| Commit message (Collapse) | Author | Age | Files | Lines |
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This was a feature in Qt 4, but the only platform that carried it over
to Qt 5 was Windows, in ab76593f18396e693f24066592244ca95e135ea2, and
that's still the situation.
As a first step in possibly implementing this on more platforms, lets
replace the hard-coded check in QWidgetRepaintManager::hasStaticContents
with a proper QPlatformIntegration capability check in the only call site.
Pick-to: 6.7
Change-Id: I2067109f45116cd8c62facf7224cd748f19e845b
Reviewed-by: Axel Spoerl <axel.spoerl@qt.io>
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The plumbing from QBackingStore::resize to the platform backing store
was missing a high-DPI conversion for the backing store's static
contents, which is also expressed in the QtGui coordinate system.
Pick-to: 6.7 6.6 6.5 6.2
Change-Id: Ifaac916cbf184b9386aa5feca1577a53bf2906ed
Reviewed-by: Axel Spoerl <axel.spoerl@qt.io>
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Enable by setting QT_WIDGETS_HIGHDPI_DOWNSCALE=1 and QT_WIDGETS_RHI=1.
This will make the backing store and painter operate at the next
highest integer DPR in cases where QWindow::devicePixelRatio() returns
a fractional value. The backing store image will then be downscaled
to the target DPR at flush time, using the RHI flush pipeline.
[ChangeLog][QWidgets] Added experimental support for always
painting at an integer device pixel ratio (rounding the DPR up if
necessary), followed by a downscale to the target DPR.Enable by setting
QT_WIDGETS_HIGHDPI_DOWNSCALE=1 and QT_WIDGETS_RHI=1.
Pick-to: 6.4
Task-number: QTBUG-86344
Change-Id: Id5b834a0e3499818b0b656161f5e0c38a6caa340
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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For such widgets, QBackingStore::flush() takes both a region and an
offset. Both must to be DPR scaled to the native backingstore
coordinates. When the DPR is fractional, it can happen that the
rounding of both effectively accumulate into an off-by-one error.
Detect and adjust for this situation to avoid painting glitches.
Task-number: QTBUG-96223
Fixes: QTBUG-102366
Pick-to: 6.3 6.2 5.15
Change-Id: I9ccd4ee54660419a1db8c27358f1419de58ae932
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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QPlatformTextureList holds a QRhiTexture instead of GLuint. A
QPlatformBackingStore now optionally can own a QRhi and a
QRhiSwapChain for the associated window. Non-GL rendering must use
this QRhi everywhere, whereas GL (QOpenGLWidget) can choose to still
rely on resource sharing between contexts. A widget tells that it
wants QRhi and the desired configuration in a new virtual function in
QWidgetPrivate returning a QPlatformBackingStoreRhiConfig. This is
evaluated (among a top-level's all children) upon create() before
creating the repaint manager and the QWidgetWindow.
In QOpenGLWidget what do request is obvious: it will request an
OpenGL-based QRhi. QQuickWidget (or a potential future QRhiWidget)
will be more interesting: it needs to honor the standard Qt Quick
env.vars. and QQuickWindow APIs (or, in whatever way the user
configured the QRhiWidget), and so will set up the config struct
accordingly.
In addition, the rhiconfig and surface type is (re)evaluated when
(re)parenting a widget to a new tlw. If needed, this will now trigger
a destroy - create on the tlw. This should be be safe to do in
setParent. When multiple child widgets report an enabled rhiconfig,
the first one (the first child encountered) wins. So e.g. attempting
to have a QOpenGLWidget and a Vulkan-based QQuickWidget in the same
top-level window will fail one of the widgets (it likely won't
render).
RasterGLSurface is no longer used by widgets. Rather, the appropriate
surface type is chosen.
The rhi support in the backingstore is usable without widgets as well.
To make rhiFlush() functional, one needs to call setRhiConfig() after
creating the QBackingStore. (like QWidget does to top-level windows)
Most of the QT_NO_OPENGL ifdefs are eliminated all over the place.
Everything with QRhi is unconditional code at compile time, except the
actual initialization.
Having to plumb the widget tlw's shareContext (or, now, the QRhi)
through QWindowPrivate is no longer needed. The old approach does not
scale: to implement composeAndFlush (now rhiFlush) we need more than
just a QRhi object, and this way we no longer pollute everything
starting from the widget level (QWidget's topextra -> QWidgetWindow ->
QWindowPrivate) just to send data around.
