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path:
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src
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gui
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rhi
/
qrhigles2_p_p.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
rhi: Clean up some inconsistencies
Laszlo Agocs
2022-07-12
1
-5
/
+5
*
rhi: Keep track of pipeline creation times
Laszlo Agocs
2022-07-05
1
-1
/
+1
*
Use SPDX license identifiers
Lucie Gérard
2022-05-16
1
-38
/
+2
*
rhi: Add explicit subclass for RTs from swapchains
Laszlo Agocs
2022-04-05
1
-4
/
+4
*
rhi: Add the basic infrastructure for geometry shader support
Ben Fletcher
2022-01-31
1
-1
/
+3
*
rhi: Add support for polygon fill mode
Ben Fletcher
2022-01-31
1
-0
/
+2
*
QRhiGles2: replace two QSet<int> with QDuplicateTracker
Marc Mutz
2022-01-18
1
-2
/
+4
*
rhi: Add the basic infrastructure for tessellation support
Laszlo Agocs
2022-01-13
1
-1
/
+4
*
rhi: Add queries for vertex input/output limits
Laszlo Agocs
2022-01-12
1
-0
/
+4
*
rhi: Improve the handling of HDR capable texture formats
Laszlo Agocs
2022-01-11
1
-0
/
+2
*
rhi: gl: Prevent breaking with ES when querying the sampler mapping table
Laszlo Agocs
2022-01-07
1
-2
/
+2
*
rhi: gl: Do not just rely on GL_COMPRESSED_TEXTURE_FORMATS
Laszlo Agocs
2022-01-06
1
-1
/
+1
*
rhi: Add support for separate image and sampler objects
Laszlo Agocs
2022-01-06
1
-1
/
+9
*
rhi: Drop the profiler for now
Laszlo Agocs
2022-01-04
1
-1
/
+1
*
rhi: Add the basics for HDR swapchains
Laszlo Agocs
2022-01-03
1
-0
/
+1
*
rhi: Auto-rebuild rt by tracking attachment id and generation
Laszlo Agocs
2021-12-10
1
-0
/
+2
*
rhi: gl: Optimize context/surface changes
Laszlo Agocs
2021-11-26
1
-1
/
+1
*
rhi: Expose the maximum uniform buffer range limit
Laszlo Agocs
2021-11-10
1
-0
/
+2
*
rhi: Add texture array support
Laszlo Agocs
2021-10-29
1
-1
/
+5
*
rhi: Allow testing renderpass compatibility without the objects
Laszlo Agocs
2021-09-16
1
-0
/
+1
*
rhi: Add a way to tell an srb that only the resources have changed
Laszlo Agocs
2021-09-03
1
-0
/
+1
*
rhi: gl: Allow passing in a custom shareContext
Laszlo Agocs
2021-08-26
1
-0
/
+1
*
rhi: Use QByteArray for storing data in QGles2Buffer
Robert Löhning
2021-06-08
1
-1
/
+2
*
rhi: Enable reading back slices of 3D textures
Laszlo Agocs
2021-06-03
1
-0
/
+1
*
rhi: Add support for 3D textures
Laszlo Agocs
2021-05-31
1
-3
/
+14
*
rhi: gl: Add support for importing an existing renderbuffer object
Laszlo Agocs
2021-05-19
1
-0
/
+2
*
rhi: gl: Sanity check vertex outputs and fragment inputs
Laszlo Agocs
2021-05-03
1
-0
/
+1
*
rhi: Add support for custom bytes-per-line for uncompressed raw data
Laszlo Agocs
2021-03-30
1
-0
/
+1
*
rhi: Make it possible to clone a QRhiRenderPassDescriptor
Laszlo Agocs
2021-03-19
1
-0
/
+1
*
rhi: gl: Fix missing uniform data with certain command lists
Laszlo Agocs
2021-03-09
1
-0
/
+4
*
rhi: Pipeline cache load/save
Laszlo Agocs
2021-01-22
1
-10
/
+23
*
RHI: Use QT_BEGIN_LICENSE:LGPL header
Kai Köhne
2021-01-15
1
-11
/
+14
*
rhi: Expose device name, type, and IDs
Laszlo Agocs
2021-01-13
1
-0
/
+2
*
Replace discouraged Q_MOVABLE_TYPE by Q_RELOCATABLE_TYPE
Andreas Buhr
2020-11-30
1
-3
/
+3
*
rhi: Further reduce copying in the command buffer
Laszlo Agocs
2020-10-16
1
-8
/
+6
*
rhi: Make the new direct buffer update available for non-uniform buffers
Laszlo Agocs
2020-10-12
1
-2
/
+4
*
rhi: gl: vk: Pre-calculate the flags for dyn.offset
Laszlo Agocs
2020-10-11
1
-0
/
+1
*
rhi: gl: d3d: Reduce the size of the Command struct
Laszlo Agocs
2020-10-11
1
-2
/
+3
*
rhi: Add support for full, direct buffer updates
Laszlo Agocs
2020-10-11
1
-0
/
+1
*
rhi: gl: Drop the unused WRAP_R member
Laszlo Agocs
2020-10-08
1
-2
/
+0
*
rhi: gl: Best uniform is no uniform
Laszlo Agocs
2020-10-02
1
-0
/
+9
*
rhi: Make per-frame flags per-pass where appropriate
Laszlo Agocs
2020-10-02
1
-2
/
+7
*
rhi: gl: Attempt to reduce superfluous texture unit bindings
Laszlo Agocs
2020-10-02
1
-1
/
+9
*
rhi: Manage buffer data without QBA
Laszlo Agocs
2020-09-30
1
-0
/
+6
*
rhi: Switch command lists to QVLA
Laszlo Agocs
2020-09-25
1
-1
/
+1
*
rhi: gl: d3d: Do not use QByteArray where there is no point
Laszlo Agocs
2020-09-25
1
-1
/
+1
*
rhi: d3d: Fix dynamic offsets with multiple buffers
Laszlo Agocs
2020-09-23
1
-1
/
+1
*
Support signed integer attributes on QRHI
Inho Lee
2020-09-21
1
-2
/
+2
*
rhi: Expose compute threadgroup limits in ResourceLimits
Laszlo Agocs
2020-09-18
1
-0
/
+11
*
rhi: gl: Eliminate duplicate glUniform calls
Laszlo Agocs
2020-09-14
1
-2
/
+4
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