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Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/ImageD3D.h')
-rw-r--r--src/3rdparty/angle/src/libGLESv2/renderer/d3d/ImageD3D.h15
1 files changed, 7 insertions, 8 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/ImageD3D.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/ImageD3D.h
index 60a6ffdf37..554ca0cee0 100644
--- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/ImageD3D.h
+++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/ImageD3D.h
@@ -17,6 +17,8 @@
namespace gl
{
class Framebuffer;
+struct ImageIndex;
+struct Box;
}
namespace rx
@@ -33,14 +35,11 @@ class ImageD3D : public Image
virtual bool isDirty() const = 0;
- virtual void setManagedSurface2D(TextureStorage *storage, int level) {};
- virtual void setManagedSurfaceCube(TextureStorage *storage, int face, int level) {};
- virtual void setManagedSurface3D(TextureStorage *storage, int level) {};
- virtual void setManagedSurface2DArray(TextureStorage *storage, int layer, int level) {};
- virtual bool copyToStorage2D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0;
- virtual bool copyToStorageCube(TextureStorage *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) = 0;
- virtual bool copyToStorage3D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) = 0;
- virtual bool copyToStorage2DArray(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height) = 0;
+ virtual gl::Error setManagedSurface2D(TextureStorage *storage, int level) { return gl::Error(GL_NO_ERROR); };
+ virtual gl::Error setManagedSurfaceCube(TextureStorage *storage, int face, int level) { return gl::Error(GL_NO_ERROR); };
+ virtual gl::Error setManagedSurface3D(TextureStorage *storage, int level) { return gl::Error(GL_NO_ERROR); };
+ virtual gl::Error setManagedSurface2DArray(TextureStorage *storage, int layer, int level) { return gl::Error(GL_NO_ERROR); };
+ virtual gl::Error copyToStorage(TextureStorage *storage, const gl::ImageIndex &index, const gl::Box &region) = 0;
private:
DISALLOW_COPY_AND_ASSIGN(ImageD3D);