The BackingStoreOpenGLSupport interface and the QtGui - QtOpenGL split
is all gone. Instead, there is a QBackingStoreDefaultCompositor in
QtGui which is what the default implementations of composeAndFlush and
toTexture call. (overriding composeAndFlush and co. f.ex. in eglfs
should continue working mostly as-is, apart from adapting to the
texture list changes and getting the native OpenGL texture id out of
the QRhiTexture)
As QQuickWidget is way too complicated to just port as-is, an rhi
manual test (rhiwidget) is introduced as a first step, in ordewr to
exercise a simple, custom render-to-texture widget that does something
using a (not necessarily OpenGL-backed) QRhi and acts as fully
functional QWidget (modeled after QOpenGLWidget). This can also form
the foundation of a potential future QRhiWidget.
It is also possible to force the QRhi-based flushing always,
regardless of the presence of render-to-texture widgets. To exercise
this, set the env.var. QT_WIDGETS_RHI=1. This picks a
platform-specific default, and can be overridden with
QT_WIDGETS_RHI_BACKEND. (in sync with Qt Quick) This can eventually be
extended to query the platform plugin as well to check if the platform
plugin prefers to always do flushes with a 3D API.
QOpenGLWidget should work like before from the user's perspective, while
internally it has to do some things differently to play nice and prevent
regressions with the new rendering architecture. To exercise this
better, the qopenglwidget example gets a new tab-based view (that could
perhaps replace the example's main window later on?). The openglwidget
manual test is made compatible with Qt 6, and gets a counterpart in form
of the dockedopenglwidget manual test, which is a modified version of
the cube example that features dock widgets. This is relevant in
particular because render-to-texture widgets within a QDockWidget has
its own specific quirks, with logic taking this into account, hence
testing is essential.
For existing applications there are two important consequences with
this patch in place:
- Once the rhi-based composition is enabled, it stays active for the
lifetime of the top-level window.
- Dynamically creating and parenting the first render-to-texture
widget to an already created tlw will destroy and recreate the tlw
(and the underlying window). The visible effects of this depend on the
platform. (e.g. the window may disappear and reappear on some,
whereas with other windowing systems it is not noticeable at all -
this is not really different from similar situtions with reparenting
or when moving windows between screens, so should be acceptable in
practice)
- On iOS raster windows are flushed with Metal (and rhi) from now on
(previously this was through OpenGL by making flush() call
composeAndFlush().
Change-Id: Id05bd0f7a26fa845f8b7ad8eedda3b0e78ab7a4e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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We were clipping the source rect to the image, both pre and post
scrolling, but did not apply the same logic to the target position.
By computing the target position based on the already clipped source
rect we ensure that the target position is also correct.
This was causing valgrind warnings on Linux, and crashes on Windows,
when trying to test the lower level QBackingStore::scroll() function.
The reason we were not seeing this in practice was that QWidget does
its own sanitation and clipping of the arguments before passing them
on.
As a drive-by, fix the access of image to use constBits instead of a
manual cast, and rename variables to better reflect their use.
Pick-to: 6.3 6.2 5.15
Change-Id: Ibc190c2ef825e634956758f612a018f642f4202b
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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We were to strict in what surface type we allowed scrolling for. The
RasterGLSurface type is an odd one, used by widgets to compose GL
and raster content, which means we still have a raster backingstore
we can scroll. It's just the flush that's different.
Pick-to: 6.2
Change-Id: Ia229c21c00ad38df9e87f4fc78e341e030ef228d
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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Prepare for renaming the logging category.
Change-Id: I1fefefa510032ca70754fde9d80f9ac35ffa977b
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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The explicit paint event on QtGui and QPA level allows us to untangle
the expose event, which today has at least 3 different meanings.
It also allows us to follow the platform more closely in its semantics
of when painting can happen. On some platforms a paint can come in
before a window is exposed, e.g. to prepare the first frame. On others
a paint can come in after a window has been de-exposed, to save a
snapshot of the window for use in an application switcher or similar.
The expose keeps its semantics of being a barrier signaling that the
application can now render at will, for example in a threaded render
loop.
