState(pauseState);
- QKeyEventTransition *pressPpause = new QKeyEventTransition(scene->views().at(0), QEvent::KeyPress, Qt::Key_P);
- pressPpause->setTargetState(playingState);
-
- //Pause "P" is triggered, the player pause the game
- playingState->addTransition(pressPplay);
-
- //To get back playing when the game has been paused
- pauseState->addTransition(pressPpause);
-
- //This state is when player have lost
- LostState *lostState = new LostState(scene, this, machine);
-
- //This state is when player have won
- WinState *winState = new WinState(scene, this, machine);
-
- //The boat has been destroyed then the game is finished
- levelState->addTransition(scene->boat, &Boat::boatExecutionFinished,lostState);
-
- //This transition check if we won or not
- WinTransition *winTransition = new WinTransition(scene, this, winState);
-
- //The boat has been destroyed then the game is finished
- levelState->addTransition(winTransition);
-
- //This state is an animation when the score changed
- UpdateScoreState *scoreState = new UpdateScoreState(levelState);
-
- //This transition update the score when a submarine die
- UpdateScoreTransition *scoreTransition = new UpdateScoreTransition(scene, this, levelState);
- scoreTransition->setTargetState(scoreState);
-
- //The boat has been destroyed then the game is finished
- playingState->addTransition(scoreTransition);
-
- //We go back to play state
- scoreState->addTransition(playingState);
-
- //We start playing!!!
- machine->setInitialState(levelState);
-
- //Final state
- QFinalState *finalState = new QFinalState(machine);
-
- //This transition is triggered when the player press space after completing a level
- CustomSpaceTransition *spaceTransition = new CustomSpaceTransition(scene->views().at(0), this, QEvent::KeyPress, Qt::Key_Space);
- spaceTransition->setTargetState(levelState);
- winState->addTransition(spaceTransition);
-
- //We lost we should reach the final state
- lostState->addTransition(lostState, &QState::finished, finalState);
-
- machine->start();
-}
-
-LevelState::LevelState(GraphicsScene *scene, PlayState *game, QState *parent) : QState(parent), scene(scene), game(game)
-{
-}
-void LevelState::onEntry(QEvent *)
-{
- initializeLevel();
-}
-
-void LevelState::initializeLevel()
-{
- //we re-init the boat
- scene->boat->setPos(scene->width()/2, scene->sealLevel() - scene->boat->size().height());
- scene->boat->setCurrentSpeed(0);
- scene->boat->setCurrentDirection(Boat::None);
- scene->boat->setBombsLaunched(0);
- scene->boat->show();
- scene->setFocusItem(scene->boat, Qt::OtherFocusReason);
- scene->boat->run();
-
- scene->progressItem->setScore(game->score);
- scene->progressItem->setLevel(game->currentLevel + 1);
-
- const GraphicsScene::LevelDescription currentLevelDescription = scene->levelsData.value(game->currentLevel);
- for (const QPair<int,int> &subContent : currentLevelDescription.submarines) {
-
- GraphicsScene::SubmarineDescription submarineDesc = scene->submarinesData.at(subContent.first);
-
- for (int j = 0; j < subContent.second; ++j ) {
- SubMarine *sub = new SubMarine(submarineDesc.type, submarineDesc.name, submarineDesc.points);
- scene->addItem(sub);
- int random = QRandomGenerator::global()->bounded(15) + 1;
- qreal x = random == 13 || random == 5 ? 0 : scene->width() - sub->size().width();
- qreal y = scene->height() -(QRandomGenerator::global()->bounded(150) + 1) - sub->size().height();
- sub->setPos(x,y);
- sub->setCurrentDirection(x == 0 ? SubMarine::Right : SubMarine::Left);
- sub->setCurrentSpeed(QRandomGenerator::global()->bounded(3) + 1);
- }
- }
-}
-
-/** Pause State */
-PauseState::PauseState(GraphicsScene *scene, QState *parent) : QState(parent), scene(scene)
-{
-}
-
-void PauseState::onEntry(QEvent *)
-{
- AnimationManager::self()->pauseAll();
- scene->boat->setEnabled(false);
-}
-void PauseState::onExit(QEvent *)
-{
