| Commit message (Collapse) | Author | Age | Files | Lines |
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Upcoming changes to QDoc require accurate definition for
template arguments in \fn commands.
Task-number: QTBUG-118080
Change-Id: I75f8956c5fc094402837f96bd4598b60e3a7c649
Reviewed-by: Luca Di Sera <luca.disera@qt.io>
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The default camera to plane distance is 1024, when rotating a big image
along the x or y axis, some areas of the screen may move above the
camera, causing the rotation to fail. A new rotation interface has been
added to allow users to specify the distance from the camera to the
plane themselves when rotating the QImage. Also, this support has been
added to QMatrix4x4::projectedRotate.
[ChangeLog][QtGui][QTransform] Added overloads to rotate() and
rotateRadians() that allow specifying of the distance to the rotation
plane.
Fixes: QTBUG-105088
Change-Id: I81f629916ddd9b6ab84e0282191e4284a88a85f5
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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The deprecation note for one of the operator* is wrong: Using
mapVector() is never the right choice given the deprecated operator*
itself is implemented by calling map(). It could be that in some cases
the results are identical so one can get away with migrating to
mapVector(), but this is incorrect in other cases and causes
regressions all over the place. Thus we should only recommend using
map() instead, never mapVector(). As shown by recent experiences, the
current docs are insufficient/wrong and caused a number of regressions
in the Qt code base as well.
Also enhance some related docs. It could be that the wording is not
always academically correct, however having some additional notes in
there help make it obvious to the reader (or at least raise some
alarms) that there are important differences between map and
mapVector.
Also improve the note for the other deprecated operator*. There is
only one way to convert to a vec4, given the existing implementation
of the operator, and that is by using 1 for w. Make this clear to the
reader.
Pick-to: 6.3 6.2
Change-Id: I1d8dbca44fdc103ab62d49bfc1d4ce37a9bc130b
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Pick-to: 5.15 6.2
Change-Id: I533f5a55cd0cd60a76990b552d7dab51a301ac1c
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Added missing #if-ery and deprecation macros to a QFont constructor
that was only documented as deprecated.
Fixes: QTBUG-94521
Fixes: QTBUG-95310
Pick-to: 6.2 6.1
Change-Id: I3d0418a3f7dca191a9068cc22627fe4deb7c53c5
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Task-number: QTBUG-93990
Change-Id: I4e512354a49dde6678ca89cabc56bc76ba666bb3
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Task-number: QTBUG-90662
Change-Id: If31847f8f2b8b57a8a8624d0406a030b5752f1c8
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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The operation is sketchy for a number of reasons:
1) Mathematically, it doesn't make sense. The code interprets the
QVector3D as a point, extending it with w=1, and uses it as a
row vector. But similarly, the vector could be intepreted as a
directional vector, with w=0. No semantic is "better" than the
other.
2) QMatrix4x4 is not meant to be post-multiplied. Granted,
one could use a QMatrix4x4 as arbitrary storage for 16 floats,
but QMatrix4x4 builds itself to be always *pre* multiplied
(e.g. translate changes the 4th column, not the 4th row). We
can keep post multiplication for the general case if we do it
against a QVector4D, but I don't feel that we should support it
also for QVector3D.
[ChangeLog][QtGui][QMatrix4x4] The multiplication operator
(operator*) between a QVector3D and a QMatrix4x4 has been deprecated.
User code needs to extend the QVector3D to a QVector4D first
(by specifying the intended w coordinate), and then multiply
the QVector4D by the matrix.
Pick-to: 6.1
Change-Id: I41b64d8ab7eb6126dc4c49fe29cf3f1b7afc7987
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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The operation does not make sense at the "fundamental" level
for these classes (algebraic, in this case), so it shouldn't exist.
It's also a semantic trap:
* it interprets a _vector_ as a _point_ instead (the vector gets
1-extended in 4D)
* after the multiplication, it gets perspective divided.
These semantics do not belong to operator*.
operator*(QVector3D/QPoint(F), QMatrix) will be tackled in a next commit;
we don't have a straightforward replacement for it.
Drive-by, document that map() interprets vectors as points.
[ChangeLog][QtGui][QMatrix4x4] operator* between a QMatrix4x4 and a
QVector3D, QPoint, or QPointF has been deprecated in favor of map()
and mapVector().