There are two compatibility code paths in this patch:
1. For platform plugins that do not yet report the PaintEvents
capability, QtGui will synthesize paint events on the platform's
behalf, based on the existing expose events coming from the platform.
2. For applications that do not yet implement paintEvent, QtGui will
send expose events instead, ensuring the same behavior as before.
For now none of the platform plugins deliver paint events natively,
so the first compatibility code path is always active.
Task-numnber: QTBUG-82676
Change-Id: I0fbe0d4cf451d6a1f07f5eab8d376a6c8a53ce8c
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Goes through the Qt code and make sure bytes-per-line calculations are
safe when they are too big for 32bit integers.
Change-Id: I88b2d74b3da82e91407d316aa932a4a37587c0cf
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Change-Id: I00fcb1c2374e7ca168b6240f9d41c0323fb0867c
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Task-number: QTBUG-79824
Change-Id: I5a39525e3e735415ba96e2d585c5de754deb15de
Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
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Conflicts:
src/gui/painting/qdrawhelper.cpp
src/gui/painting/qdrawhelper_p.h
src/gui/painting/qdrawhelper_sse2.cpp
src/gui/painting/qdrawhelper_x86_p.h
Change-Id: I83256bb38ab3a705776e353bc0629315b6c59a0f
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The creation was made lazy in 18f415e46d592f, for those platforms (macOS) that
need a platform window to successfully create a platform backingstore. But we
don't need to delay creation if we actually have a platform window at the time
of constructing the QBackingStore.
Change-Id: I6367736ddca82900dec2751a85a8bc35cc742bb5
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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Conflicts:
src/network/access/qhttpthreaddelegate.cpp
Change-Id: Id47b977587e2d713c16ac17e63c5ec80c2f05ee9
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Amends 2aa9908e24611fa6d321e694b8415ba7e8d364b0
Change-Id: I2883ca27b06b2b414b4991b2dab3f84100b4c853
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Replace null and '\c nullptr' with \nullptr in the documentation.
Change-Id: I58934eea06943309ba895833f1991629870ab45b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Some platform backing stores may require that the window has been
created, so let's defer the platform backingstore creation until
absolutely necessary.
Change-Id: Ib93151c6473e3bbe77d994782d84289c2f63bcf2
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Change-Id: I8e85706727a8c5f7585e34e3864c8a9f48481b92
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Change-Id: I896b0cf54f317c4336cc3d3db319a0b89e421728
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There's no way for the backingstore to end painting on the device by itself,
so we warn the user about what's going on. Failing to end painting on
the device will e.g. in the case of QRasterBackingStore result in having to
make a copy of the QImage data during flush.
Change-Id: I3fbac2d7a8a440fdb23197ac2d57d95bfaf9e125
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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Some of the functions had wording that suggested people subclass
QBackingStore, probably because the docs came from QWindowSurface
in QWS times.
Clarify the role of the region, window, and offset arguments
to flush(), in the case of flushing child windows.
Document that paintDevice() is only valid after calling beginPaint(),
and should not be cached.
Although our own QRasterWindow, and the rasterwindow example, both
allow backingstores for child windows, and it works in practice on
a few platforms, we keep the documentation stating that they should
only be used for top level windows, until we've verified and
formalized support for this across platforms.
Change-Id: I7b4d6128a0cd2faeb2af9405ac1bcca46440ead1
Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Change-Id: I0713d7499f32819db4263e36dff58812a9ac763c
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Regression from 2d2d9078, which assumed the code in QBackingStore::beginPaint
would apply to macOS as well, but QHighDpiScaling::isActive() is only active
when Qt does the high DPI scaling, so we never hit the resize() code-path.
Adds backingStore() accessor to go from QPlatformBackingStore to QBackingStore.
Change-Id: I5de2ade74e731df445ea22e0f49b2a121e678efe
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Conflicts:
src/widgets/itemviews/qabstractitemview.cpp
src/widgets/itemviews/qabstractitemview_p.h
Change-Id: I54589b1365103cb1749186af92aab03a49c94b64
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Disable the scrolling optimization in QBackingStore
and fall back to repainting for non-integer deltas.
The existing rendered pixels are not re-usable in
this case.
The test is made on the delta, and not on the scale
factor. This means that user code can cooperate and
generate (logical delta, scale factor) combinations
that result in integer pixel deltas (which _can_ be
scrolled).