- AnimationManager::self()->resumeAll();
- scene->boat->setEnabled(true);
- scene->boat->setFocus();
-}
-
-/** Lost State */
-LostState::LostState(GraphicsScene *scene, PlayState *game, QState *parent) : QState(parent), scene(scene), game(game)
-{
-}
-
-void LostState::onEntry(QEvent *)
-{
- //The message to display
- QString message = QString("You lose on level %1. Your score is %2.").arg(game->currentLevel+1).arg(game->score);
-
- //We set the level back to 0
- game->currentLevel = 0;
-
- //We set the score back to 0
- game->score = 0;
-
- //We clear the scene
- scene->clearScene();
-
- //We inform the player
- scene->textInformationItem->setMessage(message);
- scene->textInformationItem->show();
-}
-
-void LostState::onExit(QEvent *)
-{
- //we hide the information
- scene->textInformationItem->hide();
-}
-
-/** Win State */
-WinState::WinState(GraphicsScene *scene, PlayState *game, QState *parent) : QState(parent), scene(scene), game(game)
-{
-}
-
-void WinState::onEntry(QEvent *)
-{
- //We clear the scene
- scene->clearScene();
-
- QString message;
- if (scene->levelsData.size() - 1 != game->currentLevel) {
- message = QString("You win the level %1. Your score is %2.\nPress Space to continue.").arg(game->currentLevel+1).arg(game->score);
- //We increment the level number
- game->currentLevel++;
- } else {
- message = QString("You finish the game on level %1. Your score is %2.").arg(game->currentLevel+1).arg(game->score);
- //We set the level back to 0
- game->currentLevel = 0;
- //We set the score back to 0
- game->score = 0;
- }
-
- //We inform the player
- scene->textInformationItem->setMessage(message);
- scene->textInformationItem->show();
-}
-
-void WinState::onExit(QEvent *)
-{
- //we hide the information
- scene->textInformationItem->hide();
-}
-
-/** UpdateScore State */
-UpdateScoreState::UpdateScoreState(QState *parent) : QState(parent)
-{
-}
-
-/** Win transition */
-UpdateScoreTransition::UpdateScoreTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target)
- : QSignalTransition(scene, &GraphicsScene::subMarineDestroyed),
- game(game), scene(scene)
-{
- setTargetState(target);
-}
-
-bool UpdateScoreTransition::eventTest(QEvent *event)
-{
- if (!QSignalTransition::eventTest(event))
- return false;
- QStateMachine::SignalEvent *se = static_cast<QStateMachine::SignalEvent*>(event);
- game->score += se->arguments().at(0).toInt();
- scene->progressItem->setScore(game->score);
- return true;
-}
-
-/** Win transition */
-WinTransition::WinTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target)
- : QSignalTransition(scene, &GraphicsScene::allSubMarineDestroyed),
- game(game), scene(scene)
-{
- setTargetState(target);
-}
-
-bool WinTransition::eventTest(QEvent *event)
-{
- if (!QSignalTransition::eventTest(event))
- return false;
- QStateMachine::SignalEvent *se = static_cast<QStateMachine::SignalEvent*>(event);
- game->score += se->arguments().at(0).toInt();
- scene->progressItem->setScore(game->score);
- return true;
-}
-
-/** Space transition */
-CustomSpaceTransition::CustomSpaceTransition(QWidget *widget, PlayState *game, QEvent::Type type, int key)
- : QKeyEventTransition(widget, type, key), game(game)
-{
-}
-
-bool CustomSpaceTransition::eventTest(QEvent *event)
-{
- if (!QKeyEventTransition::eventTest(event))
- return false;
- return (game->currentLevel != 0);
-}
diff --git a/examples/widgets/animation/sub-attaq/states.h b/examples/widgets/animation/sub-attaq/states.h
deleted file mode 100644
index b3651e1c82..0000000000
--- a/examples/widgets/animation/sub-attaq/states.h
+++ /dev/null
@@ -1,180 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef STATES_H
-#define STATES_H
-
-//Qt
-#include <QKeyEventTransition>
-#include <QSignalTransition>
-#include <QState>
-
-class GraphicsScene;
-QT_BEGIN_NAMESPACE
-class QStateMachine;
-QT_END_NAMESPACE
-
-class PlayState : public QState
-{
-public:
