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Qt Base (Core, Gui, Widgets, Network, ...)
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path:
root
/
src
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gui
/
rhi
/
qrhigles2.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
rhi: gl: Avoid magic adjustments to the context/window format
Laszlo Agocs
2022-08-01
1
-28
/
+12
*
rhi: gl: Reset the buffer bindings on beginExternal
Laszlo Agocs
2022-08-01
1
-1
/
+7
*
rhi: Clean up some inconsistencies
Laszlo Agocs
2022-07-12
1
-2
/
+2
*
rhi: Fix up the instancing step rate type
Laszlo Agocs
2022-07-07
1
-1
/
+1
*
QRhi: support uniforms of int and ivec arrays in GLES2 backend
Inho Lee
2022-07-05
1
-21
/
+58
*
rhi: Keep track of pipeline creation times
Laszlo Agocs
2022-07-05
1
-2
/
+9
*
Use SPDX license identifiers
Lucie Gérard
2022-05-16
1
-38
/
+2
*
rhi: Make QRhiRenderTarget's rp getter functional with swapchains
Laszlo Agocs
2022-04-26
1
-0
/
+1
*
rhi: Add a feature flag for non-fill polygon modes
Laszlo Agocs
2022-04-22
1
-0
/
+2
*
Use the QSurface for QRhiGles2InitParams::fallbackSurface
JiDe Zhang
2022-04-12
1
-7
/
+8
*
rhi: Add explicit subclass for RTs from swapchains
Laszlo Agocs
2022-04-05
1
-10
/
+10
*
rhi: d3d11/vulkan: Allow passing in an array range override
Laszlo Agocs
2022-03-24
1
-0
/
+2
*
Gui: Do not depend on transitive includes
Fabian Kosmale
2022-03-17
1
-0
/
+1
*
Fix deprecated use of QBA/Q*String::count
Mårten Nordheim
2022-03-15
1
-3
/
+3
*
wasm: prevent WebGL vertex attribute errors
Morten Johan Sørvig
2022-03-14
1
-0
/
+8
*
rhi: Add the basic infrastructure for geometry shader support
Ben Fletcher
2022-01-31
1
-1
/
+20
*
rhi: Add support for polygon fill mode
Ben Fletcher
2022-01-31
1
-0
/
+29
*
rhi: Fix tessellation support for OpenGL
Ben Fletcher
2022-01-28
1
-0
/
+4
*
rhi: Make sure pixelSize() to a texture rt is always up to date
Laszlo Agocs
2022-01-25
1
-0
/
+3
*
QRhiGles2: replace two QSet<int> with QDuplicateTracker
Marc Mutz
2022-01-18
1
-6
/
+5
*
rhi: Add the basic infrastructure for tessellation support
Laszlo Agocs
2022-01-13
1
-39
/
+92
*
rhi: Add queries for vertex input/output limits
Laszlo Agocs
2022-01-12
1
-0
/
+33
*
rhi: Improve the handling of HDR capable texture formats
Laszlo Agocs
2022-01-11
1
-0
/
+22
*
rhi: gl: Prevent breaking with ES when querying the sampler mapping table
Laszlo Agocs
2022-01-07
1
-15
/
+15
*
rhi: Returns mapping tables by value from QShader
Laszlo Agocs
2022-01-07
1
-6
/
+6
*
rhi: gl: Do not just rely on GL_COMPRESSED_TEXTURE_FORMATS
Laszlo Agocs
2022-01-06
1
-55
/
+103
*
rhi: Add support for separate image and sampler objects
Laszlo Agocs
2022-01-06
1
-53
/
+159
*
rhi: Drop the profiler for now
Laszlo Agocs
2022-01-04
1
-42
/
+5
*
rhi: Add the basics for HDR swapchains
Laszlo Agocs
2022-01-03
1
-0
/
+5
*
rhi: Auto-rebuild rt by tracking attachment id and generation
Laszlo Agocs
2021-12-10
1
-0
/
+10
*
Callbacks for begin/end of a frame on OpenGL
Eskil Abrahamsen Blomfeldt
2021-12-08
1
-0
/
+6
*
rhi: gl: Optimize context/surface changes
Laszlo Agocs
2021-11-26
1
-11
/
+23
*
rhi: Expose the maximum uniform buffer range limit
Laszlo Agocs
2021-11-10
1
-0
/
+35
*
rhi: Add texture array support
Laszlo Agocs
2021-10-29
1
-39
/
+93
*
Fix typo: alignment has an n in it
Edward Welbourne
2021-10-14
1
-1
/
+1
*
RHI: introduce a way to disable framebuffer clears on GL
Giuseppe D'Angelo
2021-10-12
1
-2
/
+5
*
gui: Fix typos in source code comments
Jonas Kvinge
2021-10-12
1
-1
/
+1
*
rhi: gl: Do not issue memory barriers when we do not have to
Laszlo Agocs
2021-09-28
1
-8
/
+66
*
rhi: Allow testing renderpass compatibility without the objects
Laszlo Agocs
2021-09-16
1
-0
/
+5
*
rhi: gl: Have a way to state GL_TEXTURE_RECTANGLE is wanted
Laszlo Agocs
2021-09-16
1
-0
/
+6
*
rhi: Add a way to tell an srb that only the resources have changed
Laszlo Agocs
2021-09-03
1
-0
/
+6
*
rhi: gl: Set the screen on the context, if possible
Laszlo Agocs
2021-08-27
1
-0
/
+2
*
rhi: gl: Allow passing in a custom shareContext
Laszlo Agocs
2021-08-26
1
-3
/
+12
*
rhi: Be more graceful when one destroys a resource after the QRhi
Laszlo Agocs
2021-08-02
1
-25
/
+51
*
rhi: Use QByteArray for storing data in QGles2Buffer
Robert Löhning
2021-06-08
1
-13
/
+10
*
rhi: Enable reading back slices of 3D textures
Laszlo Agocs
2021-06-03
1
-5
/
+16
*
rhi: Add support for 3D textures
Laszlo Agocs
2021-05-31
1
-39
/
+144
*
rhi: gl: Add support for importing an existing renderbuffer object
Laszlo Agocs
2021-05-19
1
-1
/
+32
*
rhi: Fix memory leak
Robert Löhning
2021-05-10
1
-3
/
+4
*
rhi: gl: Sanity check vertex outputs and fragment inputs
Laszlo Agocs
2021-05-03
1
-0
/
+25
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