Change-Id: I36eb5d9e00449428bc9095edd8732782b996db16
Task-number: QTBUG-52452
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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This also reverts commit 018e670a26ff5a61b949100ae080f5e654e7bee8.
The change was introduced in 5.6. After the refactoring, 14960f52,
in 5.7 branch and a merge, it is not needed any more.
Conflicts:
.qmake.conf
src/corelib/io/qstandardpaths_mac.mm
src/corelib/tools/qsharedpointer_impl.h
tests/auto/widgets/itemviews/qlistview/tst_qlistview.cpp
Change-Id: If4fdff0ebf2b9b5df9f9db93ea0022d5ee3da2a4
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Also use the target window ("win") as context instead
of d->window.
Change-Id: I5b0fa3bb857526e4a4bc9c5e44670593da1dfe7c
Task-number: QTBUG-50487
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Propagate the line stride when creating the high-dpi
backing store image.
Change-Id: I15f41965d8eaf1d01ddac0a1a012b71148f757e3
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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Conflicts:
doc/global/qt-cpp-defines.qdocconf
src/3rdparty/forkfd/forkfd.c
src/corelib/codecs/qtextcodec.cpp
src/corelib/kernel/qmetatype.cpp
src/corelib/tools/qset.qdoc
src/gui/accessible/qaccessible.cpp
src/gui/image/qpixmapcache.cpp
src/opengl/qgl.cpp
src/tools/qdoc/generator.cpp
src/widgets/kernel/qwidget.cpp
tests/auto/widgets/widgets/qcombobox/tst_qcombobox.cpp
Change-Id: I4fbe1fa756a54c6843aa75f4ef70a1069ba7b085
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Task-number: QTBUG-36985
Change-Id: Ic358682b276d67ef804f727bcf14191718613469
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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Add a coordinate scaling layer to QtGui, which supports 'devicePixelRatio'
type high-dpi on all platforms, in production and also for
development and testing purposes.
High-DPI scaling is opt-in, by setting environment variables:
QT_SCALE_FACTOR - sets a global scale factor
QT_AUTO_SCREEN_SCALE_FACTOR - sets per-screen scale factors,
where the scale factors are provided by the platform plugin.
This QtGui scaling can be used instead of or in addition to scaling
done by the window system. This distinction is not visible to
applications [when they use Qt API], which will see a change in
the value returned by the devicePixelRatio() accessors as usual.
Introduce a new (private to Qt) coordinate system: native pixels.
The coordinate system stack now looks like:
device-independent pixels (app, upper parts of Qt)
native pixels (lower parts of Qt Gui, platform plugins)
device pixels (backing stores and OpenGL)
Add private QHighDpi namespace with scaling functions that convert
between device-independent pixels and native pixels:
T toNativePixels(T, QWindow *);
T fromNativePixels(T, QWindow *);
Add scaling calls the QWindow (and friends) cross-platform implementation,
around the calls to QPlatformWindow functions. QPlatformWindow now uses
native coordinates - platform code remains largely unchanged since native
coordinates are window system coordinates.
QWindow now uses (possibly) scaled coordinates. This means that
platform plugins no longer can rely on QWindow::geometry() and
related functions. QPlatformWindow::windowGeometry() and other
convenience functions have been added for use when the platform
plugin needs to convert scaled geometry to native geometry.
Add Qt::AA_NoHighDpiScaling, which can be use to disable any
scaling in QtGui, effectively ignoring the environment variables.
(Note that this does not disable any scaling done by the window
system.)
Contributions from Friedemann and Paul.
Task-number: QTBUG-46615
Change-Id: I673bbd69c130e73b13cce83be11bfb28f580bf60
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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Default values should have mark-up to denote that they are code.
This commit changes:
-"property is true" to "property is \c true".
-"Returns true" to "Returns \c true".
-"property is false" to "property is \c false".
-"returns true" to "returns \c true".
-"returns false" to "returns \c false".
src/3rdparty and non-documentation instances were ignored.
Task-number: QTBUG-33360
Change-Id: Ie87eaa57af947caa1230602b61c5c46292a4cf4e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Change-Id: Ib874d7e9671d9cee75fe41f4dac5d0de7b09245e
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Task-number: QTBUG-33062
Change-Id: Iab4ccc3a2a855ee7f6964659b53b3401af436212
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
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This warning is pretty annoying and doesn't necessarily imply that an
application is not working properly.