- explicit PlayState(GraphicsScene *scene, QState *parent = nullptr);
- ~PlayState();
-
- protected:
- void onEntry(QEvent *) override;
-
-private :
- GraphicsScene *scene;
- QStateMachine *machine;
- int currentLevel;
- int score;
-
- friend class UpdateScoreState;
- friend class UpdateScoreTransition;
- friend class WinTransition;
- friend class CustomSpaceTransition;
- friend class WinState;
- friend class LostState;
- friend class LevelState;
-};
-
-class LevelState : public QState
-{
-public:
- LevelState(GraphicsScene *scene, PlayState *game, QState *parent = nullptr);
-protected:
- void onEntry(QEvent *) override;
-private :
- void initializeLevel();
- GraphicsScene *scene;
- PlayState *game;
-};
-
-class PauseState : public QState
-{
-public:
- explicit PauseState(GraphicsScene *scene, QState *parent = nullptr);
-
-protected:
- void onEntry(QEvent *) override;
- void onExit(QEvent *) override;
-private :
- GraphicsScene *scene;
-};
-
-class LostState : public QState
-{
-public:
- LostState(GraphicsScene *scene, PlayState *game, QState *parent = nullptr);
-
-protected:
- void onEntry(QEvent *) override;
- void onExit(QEvent *) override;
-private :
- GraphicsScene *scene;
- PlayState *game;
-};
-
-class WinState : public QState
-{
-public:
- WinState(GraphicsScene *scene, PlayState *game, QState *parent = nullptr);
-
-protected:
- void onEntry(QEvent *) override;
- void onExit(QEvent *) override;
-private :
- GraphicsScene *scene;
- PlayState *game;
-};
-
-class UpdateScoreState : public QState
-{
-public:
- UpdateScoreState(QState *parent);
-private:
-};
-
-//These transtion is used to update the score
-class UpdateScoreTransition : public QSignalTransition
-{
-public:
- UpdateScoreTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target);
-protected:
- bool eventTest(QEvent *event) override;
-private:
- PlayState *game;
- GraphicsScene *scene;
-};
-
-//These transtion test if we have won the game
-class WinTransition : public QSignalTransition
-{
-public:
- WinTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target);
-protected:
- bool eventTest(QEvent *event) override;
-private:
- PlayState *game;
- GraphicsScene *scene;
-};
-
-//These transtion is true if one level has been completed and the player want to continue
- class CustomSpaceTransition : public QKeyEventTransition
-{
-public:
- CustomSpaceTransition(QWidget *widget, PlayState *game, QEvent::Type type, int key);
-protected:
- bool eventTest(QEvent *event) override;
-private:
- PlayState *game;
-};
-
-#endif // STATES_H
diff --git a/examples/widgets/animation/sub-attaq/sub-attaq.pro b/examples/widgets/animation/sub-attaq/sub-attaq.pro
deleted file mode 100644
index ea44253fa1..0000000000
--- a/examples/widgets/animation/sub-attaq/sub-attaq.pro
+++ /dev/null
@@ -1,33 +0,0 @@
-QT += widgets
-HEADERS += boat.h \
- bomb.h \
- mainwindow.h \
- submarine.h \
- torpedo.h \
- pixmapitem.h \
- graphicsscene.h \
- animationmanager.h \
- states.h \
- boat_p.h \
- submarine_p.h \
- qanimationstate.h \
- progressitem.h \
- textinformationitem.h
-SOURCES += boat.cpp \
- bomb.cpp \
- main.cpp \
- mainwindow.cpp \
- submarine.cpp \
- torpedo.cpp \
- pixmapitem.cpp \
- graphicsscene.cpp \
- animationmanager.cpp \
- states.cpp \
- qanimationstate.cpp \
- progressitem.cpp \
- textinformationitem.cpp
-RESOURCES += subattaq.qrc
-
-# install
-target.path = $$[QT_INSTALL_EXAMPLES]/widgets/animation/sub-attaq
-INSTALLS += target
diff --git a/examples/widgets/animation/sub-attaq/subattaq.qrc b/examples/widgets/animation/sub-attaq/subattaq.qrc
deleted file mode 100644
index 80a3af11cc..0000000000
--- a/examples/widgets/animation/sub-attaq/subattaq.qrc
+++ /dev/null
@@ -1,39 +0,0 @@
-<RCC>
- <qresource prefix="/" >
- <file alias="all" >pics/scalable/sub-attaq.svg</file>
- <file alias="submarine" >pics/scalable/submarine.svg</file>
- <file alias="boat" >pics/scalable/boat.svg</file>