Pick-to: 6.1
Task-number: QTBUG-89708
Change-Id: Iad78d6eb68cc8cdc3ac16b1635c4d3b522c95213
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Reflow text to fit style while at it, to satisfy git clang-format.
Pick-to: 6.0 5.15
Fixes: QTBUG-89709
Change-Id: Iab2bf09399adf2cb0f0219ab40978bb238825ae8
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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QMatrix4x4(Qt::Uninitialized) does the same thing.
Change-Id: Ie226690f417505f082cb69fdb476e34db2b19c15
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Change-Id: Ic412d5cefcc1c41e90ee5cf98814469aec3a91f6
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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* Drop deprecation warnings for now-dropped items
* Use the 'qt6' define and a new \nothing doc macro to conditionally
document items on Qt 6
* Add a custom module header for docs that pulls in also Vulkan headers
* Add \internal command for internal classes/functions
* Move QtGUI-related code snippets from widgets to gui docs
Change-Id: Ieb386b96631a49568d09059906d307c45c01d93a
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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Change-Id: I3b43d48f5324f3a1f2fff8e22bb4f9563d3ea997
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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It was marked internal anyway. Use the constructor taking a
QMetaType instead.
Change-Id: I15b9cd0911aac063a0f0fe0352fa2c84b7f7c691
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Change-Id: I03f5e782a3d5d63540db9a5fdd1d432e71b5eec5
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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Expose flagBits via a public function marked as internal.
Task-number: QTBUG-82670
Change-Id: Ia64d934d3dda3e718357cf4e3c32866a613a4722
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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This reverts commit 5ebb03c47604e0597502fbe1069de636987f33fc.
Reason for revert: Removing flagBits breaks the batchrenderer in declarative, which accesses them via QMatrix4x4_Accessor. If flagBits are still going to be removed, we need to first find a solution for the renderer.
Change-Id: Ib0a3fc7a327926f2245058c0e2ed30e8789aa75d
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: I14a22f3272b4793abd1e1b448351c94d3e07e946
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Task-number: QTBUG-81628
Change-Id: Iad66bfdf49b9ee65558a451108c086fc40dc3884
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Don't use QMatrix in implementation classes anymore.
Task-number: QTBUG-46653
Fixes: QTBUG-81627
Change-Id: I4806c1302e42645dc6a608062c8d9c336ae8629b
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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I made a clazy automated check that replaced the use of QVariant::Type
by the equivalent in QMetaType.
This has been deprecated since Qt 5.0, but many uses were not yet removed.
In addition, there was some manual changes to fix the compilation errors.
Adapted the Private API of QDateTimeParser and QMimeDataPrivate
and adjust QDateTimeEdit and QSpinBox.
QVariant(QVariant::Invalid) in qstylesheet made no sense.
But note that in QVariant::save, we actually wanted to use the non-user type.
In the SQL module, many changes were actually reverted because the API
still expects QVarient::Type.
Change-Id: I98c368490e4ee465ed3a3b63bda8b8eaa50ea67e
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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As the non prefixed variants are deprecated
Change-Id: I2ba09d71b9cea5203b54297a3f2332e6d44fedcf
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Added a few missing template clauses to member functions
and friends.
Change-Id: Ie5ca557ddcc1dfd90ef5e80fc4e8213dfb32a03c
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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Especially in examples, where we should show off our convenience
functions, prefer calling these functions over doing arithmetic with
M_PI (or approximations thereto) and 180 (give or take simple
factors). This incidentally documents what's going on, just by the
name of the function used (and reveals at least one place where
variables were misnamed; the return from atan is in radians, *not*
degrees).
Task-number: QTBUG-58083
Change-Id: I6e5d66721cafab423378f970af525400423e971e
Reviewed-by: Jüri Valdmann <juri.valdmann@qt.io>
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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qimage.cpp:2127: warning: Can't link to 'isDetached()'
qmatrix4x4.cpp:1933: warning: Can't link to 'operator()()'
Change-Id: I93a2ead9650faf139040173f8d3b24cfa1e730ae
Reviewed-by: Martin Smith <martin.smith@qt.io>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Task-number: QTBUG-43810
Change-Id: I0a019becc53b222cb6a7df1fafdccd57aca5b598
Reviewed-by: Martin Smith <martin.smith@digia.com>
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Returning dbg.space() breaks formatting on streams that already
have nospace() set.