Task-number: QTBUG-28613
Change-Id: Id0a2ebd91f9e4d59dce3e3e29637988d8e6175a9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Task-number: QTBUG-30181
Change-Id: I8c9b515af022cb204649cb1e1f344f73a224c8b7
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Change-Id: I1dd975926c2bea7bcc10a702739836b16b656213
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Change-Id: I0c1e0a36ee37d5a8f3741f0405f63f9b26967f32
Reviewed-by: Qt Doc Bot <qt_docbot@qt-project.org>
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
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Added links to the example and added some explanation of when
QBackingStore might be useful.
Change-Id: Iee19c4fdfc5c27ac9b559c9df428d83d302f3928
Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com>
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Primary goal, make the front page of the Qt GUI module a bit more
clarifying and avoid downstream references inside the Qt GUI docs.
Change-Id: Icbcfbb64b93963add889bf83711daa9575885c02
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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The main reasons for doing this are:
1. _qpa.h end up in the master QtGui include file. QtGui is meant for
userland applications. qpa code is neither binary nor source compatible.
Inadvertant use of QPA api makes the user code binary-incompatible.
2. syncqt creates forwarding headers for non-private header files. This
gives people the impression that this is public API.
As discussed on the mailing list, even though QPA api is internal and subject
to change, it needs to treated differently from private headers since they
will be used by in-qtbase and out-of-qtbase plugins.
This commit does the following:
1. The _qpa in QPA header files is dropped.
2. syncqt now treats any file with qplatform prefix as a special file and
moves it to qpa/ directory. The recommended way of using QPA API in plugins
is: #include <qpa/qplatformfoo.h>. This allows the user include QPA API
from multiple modules (for example, qplatformfoo might be in QtPrintSupport)
3. The user needs to explicitly add QT += <module>-private to get access to
the qpa api.
4. Creates compat headers for the olden style qplatformfoo_qpa.h and QPlatformFoo
includes.
This commit does not change the cpp filenames. This requires a more careful
merging of existing non qpa cpp files and existing cpp files on a case by
case basis. This can be done at anytime.
The following files are not renamed as part of this changed but will be fixed
as part of a future change:
src/gui/kernel/qgenericpluginfactory_qpa.h
src/gui/kernel/qgenericplugin_qpa.h
src/gui/kernel/qwindowsysteminterface_qpa.h
files were renamed using
for x in `find . -name "qplatform*_qpa.h"`; do git mv $x "${x/_qpa.h/.h}"; done
for x in `find . -name "qplatform*_qpa_p.h"`; do git mv $x "${x/_qpa_p.h/_p.h}"; done
includes were renamed using script
for file in `find . -name "*.h" -or -name "*.cpp" -or -name "*.mm"`; do
sed -i -e 's,.*#.*include.*<\(Qt.*/\)\?\(QPlatform.*\)>,#include <qpa/\L\2.h>,g' \
-e 's,.*#.*include.*"\(Qt.*/\)\?\(QPlatform.*\)",#include <qpa/\L\2.h>,g' \
-e 's,.*#.*include.* "\(qplatform.*\)_qpa.h",#include <qpa/\L\1.h>,g' \
-e 's,.*#.*include.*"\(qplatform.*\)_qpa_p.h",#include <qpa/\L\1_p.h>,g' \
-e 's,.*#.*include.*<\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)>,#include <qpa/\2\3>,g' \
-e 's,.*#.*include.*"\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)",#include <qpa/\2\3>,g' \
$file
done
Change-Id: I04a350314a45746e3911f54b3b21ad03315afb67
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Since change 2e4d8f67a871f2033 the need for Map and Unmap events has
gone away, as now the Expose event is used to notify the application
about when it can start rendering.
The Map and Unmap events weren't really used except by QWidget to set
the WA_Mapped flag, which we now set based on the expose / unexpose.
Also guarantee that a Resize event is always sent before the first
Expose, by re-introducing an asynchronous expose event handler. Since
an expose is required before rendering to a QWindow, show a warning if
QOpenGLContext::swapBuffers() or QBackingStore::flush() if called on a
window that has not received its first expose.
Change-Id: Ia6b609aa275d5b463b5011a96f2fd9bbe52e9bc4
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
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Forward-declare instead.
Change-Id: I3851994e8bc05b389e94e948478339ba33d521c1
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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