- <file alias="torpedo" >pics/scalable/torpedo.svg</file>
- <file alias="logo-s" >pics/welcome/logo-s.png</file>
- <file alias="logo-u" >pics/welcome/logo-u.png</file>
- <file alias="logo-b" >pics/welcome/logo-b.png</file>
- <file alias="logo-dash" >pics/welcome/logo-dash.png</file>
- <file alias="logo-a" >pics/welcome/logo-a.png</file>
- <file alias="logo-t" >pics/welcome/logo-t.png</file>
- <file alias="logo-t2" >pics/welcome/logo-t2.png</file>
- <file alias="logo-a2" >pics/welcome/logo-a2.png</file>
- <file alias="logo-q" >pics/welcome/logo-q.png</file>
- <file alias="logo-excl" >pics/welcome/logo-excl.png</file>
- <file alias="big/background" >pics/big/background.png</file>
- <file alias="big/boat" >pics/big/boat.png</file>
- <file alias="big/bomb" >pics/big/bomb.png</file>
- <file alias="big/submarine" >pics/big/submarine.png</file>
- <file alias="big/surface" >pics/big/surface.png</file>
- <file alias="big/torpedo" >pics/big/torpedo.png</file>
- <file alias="small/background" >pics/small/background.png</file>
- <file alias="small/boat" >pics/small/boat.png</file>
- <file alias="small/bomb" >pics/small/bomb.png</file>
- <file alias="small/submarine" >pics/small/submarine.png</file>
- <file alias="small/surface" >pics/small/surface.png</file>
- <file alias="small/torpedo" >pics/small/torpedo.png</file>
- <file alias="big/explosion/boat/step1" >pics/big/explosion/boat/step1.png</file>
- <file alias="big/explosion/boat/step2" >pics/big/explosion/boat/step2.png</file>
- <file alias="big/explosion/boat/step3" >pics/big/explosion/boat/step3.png</file>
- <file alias="big/explosion/boat/step4" >pics/big/explosion/boat/step4.png</file>
- <file alias="big/explosion/submarine/step1" >pics/big/explosion/submarine/step1.png</file>
- <file alias="big/explosion/submarine/step2" >pics/big/explosion/submarine/step2.png</file>
- <file alias="big/explosion/submarine/step3" >pics/big/explosion/submarine/step3.png</file>
- <file alias="big/explosion/submarine/step4" >pics/big/explosion/submarine/step4.png</file>
- <file>data.xml</file>
- </qresource>
-</RCC>
diff --git a/examples/widgets/animation/sub-attaq/submarine.cpp b/examples/widgets/animation/sub-attaq/submarine.cpp
deleted file mode 100644
index a4ca376045..0000000000
--- a/examples/widgets/animation/sub-attaq/submarine.cpp
+++ /dev/null
@@ -1,187 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-//Own
-#include "submarine.h"
-#include "submarine_p.h"
-#include "torpedo.h"
-#include "graphicsscene.h"
-#include "animationmanager.h"
-#include "qanimationstate.h"
-
-#include <QFinalState>
-#include <QPropertyAnimation>
-#include <QStateMachine>
-#include <QSequentialAnimationGroup>
-
-static QAbstractAnimation *setupDestroyAnimation(SubMarine *sub)
-{
- QSequentialAnimationGroup *group = new QSequentialAnimationGroup(sub);
- for (int i = 1; i <= 4; ++i) {
- PixmapItem *step = new PixmapItem(QString::fromLatin1("explosion/submarine/step%1").arg(i), GraphicsScene::Big, sub);
- step->setZValue(6);
- step->setOpacity(0);
- QPropertyAnimation *anim = new QPropertyAnimation(step, "opacity", group);
- anim->setDuration(100);
- anim->setEndValue(1);
- }
- AnimationManager::self()->registerAnimation(group);
- return group;
-}
-
-
-SubMarine::SubMarine(int type, const QString &name, int points) : PixmapItem(QString("submarine"), GraphicsScene::Big),
- subType(type), subName(name), subPoints(points), speed(0), direction(SubMarine::None)
-{
- setZValue(5);
- setTransformOriginPoint(boundingRect().center());
-
- graphicsRotation = new QGraphicsRotation(this);
- graphicsRotation->setAxis(Qt::YAxis);
- graphicsRotation->setOrigin(QVector3D(size().width() / 2, size().height() / 2, 0));
- QList<QGraphicsTransform *> r({graphicsRotation});
- setTransformations(r);
-
- //We setup the state machine of the submarine
- QStateMachine *machine = new QStateMachine(this);
-