Change-Id: I55e38b018679a67eb40be6b4664505483a3a7d8e
Reviewed-by: David Faure <david.faure@kdab.com>
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Task-number: QTBUG-44603
Change-Id: I72d143a5d9ddd31ab1b64788cc0e2dd4fca2531c
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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If direction is null, any valid orientation fits, so that the resulting
matrix must be valid.
Change-Id: Ie8060f44801822ee337b25f75fb275bd02223fe8
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Rearrange operands to get rid of 50% of multiplications
(i.e. `2 * (x * x + z * z)` -> `(x + x) * x + (z + z) * z`).
Change-Id: Ib5279425ead999fc571b4964ac1681b6e22f9a7e
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Including math.h can pollute the default namespace, and break
some compilers if cmath versions of the method are declared as using.
Switching to C++ math functions also greatly simplifies handling of
float qreal as C++ automatically chooses the right method.
[ChangeLog][QtCore][QtMath] qmath.h no longer includes math.h, so any
sources depending on that indirect inclusion may fail to build.
Change-Id: I4d0e331dafba354ec05dc5052e61ef4ff8d387fe
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Change-Id: I1a28766451e6750986a239c989e7f30c14479057
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
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- a convenience method thats checks if the matrix
has no projective coefficients.
Change-Id: Ieea8ac2e4237b471a683ad5010672b1e89a0c953
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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This allows to easily create a matrix that performs the transformation
used by OpenGL fixed function to go from normalized device coordinates
to window coordinates.
This comes in useful if you need to perform the NDC->window coordinate
conversion inside a shader.
Change-Id: I183b3545bfb3eb1e8b13fc3172911b46926fcbb7
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Default values should have mark-up to denote that they are code.
This commit changes:
-"property is true" to "property is \c true".
-"Returns true" to "Returns \c true".
-"property is false" to "property is \c false".
-"returns true" to "returns \c true".
-"returns false" to "returns \c false".
src/3rdparty and non-documentation instances were ignored.
Task-number: QTBUG-33360
Change-Id: Ie87eaa57af947caa1230602b61c5c46292a4cf4e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: Ifa4b7c3c5f8ec384addbb80a9436d55b32d8bc51
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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cosf seems to be defined in the cmath header
for Windows CE, so include it to fix the
issue of not finding the symbol cosf.
Change-Id: I7317668838912325d45be0d4087ae3055940d3cd
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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The constructor being removed was needed to allow the CI to work until
commit e88f56afc2c889eede8c719b9ce7b621f49a96f9 in qtdeclarative was
merged.
This completes the move from qreal->float in QtGui/math3d.
Change-Id: I2afd108bd9398a1e6925b2885a90dbbad4d25669
Reviewed-by: Qt Doc Bot <qt_docbot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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This corrects the mismatch between using floats for internal storage
and qreal in the API of QVector*D which leads to lots of implicit
casts between double and float.
This change also stops users from being surprised by the loss of
precision when using these classes on desktop platforms and removes
the need for the private constructors taking a dummy int as the final
argument.
The QMatrix4x4 and QQuaternion classes have been changed to use float
for their internal storage since these are meant to be used in
conjunction with the QVector*D classes. This is to prevent unexpected
loss of precision and to improve performance.
The on-disk format has also been changed from double to float thereby
reducing the storage required when streaming vectors and matrices. This
is potentially a large saving when working with complex 3D meshes etc.
This also has a significant performance improvement when passing
matrices to QOpenGLShaderProgram (and QGLShaderProgram) as we no
longer have to iterate and convert the data to floats. This is
an operation that could easily be needed many times per frame.
This change also opens the door for further optimisations of these
classes to be implemented by using SIMD intrinsics.
This needs to be applied in conjunction with
https://codereview.qt-project.org/#change,33548
Task-number: QTBUG-21035
Task-number: QTBUG-20661
Change-Id: I9321b06040ffb93ae1cbd72fd2013267ac901b2e
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Primary goal, make the front page of the Qt GUI module a bit more
clarifying and avoid downstream references inside the Qt GUI docs.
Change-Id: Icbcfbb64b93963add889bf83711daa9575885c02
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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QDoc now has support for Doxygen style commands for italics, bold
and list items. This change applies that change in QDoc to the
actual documentation.
Task-number: QTBUG-24578
Change-Id: I519bf9c29b14092e3ab6067612f42bf749eeedf5
Reviewed-by: Shane Kearns <shane.kearns@accenture.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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