- //This state is when the boat is moving/rotating
- QState *moving = new QState(machine);
-
- //This state is when the boat is moving from left to right
- MovementState *movement = new MovementState(this, moving);
-
- //This state is when the boat is moving from left to right
- ReturnState *rotation = new ReturnState(this, moving);
-
- //This is the initial state of the moving root state
- moving->setInitialState(movement);
-
- movement->addTransition(this, &SubMarine::subMarineStateChanged, moving);
-
- //This is the initial state of the machine
- machine->setInitialState(moving);
-
- //End
- QFinalState *finalState = new QFinalState(machine);
-
- //If the moving animation is finished we move to the return state
- movement->addTransition(movement, &QAnimationState::animationFinished, rotation);
-
- //If the return animation is finished we move to the moving state
- rotation->addTransition(rotation, &QAnimationState::animationFinished, movement);
-
- //This state play the destroyed animation
- QAnimationState *destroyedState = new QAnimationState(machine);
- destroyedState->setAnimation(setupDestroyAnimation(this));
-
- //Play a nice animation when the submarine is destroyed
- moving->addTransition(this, &SubMarine::subMarineDestroyed, destroyedState);
-
- //Transition to final state when the destroyed animation is finished
- destroyedState->addTransition(destroyedState, &QAnimationState::animationFinished, finalState);
-
- //The machine has finished to be executed, then the submarine is dead
- connect(machine,&QState::finished,this, &SubMarine::subMarineExecutionFinished);
-
- machine->start();
-}
-
-int SubMarine::points() const
-{
- return subPoints;
-}
-
-void SubMarine::setCurrentDirection(SubMarine::Movement direction)
-{
- if (this->direction == direction)
- return;
- if (direction == SubMarine::Right && this->direction == SubMarine::None)
- graphicsRotation->setAngle(180);
- this->direction = direction;
-}
-
-enum SubMarine::Movement SubMarine::currentDirection() const
-{
- return direction;
-}
-
-void SubMarine::setCurrentSpeed(int speed)
-{
- if (speed < 0 || speed > 3)
- qWarning("SubMarine::setCurrentSpeed : The speed is invalid");
- this->speed = speed;
- emit subMarineStateChanged();
-}
-
-int SubMarine::currentSpeed() const
-{
- return speed;
-}
-
-void SubMarine::launchTorpedo(int speed)
-{
- Torpedo *torp = new Torpedo;
- GraphicsScene *scene = static_cast<GraphicsScene *>(this->scene());
- scene->addItem(torp);
- torp->setPos(pos());
- torp->setCurrentSpeed(speed);
- torp->launch();
-}
-
-void SubMarine::destroy()
-{
- emit subMarineDestroyed();
-}
-
-int SubMarine::type() const
-{
- return Type;
-}
diff --git a/examples/widgets/animation/sub-attaq/submarine.h b/examples/widgets/animation/sub-attaq/submarine.h
deleted file mode 100644
index 256683ec70..0000000000
--- a/examples/widgets/animation/sub-attaq/submarine.h
+++ /dev/null
@@ -1,99 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef SUBMARINE_H
-#define SUBMARINE_H
-
-#include "pixmapitem.h"
-
-#include <QGraphicsRotation>
-
-class SubMarine : public PixmapItem
-{
-Q_OBJECT
-public:
- enum Movement {
- None = 0,
- Left,
- Right
- };
- enum { Type = UserType + 1 };
- SubMarine(int type, const QString &name, int points);
-
- int points() const;
-
- void setCurrentDirection(Movement direction);
- enum Movement currentDirection() const;
-
- void setCurrentSpeed(int speed);
- int currentSpeed() const;
-
- void launchTorpedo(int speed);
- void destroy();
-
- int type() const override;
-
- QGraphicsRotation *rotation() const { return graphicsRotation; }
-
-signals:
- void subMarineDestroyed();
- void subMarineExecutionFinished();
- void subMarineStateChanged();
-
-private:
- int subType;
- QString subName;
- int subPoints;
- int speed;
- Movement direction;
- QGraphicsRotation *graphicsRotation;
-};
-
-#endif // SUBMARINE_H
diff --git a/examples/widgets/animation/sub-attaq/submarine_p.h b/examples/widgets/animation/sub-attaq/submarine_p.h
deleted file mode 100644
index 36807dade3..0000000000
--- a/examples/widgets/animation/sub-attaq/submarine_p.h
+++ /dev/null
@@ -1,147 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef SUBMARINE_P_H
-#define SUBMARINE_P_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the Qt API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-//Own
-#include "animationmanager.h"
-#include "submarine.h"
-#include "qanimationstate.h"
-
-//Qt
-#include <QPropertyAnimation>
-#include <QRandomGenerator>
-
-//This state is describing when the boat is moving right
-class MovementState : public QAnimationState
-{
-Q_OBJECT
-public:
- explicit MovementState(SubMarine *submarine, QState *parent = nullptr) : QAnimationState(parent)
- {
- movementAnimation = new QPropertyAnimation(submarine, "pos");
- connect(movementAnimation, &QPropertyAnimation::valueChanged,
- this, &MovementState::onAnimationMovementValueChanged);
- setAnimation(movementAnimation);
- AnimationManager::self()->registerAnimation(movementAnimation);
- this->submarine = submarine;
- }
-
-protected slots:
- void onAnimationMovementValueChanged(const QVariant &)
- {
- if (QRandomGenerator::global()->bounded(200) + 1 == 3)
- submarine->launchTorpedo(QRandomGenerator::global()->bounded(3) + 1);
- }
-
-protected:
- void onEntry(QEvent *e) override
- {
- if (submarine->currentDirection() == SubMarine::Left) {
- movementAnimation->setEndValue(QPointF(0,submarine->y()));
- movementAnimation->setDuration(submarine->x()/submarine->currentSpeed()*12);
- }
- else /*if (submarine->currentDirection() == SubMarine::Right)*/ {
- movementAnimation->setEndValue(QPointF(submarine->scene()->width()-submarine->size().width(),submarine->y()));
- movementAnimation->setDuration((submarine->scene()->width()-submarine->size().width()-submarine->x())/submarine->currentSpeed()*12);
- }
- QAnimationState::onEntry(e);
- }
-
-private:
- SubMarine *submarine;
- QPropertyAnimation *movementAnimation;
-};
-
-//This state is describing when the boat is moving right
-class ReturnState : public QAnimationState
-{
-public:
- explicit ReturnState(SubMarine *submarine, QState *parent = nullptr) : QAnimationState(parent)
- {
- returnAnimation = new QPropertyAnimation(submarine->rotation(), "angle");
- returnAnimation->setDuration(500);
- AnimationManager::self()->registerAnimation(returnAnimation);
- setAnimation(returnAnimation);
- this->submarine = submarine;
- }
-
-protected:
- void onEntry(QEvent *e) override
- {
- returnAnimation->stop();
- returnAnimation->setEndValue(submarine->currentDirection() == SubMarine::Right ? 360. : 180.);
- QAnimationState::onEntry(e);
- }
-
- void onExit(QEvent *e) override
- {
- submarine->currentDirection() == SubMarine::Right ? submarine->setCurrentDirection(SubMarine::Left) : submarine->setCurrentDirection(SubMarine::Right);
- QAnimationState::onExit(e);
- }
-
-private:
- SubMarine *submarine;
- QPropertyAnimation *returnAnimation;
-};
-
-#endif // SUBMARINE_P_H
diff --git a/examples/widgets/animation/sub-attaq/textinformationitem.cpp b/examples/widgets/animation/sub-attaq/textinformationitem.cpp
deleted file mode 100644
index 4d4934f63d..0000000000
--- a/examples/widgets/animation/sub-attaq/textinformationitem.cpp
+++ /dev/null
@@ -1,64 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#include "textinformationitem.h"
-#include "pixmapitem.h"
-
-TextInformationItem::TextInformationItem (QGraphicsItem *parent)
- : QGraphicsTextItem(parent)
-{
- setFont(QFont("Comic Sans MS", 15));
-}
-
-void TextInformationItem::setMessage(const QString &text)
-{
- setHtml(text);
- setPos(parentItem()->boundingRect().center().x() - boundingRect().size().width() / 2,
- parentItem()->boundingRect().center().y());
-}
diff --git a/examples/widgets/animation/sub-attaq/textinformationitem.h b/examples/widgets/animation/sub-attaq/textinformationitem.h
deleted file mode 100644
index 0a0b618460..0000000000
--- a/examples/widgets/animation/sub-attaq/textinformationitem.h
+++ /dev/null
@@ -1,64 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef TEXTINFORMATIONITEM_H
-#define TEXTINFORMATIONITEM_H
-
-//Qt
-#include <QGraphicsTextItem>
-
-class TextInformationItem : public QGraphicsTextItem
-{
-public:
- TextInformationItem(QGraphicsItem *parent = nullptr);
- void setMessage(const QString &text);
-};
-
-#endif // TEXTINFORMATIONITEM_H
diff --git a/examples/widgets/animation/sub-attaq/torpedo.cpp b/examples/widgets/animation/sub-attaq/torpedo.cpp
deleted file mode 100644
index 7395aa39ac..0000000000
--- a/examples/widgets/animation/sub-attaq/torpedo.cpp
+++ /dev/null
@@ -1,124 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-//Own
-#include "torpedo.h"
-#include "boat.h"
-#include "graphicsscene.h"
-#include "animationmanager.h"
-#include "qanimationstate.h"
-
-#include <QPropertyAnimation>
-#include <QStateMachine>
-#include <QFinalState>
-
-Torpedo::Torpedo() : PixmapItem(QString::fromLatin1("torpedo"),GraphicsScene::Big),
- currentSpeed(0)
-{
- setZValue(2);
-}
-
-void Torpedo::launch()
-{
- QPropertyAnimation *launchAnimation = new QPropertyAnimation(this, "pos");
- AnimationManager::self()->registerAnimation(launchAnimation);
- launchAnimation->setEndValue(QPointF(x(), qobject_cast<GraphicsScene *>(scene())->sealLevel() - 15));
- launchAnimation->setEasingCurve(QEasingCurve::InQuad);
- launchAnimation->setDuration(y() / currentSpeed * 10);
- connect(launchAnimation, &QVariantAnimation::valueChanged, this, &Torpedo::onAnimationLaunchValueChanged);
- connect(this, &Torpedo::torpedoExploded, launchAnimation, &QAbstractAnimation::stop);
-
- //We setup the state machine of the torpedo
- QStateMachine *machine = new QStateMachine(this);
-
- //This state is when the launch animation is playing
- QAnimationState *launched = new QAnimationState(machine);
- launched->setAnimation(launchAnimation);
-
- //End
- QFinalState *finalState = new QFinalState(machine);
-
- machine->setInitialState(launched);
-
- //### Add a nice animation when the torpedo is destroyed
- launched->addTransition(this, &Torpedo::torpedoExploded, finalState);
-
- //If the animation is finished, then we move to the final state
- launched->addTransition(launched, &QAnimationState::animationFinished, finalState);
-
- //The machine has finished to be executed, then the boat is dead
- connect(machine, &QState::finished, this, &Torpedo::torpedoExecutionFinished);
-
- machine->start();
-}
-
-void Torpedo::setCurrentSpeed(int speed)
-{
- if (speed < 0) {
- qWarning("Torpedo::setCurrentSpeed : The speed is invalid");
- return;
- }
- currentSpeed = speed;
-}
-
-void Torpedo::onAnimationLaunchValueChanged(const QVariant &)
-{
- const QList<QGraphicsItem *> colItems =
- collidingItems(Qt::IntersectsItemBoundingRect);
- for (QGraphicsItem *item : colItems) {
- if (Boat *b = qgraphicsitem_cast<Boat*>(item))
- b->destroy();
- }
-}
-
-void Torpedo::destroy()
-{
- emit torpedoExploded();
-}
diff --git a/examples/widgets/animation/sub-attaq/torpedo.h b/examples/widgets/animation/sub-attaq/torpedo.h
deleted file mode 100644
index 7ac853d4e9..0000000000
--- a/examples/widgets/animation/sub-attaq/torpedo.h
+++ /dev/null
@@ -1,76 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtCore module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef TORPEDO_H
-#define TORPEDO_H
-
-#include "pixmapitem.h"
-
-class Torpedo : public PixmapItem
-{
-Q_OBJECT
-public:
- Torpedo();
- void launch();
- void setCurrentSpeed(int speed);
- void destroy();
-
-signals:
- void torpedoExploded();
- void torpedoExecutionFinished();
-
-private slots:
- void onAnimationLaunchValueChanged(const QVariant &);
-
-private:
- int currentSpeed;
-};
-
-#endif // TORPEDO_H